diff --git a/.gitignore b/.gitignore index 239e6480f..8fb7b3731 100644 --- a/.gitignore +++ b/.gitignore @@ -33,3 +33,4 @@ Assembly-CSharp-Editor.csproj /GQ_URP/GQ.zip /GQ_URP/GQ/build.zip /GQ_URP/GQ/.vs +/0_Max & Info diff --git a/GQ_URP/GQ/Assets/Adam/Scripts/DragController.cs b/GQ_URP/GQ/Assets/Adam/Scripts/DragController.cs index 17cc50d49..747cefa57 100644 --- a/GQ_URP/GQ/Assets/Adam/Scripts/DragController.cs +++ b/GQ_URP/GQ/Assets/Adam/Scripts/DragController.cs @@ -59,7 +59,8 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, targetObject = oriObjectPrefab; targetObject.gameObject.SetActive(true); } - targetObject.GetComponent().F1(); + if (targetObject.GetComponent()) + targetObject.GetComponent().F1(); //currentDevice = targetObject.GetComponent(); targetObject.transform.eulerAngles = oriObjectPrefab.transform.eulerAngles; targetObject.transform.localScale = oriObjectPrefab.transform.lossyScale; @@ -83,7 +84,20 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, EndDragAction?.Invoke(targetObject); CountUPos(); //模型错误微调 - GameManager.Inst.Model_error(oriObjectPrefab.name, targetObject.gameObject); + if (GameManager.Inst && targetObject.gameObject.layer != 13) + { + var d = targetObject.gameObject.GetComponent(); + if (d && !string.IsNullOrEmpty(d.deviceList.modelNum)) + { + GameManager.Inst.Model_error(d.deviceList.modelNum, targetObject.gameObject); + } + } + if (targetObject.gameObject.layer == 13) + { + //targetObject.transform.localPosition = Vector3.zero; + ClickEvent click = new ClickEvent(); + click.insertion(targetObject.transform, Vector3.zero); + } //if (oriObjectPrefab.name == "1" || oriObjectPrefab.name == "14" || oriObjectPrefab.name == "15" || oriObjectPrefab.name == "83") //{ // GameManager.Inst.MoveParentAndChildren(targetObject.transform, new Vector3(-0.25f, 0, 0)); @@ -92,7 +106,8 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, //{ // GameManager.Inst.MoveParentAndChildren(targetObject.transform, new Vector3(0, 0f, -0.02f)); //} - targetObject.GetComponent().F2(); + if (targetObject.GetComponent()) + targetObject.GetComponent().F2(); currentUPosItem = null; targetObject = null; @@ -161,6 +176,12 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, dt.transform.SetParent(uPosManger.uPosItems[index].transform); dt.transform.localPosition = new Vector3(0.25f, 0, -0.045f * dt.volume + 0.0225f); uPosManger.SetCurrentUPosIsOccupied(index, dt.volume, true); + var q = dt.transform.GetComponent(); + if (q && q.deviceList.deviceType == "3") + { + q.deviceList.devicePosition = uPosManger.uPosItems[index].transform.name; + dt.transform.localPosition = Vector3.zero; + } DeviceItem di; if (dt.gameObject.GetComponent() == null) @@ -214,11 +235,28 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, if (!EventSystem.current.IsPointerOverGameObject()) { SetUPosHighLight(true); - if (!currentUPosItem.isOccupied) + if (!currentUPosItem.isOccupied && target.layer != 13) { target.transform.position = hitInfo.point; } + else if (!currentUPosItem.isOccupied && target.layer == 13) + { + //target.transform.position = hitInfo.transform.position; + target.transform.position = hitInfo.point; + //var r = currentUPosItem.gameObject.GetComponent(); + //if (r) + //{ + // var numberOfRenderers = target.GetComponent().materials.Length; + // r.materials = new Material[numberOfRenderers]; + // for (int i = 0; i < numberOfRenderers; i++) + // { + // r.materials[i] = new Material(Resources.Load("Materials/4Tou")); + // } + //} + //r.enabled = true; + //r.enabled = false; + } } else { diff --git a/GQ_URP/GQ/Assets/Adam/Scripts/UPosItem.cs b/GQ_URP/GQ/Assets/Adam/Scripts/UPosItem.cs index 7802ef0ab..f743b4a25 100644 --- a/GQ_URP/GQ/Assets/Adam/Scripts/UPosItem.cs +++ b/GQ_URP/GQ/Assets/Adam/Scripts/UPosItem.cs @@ -1,6 +1,7 @@ using System.Collections; using 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a/GQ_URP/GQ/Assets/ScriptabLeObject/BaseConf.cs +++ b/GQ_URP/GQ/Assets/ScriptabLeObject/BaseConf.cs @@ -10,8 +10,12 @@ using UnityEditor; /// public class BaseConf : ScriptableObject { + [Header("摄像机的")] public Conf1 conf1 = new Conf1(); + [Header("可插拔组件的")] + public Conf2 conf2 = new Conf2(); + /// @@ -64,4 +68,116 @@ public class BaseConf : ScriptableObject public string LensID; public string LensName; } + + [System.Serializable] + public class Conf2 + { + public bool isUse; + public Type_device type_Device; + } + + [System.Serializable] + public enum Type_device + { + 板卡1, + 板卡2, + 板卡3, + 板卡4, + 板卡5, + 板卡6, + 板卡7, + 板卡8, + 板卡9, + 板卡10, + 板卡11, + 板卡12, + 板卡13, + 板卡14, + 板卡15, + 板卡16, + 板卡17, + 板卡18, + 板卡19, + 板卡20, + 板卡21, + 板卡22, + 板卡23, + 板卡24, + 板卡25, + 板卡26, + 板卡27, + 板卡28, + 板卡29, + 板卡30, + 板卡31, + 板卡32, + 板卡33, + 板卡34, + 板卡35, + 板卡36, + 板卡37, + 板卡38, + 板卡39, + 板卡40, + 板卡41, + 板卡42, + 板卡43, + 板卡44, + 板卡45, + 板卡46, + 板卡47, + 板卡48, + 板卡49, + 板卡50, + 板卡51, + 板卡52, + 板卡53, + 板卡54, + 板卡55, + 板卡56, + 板卡57, + 板卡58, + 板卡59, + 板卡60, + 板卡61, + 板卡62, + 板卡63, + 板卡64, + 板卡65, + 板卡66, + 板卡67, + 板卡68, + 板卡69, + 板卡70, + 板卡71, + 板卡72, + 板卡73, + 板卡74, + 板卡75, + 板卡76, + 板卡77, + 板卡78, + 板卡79, + 板卡80, + 板卡81, + 板卡82, + 板卡83, + 板卡84, + 板卡85, + 板卡86, + 板卡87, + 板卡88, + 板卡89, + 板卡90, + 板卡91, + 板卡92, + 板卡93, + 板卡94, + 板卡95, + 板卡96, + 板卡97, + 板卡98, + 板卡99, + 板卡100, + } } diff --git a/GQ_URP/GQ/Assets/Scripts/WJ/UIToCabinet.cs b/GQ_URP/GQ/Assets/Scripts/WJ/UIToCabinet.cs index 29b245aa0..66ebff575 100644 --- a/GQ_URP/GQ/Assets/Scripts/WJ/UIToCabinet.cs +++ b/GQ_URP/GQ/Assets/Scripts/WJ/UIToCabinet.cs @@ -389,6 +389,8 @@ public class UIToCabinet : MonoBehaviour //GameManager.Inst.objectToShow_add.SetActive(true); var SN1 = GameManager.Inst.objectToShow_add.GetComponent(); SN1.hide_menu(); + GameManager.Inst.search_box.GetComponent().LoadCabinet(SearchName.SearchType.); + GameManager.Inst.search_box.SetActive(true); ExtendedFlycam.Inst.QieHuan(Menu.M__); CabinetUIManager.ChangeMenu(Menu.M__); @@ -484,6 +486,8 @@ public class UIToCabinet : MonoBehaviour init(Menu.M___); //ExtendedFlycam.Inst.QuanJing(); //GameManager.Inst.power_open(); + GameManager.Inst.search_box.GetComponent().LoadCabinet(SearchName.SearchType.); + GameManager.Inst.search_box.SetActive(true); ExtendedFlycam.Inst.QieHuan(Menu.M___); CabinetUIManager.ChangeMenu(Menu.M___); diff --git a/GQ_URP/GQ/Assets/Settings/URP-HighFidelity-Renderer.asset b/GQ_URP/GQ/Assets/Settings/URP-HighFidelity-Renderer.asset index bdec9c07d..e0bf464d8 100644 --- a/GQ_URP/GQ/Assets/Settings/URP-HighFidelity-Renderer.asset +++ b/GQ_URP/GQ/Assets/Settings/URP-HighFidelity-Renderer.asset @@ -62,10 +62,10 @@ MonoBehaviour: m_AssetVersion: 1 m_OpaqueLayerMask: serializedVersion: 2 - m_Bits: 4294967295 + m_Bits: 2147483647 m_TransparentLayerMask: serializedVersion: 2 - m_Bits: 4294967295 + m_Bits: 2147483647 m_DefaultStencilState: overrideStencilState: 0 stencilReference: 0 diff --git a/GQ_URP/GQ/Assets/Settings/URP-HighFidelity.asset b/GQ_URP/GQ/Assets/Settings/URP-HighFidelity.asset index 814c6e677..7dc1b097e 100644 --- a/GQ_URP/GQ/Assets/Settings/URP-HighFidelity.asset +++ b/GQ_URP/GQ/Assets/Settings/URP-HighFidelity.asset @@ -31,12 +31,21 @@ MonoBehaviour: m_FsrOverrideSharpness: 0 m_FsrSharpness: 0.92 m_MainLightRenderingMode: 1 +<<<<<<< HEAD m_MainLightShadowsSupported: 0 m_MainLightShadowmapResolution: 4096 m_AdditionalLightsRenderingMode: 1 m_AdditionalLightsPerObjectLimit: 8 m_AdditionalLightShadowsSupported: 0 m_AdditionalLightsShadowmapResolution: 4096 +======= + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 1024 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 8 + m_AdditionalLightShadowsSupported: 1 + m_AdditionalLightsShadowmapResolution: 1024 +>>>>>>> 6c707e873994467ed701b9ec347fe34bce7f3560 m_AdditionalLightsShadowResolutionTierLow: 128 m_AdditionalLightsShadowResolutionTierMedium: 256 m_AdditionalLightsShadowResolutionTierHigh: 512 @@ -53,7 +62,11 @@ MonoBehaviour: m_SoftShadowsSupported: 1 m_ConservativeEnclosingSphere: 0 m_NumIterationsEnclosingSphere: 64 +<<<<<<< HEAD m_AdditionalLightsCookieResolution: 4096 +======= + m_AdditionalLightsCookieResolution: 1024 +>>>>>>> 6c707e873994467ed701b9ec347fe34bce7f3560 m_AdditionalLightsCookieFormat: 4 m_UseSRPBatcher: 1 m_SupportsDynamicBatching: 0 diff --git a/GQ_URP/GQ/Assets/StreamingAssets/dz.txt b/GQ_URP/GQ/Assets/StreamingAssets/dz.txt index 1b4914fd3..38f39cbb8 100644 --- a/GQ_URP/GQ/Assets/StreamingAssets/dz.txt +++ b/GQ_URP/GQ/Assets/StreamingAssets/dz.txt @@ -1 +1 @@ -http://192.168.0.64:8081/ \ No newline at end of file +http://127.0.0.1:8081/ \ No newline at end of file diff --git a/GQ_URP/GQ/Assets/script/GameManager.cs b/GQ_URP/GQ/Assets/script/GameManager.cs index 0b32b8d6a..2c413e084 100644 --- a/GQ_URP/GQ/Assets/script/GameManager.cs +++ b/GQ_URP/GQ/Assets/script/GameManager.cs @@ -1,5 +1,4 @@ -using DG.Tweening; -using Newtonsoft.Json; +using Newtonsoft.Json; using System; using System.Collections; using System.Collections.Generic; @@ -572,7 +571,10 @@ public class GameManager : MonoBehaviour PortQuery P; DeviceQuery DP; P = TmsPorts_go[i].GetComponent(); - DP = TmsPorts_go[i].transform.parent.GetComponent(); + //DP = TmsPorts_go[i].transform.parent.GetComponent(); + var _DP = FindParent(TmsPorts_go[i], IsFindRacks_goORTmsCards_go); + if (!_DP) continue; + DP = _DP.GetComponent(); if (!DP) continue; foreach (var item in TmsPorts) { @@ -807,7 +809,10 @@ public class GameManager : MonoBehaviour DeviceQuery D; DeviceQuery DP; D = MachineSlots_go[i].transform.GetComponent();//机槽 - DP = MachineSlots_go[i].transform.parent.GetComponent();//机槽父物体 + //DP = MachineSlots_go[i].transform.parent.GetComponent();//机槽父物体 + var _DP = FindParent(MachineSlots_go[i], IsFindRacks_go);//机槽父物体 + if (!_DP) continue; + DP = _DP.GetComponent(); if (!DP) continue; foreach (var item in MachineSlots) { @@ -851,6 +856,38 @@ public class GameManager : MonoBehaviour TmsCards_go.Add(bk[j].gameObject); } } + #region new + //var jk = Racks_go[i].GetComponent(); + //for (int j = 0; j < TmsCards.Count; j++) + //{ + // if (TmsCards[j].shelfId == jk.deviceList.id) + // { + // //获取模型编号 + // string modelNum = TmsCards[j].modelNum; + // //获取U位 + // var U = TmsCards[j].devicePosition; + // GameObject go; + // try + // { + // go = Instantiate(Resources.Load("古泉站机房模型90个型号/" + modelNum)); + // //写入板卡配置 + // go.GetComponent().deviceList = Racks[i]; + // Racks_go.Add(go); + + // DragController drag = gameObject.GetComponent().dragController.GetComponent(); + // drag.oriObjectPrefab = go.GetComponent(); + // drag.uPosManger = jk.transform.Find("U位").GetComponent(); + // drag.CountUPos(drag.oriObjectPrefab, Convert.ToInt32(TmsCards[j].devicePosition) - 1); + // break; + // } + // catch (Exception e) + // { + // Debug.LogError("板卡模型生成错误:" + modelNum + "\n" + e.Message + "\n" + e.StackTrace); + // break; + // } + // } + //} + #endregion } Debug.Log("##010"); //读取板卡配置 @@ -858,9 +895,11 @@ public class GameManager : MonoBehaviour { DeviceQuery DP; DeviceQuery D; - DP = TmsCards_go[i].transform.parent.GetComponent();//板卡父物体 + //DP = TmsCards_go[i].transform.parent.GetComponent();//板卡父物体 + var _DP = FindParent(TmsCards_go[i], IsFindRacks_goORTmsCards_go); D = TmsCards_go[i].transform.GetComponent();//板卡 - if (!DP) continue; + if (!_DP) continue; + DP = _DP.GetComponent(); foreach (var item in TmsCards) { /*if (item.deviceType == "3") @@ -1990,7 +2029,7 @@ public class GameManager : MonoBehaviour } /// - /// 条件 + /// 条件--机柜 /// /// /// @@ -2017,6 +2056,18 @@ public class GameManager : MonoBehaviour return (d != null && d.deviceList.type == "2" && d.deviceList.deviceType == "1"); } + /// + /// 条件--机框或机槽 + /// + /// + /// + public bool IsFindRacks_goORTmsCards_go(GameObject go) + { + DeviceQuery d = go.GetComponent(); + return (d != null && d.deviceList.type == "2" && (d.deviceList.deviceType == "1" || d.deviceList.deviceType == "2")); + } + + // 读取地址 public IEnumerator LoadAddress(Action callback) { diff --git a/GQ_URP/GQ/Assets/script/UI/PatternChoose.cs b/GQ_URP/GQ/Assets/script/UI/PatternChoose.cs index 6e7715aae..4250cdcd4 100644 --- a/GQ_URP/GQ/Assets/script/UI/PatternChoose.cs +++ b/GQ_URP/GQ/Assets/script/UI/PatternChoose.cs @@ -115,6 +115,11 @@ public class PatternChoose : MonoBehaviour SearchName searchName = search_go.GetComponent(); searchName.showXianLan(searchName._co); } + else if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu) + { + GameManager.Inst.search_box.GetComponent().LoadCabinet(SearchName.SearchType.机柜); + GameManager.Inst.search_box.SetActive(true); + } }); //Debug.Log("版本号 1.1.1"); diff --git a/GQ_URP/GQ/Assets/script/接口/修改/AddDevice.cs b/GQ_URP/GQ/Assets/script/接口/修改/AddDevice.cs index fe043237a..227fba8a6 100644 --- a/GQ_URP/GQ/Assets/script/接口/修改/AddDevice.cs +++ b/GQ_URP/GQ/Assets/script/接口/修改/AddDevice.cs @@ -198,6 +198,8 @@ public class AddDevice : MonoBehaviour close_bt.onClick.AddListener(() => { gameObject.SetActive(false); + if (CabinetUIManager.Instance.current_menu==Menu.M_数字孪生_场景管理) + GameManager.Inst.objectToShow_add.SetActive(true); }); } diff --git a/GQ_URP/GQ/Assets/script/接口/修改/RedactDevice.cs b/GQ_URP/GQ/Assets/script/接口/修改/RedactDevice.cs index 67e58be75..ec7489c41 100644 --- a/GQ_URP/GQ/Assets/script/接口/修改/RedactDevice.cs +++ b/GQ_URP/GQ/Assets/script/接口/修改/RedactDevice.cs @@ -181,6 +181,8 @@ public class RedactDevice : MonoBehaviour close_bt.onClick.AddListener(() => { gameObject.SetActive(false); + if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_场景管理) + GameManager.Inst.objectToShow_add.SetActive(true); }); } diff --git a/GQ_URP/GQ/Assets/script/接口/查询/DeviceQuery.cs b/GQ_URP/GQ/Assets/script/接口/查询/DeviceQuery.cs index 5dfad2416..39187e0d8 100644 --- a/GQ_URP/GQ/Assets/script/接口/查询/DeviceQuery.cs +++ b/GQ_URP/GQ/Assets/script/接口/查询/DeviceQuery.cs @@ -16,6 +16,8 @@ public class DeviceQuery : MonoBehaviour private void OnEnable() { + //getRacksInfo(); + //return; //Debug.Log("版本号 1.1.1"); if (deviceList.type == "2" && deviceList.deviceType == "1" && @@ -33,12 +35,16 @@ public class DeviceQuery : MonoBehaviour deviceList.deviceType == "3" && string.IsNullOrEmpty(deviceList.shelfId)) { - if (transform.parent.GetComponent()) + //if (transform.parent.GetComponent()) + var sb = GameManager.Inst.FindParent(gameObject, GameManager.Inst.IsFindRacks_goORTmsCards_go); + if (sb && sb.GetComponent()) { - var d = transform.parent.GetComponent(); + //var d = transform.parent.GetComponent(); + var d = sb.GetComponent(); if (d.deviceList.deviceType == "1" && !string.IsNullOrEmpty(d.deviceList.id)) { - deviceList.shelfId = transform.parent.GetComponent().deviceList.id; + //deviceList.shelfId = transform.parent.GetComponent().deviceList.id; + deviceList.shelfId = d.deviceList.id; } } if (!string.IsNullOrEmpty(deviceList.id)) @@ -49,7 +55,7 @@ public class DeviceQuery : MonoBehaviour private void Awake() { - + } private void Start() @@ -99,7 +105,26 @@ public class DeviceQuery : MonoBehaviour } - + public bool getRacksInfo() + { + GameManager manager = new GameManager(); + //var sb = GameManager.Inst.FindParent(gameObject, GameManager.Inst.IsFindRacks_goORTmsCards_go); + var sb = manager.FindParent(gameObject, manager.IsFindRacks_goORTmsCards_go); + if (sb && sb.GetComponent()) + { + var d = sb.GetComponent(); + if (d.deviceList.deviceType == "1") + { + deviceList.shelfId = d.deviceList.id; + } + else if (d.deviceList.deviceType == "2") + { + deviceList.slotId = d.deviceList.id; + } + return true; + } + else { return false; } + } diff --git a/GQ_URP/GQ/Assets/script/点击/ClickEvent.cs b/GQ_URP/GQ/Assets/script/点击/ClickEvent.cs index 97c953bb0..76fe8c877 100644 --- a/GQ_URP/GQ/Assets/script/点击/ClickEvent.cs +++ b/GQ_URP/GQ/Assets/script/点击/ClickEvent.cs @@ -463,6 +463,8 @@ public class ClickEvent : MonoBehaviour } private void OnMouseEnter() { + if (!CabinetUIManager.Instance) + return; if (CabinetUIManager.Instance.current_menu == Menu.M__) { DeviceQuery d = null; @@ -509,6 +511,8 @@ public class ClickEvent : MonoBehaviour private void OnMouseExit() { + if (!CabinetUIManager.Instance) + return; if (CabinetUIManager.Instance.current_menu == Menu.M__) { DeviceQuery d = null; @@ -926,6 +930,8 @@ public class ClickEvent : MonoBehaviour /// public void Zoomin(GameObject cabine) { + if (CabinetUIManager.Instance.current_menu == Menu.M__) + GameManager.Inst.search_box.SetActive(false); ExtendedFlycam.Inst.CameraRtDisable(); ExtendedFlycam.Inst.QieHuan(CabinetUIManager.Instance.current_menu, 99); @@ -1184,4 +1190,53 @@ public class ClickEvent : MonoBehaviour break; } } + + /// + /// 豸 + /// + public void insertion(Transform t, Vector3 endPos, bool isLocal = true) + { + Collider collider = t.GetComponent(); + Bounds modelBounds = collider.bounds; + Vector3 modelSize = modelBounds.size; + float modelWidth = modelSize.x; + float modelHeight = modelSize.y; + float modelDepth = modelSize.z; + //endPos = t.localPosition = new Vector3((float)modelWidth / 2, 0, 0); + Debug.Log("################\n" + "modelWidth: " + modelWidth + "\nmodelHeight: " + modelHeight + "\nmodelDepth: " + modelDepth); + + if (isLocal) + { + t.DOLocalMove(endPos, 1); + } + else + { + t.DOMove(endPos, 1); + } + } + + /// + /// γ豸 + /// + public void insert(Transform t, Vector3 endPos, bool isLocal = true) + { + Collider collider = t.GetComponent(); + Bounds modelBounds = collider.bounds; + Vector3 modelSize = modelBounds.size; + float modelWidth = modelSize.x; + float modelHeight = modelSize.y; + float modelDepth = modelSize.z; + //endPos = t.localPosition = new Vector3((float)modelWidth / 2, 0, 0); + Debug.Log("################\n" + "modelWidth: " + modelWidth + "\nmodelHeight: " + modelHeight + "\nmodelDepth: " + modelDepth); + + if (isLocal) + { + endPos = t.localPosition = new Vector3((float)modelWidth / 2, 0, 0); + t.DOLocalMove(endPos, 1); + } + else + { + t.DOMove(endPos, 1); + } + } } \ No newline at end of file diff --git a/GQ_URP/GQ/Assets/script/相机/ExtendedFlycam.cs b/GQ_URP/GQ/Assets/script/相机/ExtendedFlycam.cs index 85ad15229..e17d22db8 100644 --- a/GQ_URP/GQ/Assets/script/相机/ExtendedFlycam.cs +++ b/GQ_URP/GQ/Assets/script/相机/ExtendedFlycam.cs @@ -20,8 +20,19 @@ public class ExtendedFlycam : MonoBehaviour public List jiFang; public List peiDianShi; + //屋顶 public GameObject jiFangD; public GameObject peiDianShiD; + //地面 + public GameObject jiFang_ground; + public GameObject peiDianShi_ground; + //接地网地面 + public GameObject jiFang_JDW_ground; + public GameObject peiDianShi_JDW_ground; + //线缆地面 + public GameObject jiFang_Cable_ground; + + public Image xunJian_img; public List sprites; @@ -463,13 +474,23 @@ public class ExtendedFlycam : MonoBehaviour if (state == 1) { if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_智能巡检) + { room = Room.机房; + jiFang_Cable_ground.SetActive(false); + } else if (CabinetUIManager.Instance.current_menu == Menu.M_全景监控_现场作业) room = Room.机房; //else if (CabinetUIManager.Instance.current_menu == Menu.M_全景监控_摄像头) // room = Room.机房; + else if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_线缆连接_展示) + { + jiFang_Cable_ground.SetActive(true); + } else + { room = Room.None; + jiFang_Cable_ground.SetActive(false); + } showRoom(); } @@ -489,6 +510,8 @@ public class ExtendedFlycam : MonoBehaviour { jiFang[i].SetActive(true); } + jiFang_JDW_ground.SetActive(true); + peiDianShi_JDW_ground.SetActive(false); } else if (Room.机房 == room) { @@ -502,6 +525,8 @@ public class ExtendedFlycam : MonoBehaviour { jiFang[i].SetActive(false); } + jiFang_JDW_ground.SetActive(false); + peiDianShi_JDW_ground.SetActive(true); } else if (Room.配电室 == room) { @@ -515,9 +540,21 @@ public class ExtendedFlycam : MonoBehaviour { jiFang[i].SetActive(true); } + jiFang_JDW_ground.SetActive(true); + peiDianShi_JDW_ground.SetActive(true); } jiFangD.SetActive(false); peiDianShiD.SetActive(false); + if (CabinetUIManager.Instance.current_menu != Menu.M_数字孪生_接地网) + { + jiFang_JDW_ground.SetActive(false); + peiDianShi_JDW_ground.SetActive(false); + } + if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_线缆连接_展示) + { + jiFang_ground.SetActive(false); + peiDianShi_ground.SetActive(false); + } JingTou(((int)cameraTypes)); } @@ -561,6 +598,8 @@ public class ExtendedFlycam : MonoBehaviour { jiFang[i].SetActive(true); } + jiFang_JDW_ground.SetActive(true); + peiDianShi_JDW_ground.SetActive(true); } else if (Room.机房 == room) { @@ -573,6 +612,8 @@ public class ExtendedFlycam : MonoBehaviour { jiFang[i].SetActive(true); } + jiFang_JDW_ground.SetActive(true); + peiDianShi_JDW_ground.SetActive(false); } else if (Room.配电室 == room) { @@ -585,11 +626,22 @@ public class ExtendedFlycam : MonoBehaviour { jiFang[i].SetActive(false); } + jiFang_JDW_ground.SetActive(false); + peiDianShi_JDW_ground.SetActive(true); } jiFangD.SetActive(false); peiDianShiD.SetActive(false); - + if (CabinetUIManager.Instance.current_menu != Menu.M_数字孪生_接地网) + { + jiFang_JDW_ground.SetActive(false); + peiDianShi_JDW_ground.SetActive(false); + } + if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_线缆连接_展示) + { + jiFang_ground.SetActive(false); + peiDianShi_ground.SetActive(false); + } if (_none == 1) JingTou(((int)cameraTypes)); else diff --git a/GQ_URP/GQ/Assets/script/设备信息/DeviceInfor.cs b/GQ_URP/GQ/Assets/script/设备信息/DeviceInfor.cs index 3da21a720..fae66ab8f 100644 --- a/GQ_URP/GQ/Assets/script/设备信息/DeviceInfor.cs +++ b/GQ_URP/GQ/Assets/script/设备信息/DeviceInfor.cs @@ -73,6 +73,8 @@ public class DeviceInfor : MonoBehaviour { gameObject.SetActive(false); GameManager.Inst.now_CK_Device = null; + if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_场景管理) + GameManager.Inst.objectToShow_add.SetActive(true); }); } diff --git a/GQ_URP/GQ/ProjectSettings/EditorBuildSettings.asset b/GQ_URP/GQ/ProjectSettings/EditorBuildSettings.asset index d66b0a76c..7f5a0729d 100644 --- a/GQ_URP/GQ/ProjectSettings/EditorBuildSettings.asset +++ b/GQ_URP/GQ/ProjectSettings/EditorBuildSettings.asset @@ -6,6 +6,11 @@ EditorBuildSettings: serializedVersion: 2 m_Scenes: - enabled: 1 +<<<<<<< HEAD path: Assets/Scenes/SampleSceneG_URP5.unity guid: 81458b866be8c5a4cb8d1e08fdf11d6c +======= + path: Assets/Scenes/SampleSceneG_URP4.unity + guid: ba70b4e71ee362f48950028ee70572fa +>>>>>>> 6c707e873994467ed701b9ec347fe34bce7f3560 m_configObjects: {} diff --git a/GQ_URP/GQ/ProjectSettings/ProjectSettings.asset b/GQ_URP/GQ/ProjectSettings/ProjectSettings.asset index 88ea3e24e..368c5fc40 100644 --- a/GQ_URP/GQ/ProjectSettings/ProjectSettings.asset +++ b/GQ_URP/GQ/ProjectSettings/ProjectSettings.asset @@ -520,7 +520,7 @@ PlayerSettings: m_APIs: 0b00000008000000 m_Automatic: 0 - m_BuildTarget: WebGLSupport - m_APIs: 080000000b000000 + m_APIs: 0b000000 m_Automatic: 0 m_BuildTargetVRSettings: [] openGLRequireES31: 0 @@ -535,7 +535,7 @@ PlayerSettings: - m_BuildTarget: Android m_EncodingQuality: 1 - m_BuildTarget: WebGL - m_EncodingQuality: 2 + m_EncodingQuality: 1 m_BuildTargetGroupLightmapSettings: [] m_BuildTargetNormalMapEncoding: - m_BuildTarget: Android diff --git a/GQ_URP/GQ/ProjectSettings/QualitySettings.asset b/GQ_URP/GQ/ProjectSettings/QualitySettings.asset index c19a52c39..bf593ffe5 100644 --- a/GQ_URP/GQ/ProjectSettings/QualitySettings.asset +++ b/GQ_URP/GQ/ProjectSettings/QualitySettings.asset @@ -126,10 +126,10 @@ QualitySettings: Nintendo Switch: 1 PS4: 2 PS5: 2 - Server: 0 + Server: 1 Stadia: 2 Standalone: 2 - WebGL: 2 + WebGL: 1 Windows Store Apps: 2 XboxOne: 2 iPhone: 1 diff --git a/GQ_URP/GQ/ProjectSettings/TagManager.asset b/GQ_URP/GQ/ProjectSettings/TagManager.asset index 4601e26d7..3e6ddaa33 100644 --- a/GQ_URP/GQ/ProjectSettings/TagManager.asset +++ b/GQ_URP/GQ/ProjectSettings/TagManager.asset @@ -23,7 +23,7 @@ TagManager: - "\u84C4\u7535\u6C60" - "\u6444\u50CF\u5934" - "\u5899" - - + - PostVolume - - -