更新台账;所有旋转菜单添加脚本;修改新增设备中板卡逻辑
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@ -88,7 +88,7 @@ MonoBehaviour:
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- ID: 13
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deviceType: "\u97F3\u9891\u914D\u7EBF\u5355\u5143"
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manufacturer: "\u666E\u5929"
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deviceNum: "8*100\u56DE"
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deviceNum: 8*100
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isInCabinet:
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uPos:
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- ID: 14
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@ -583,20 +583,32 @@ MonoBehaviour:
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deviceNum: "72\u82AF"
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isInCabinet:
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uPos:
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- ID:
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deviceType:
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manufacturer:
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deviceNum:
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isInCabinet:
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uPos:
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- ID: 94
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deviceType: "\u5149\u4F20\u8F93SDH"
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manufacturer: "\u4E2D\u5174"
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deviceNum: S325
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isInCabinet:
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uPos:
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- ID:
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deviceType:
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manufacturer:
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deviceNum:
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isInCabinet:
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uPos:
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- ID: 95
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deviceType:
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deviceType: "II\u533A\u7F51\u5173\u673A\u67DC"
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manufacturer:
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deviceNum:
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isInCabinet:
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uPos:
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- ID: 96
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deviceType:
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deviceType: "I\u533A\u7F51\u5173\u673A\u67DC"
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manufacturer:
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deviceNum:
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isInCabinet:
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@ -608,10 +620,35 @@ MonoBehaviour:
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isInCabinet:
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uPos:
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- ID: 98
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deviceType: "\u5149\u4F20\u8F93SDH"
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manufacturer: "\u7231\u7ACB\u4FE1"
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deviceNum: N11647
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isInCabinet:
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uPos:
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- ID:
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deviceType:
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manufacturer:
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deviceNum:
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isInCabinet:
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uPos:
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- ID: 99
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deviceType: "\u5149\u4F20\u8F93ONT"
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manufacturer: "\u4E2D\u5174"
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deviceNum: CS31-21
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isInCabinet:
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uPos:
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- ID: 100
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deviceType: "\u76D8\u7EA4\u5355\u5143"
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manufacturer: "\u666E\u5929"
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deviceNum: "\u76D8\u7EA4\u76D2*4"
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isInCabinet:
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uPos:
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- ID: 101
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deviceType: "\u76D8\u7EA4\u5355\u5143"
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manufacturer: "\u666E\u5929"
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deviceNum: "\u76D8\u7EA4\u76D2*6"
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isInCabinet:
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uPos:
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deviceCards: []
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path: "Assets/Adam/DataSheets/\u6574\u7406\u673A\u67DCU\u4F4D\u53F0\u8D26.xlsx"
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sheetName: "\u6A21\u578B\u5E8F\u53F7"
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@ -52,6 +52,11 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
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}
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public void OnBeginDrag(PointerEventData eventData)
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{
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if (oriObjectPrefab == null)
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{
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DragTest1 go = Resources.Load<DragTest1>("古泉站机房模型90个型号/" + gameObject.name);
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oriObjectPrefab = go;
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}
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if (!isSaveMode)
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targetObject = Instantiate(oriObjectPrefab);
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else
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@ -248,7 +253,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
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targetObject.gameObject.SetActive(false);
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return;
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}
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int index = uPosManger.CountUPos(targetObject.volume, currentUPosItem.ID);
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int index = uPosManger.CountUPos(targetObject.volume, currentUPosItem.ID, currentUPosItem);
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//Debug.Log("index-------------" + index);
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if (!CountUPos(targetObject, index))
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{
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@ -332,12 +337,12 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
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if (isOnUPos)
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{
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int index = uPosManger.CountUPos(targetObject.volume, currentUPosItem.ID);
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uPosManger.SetUPosInstruct(index, targetObject.volume, isOnUPos);
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int index = uPosManger.CountUPos(targetObject.volume, currentUPosItem.ID, currentUPosItem);
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uPosManger.SetUPosInstruct(index, targetObject.volume, isOnUPos, currentUPosItem);
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}
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else
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{
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uPosManger.SetUPosInstruct(0, 0, isOnUPos);
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uPosManger.SetUPosInstruct(0, 0, isOnUPos, currentUPosItem);
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}
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}
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@ -356,7 +361,8 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
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currentUPosItem = hitInfo.collider.GetComponent<UPosItem>();
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if (!EventSystem.current.IsPointerOverGameObject())
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{
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if (target.GetComponent<DeviceQuery>().conf2.module_type == ModuleType.设备)
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if (target.GetComponent<DeviceQuery>().conf2.module_type == ModuleType.设备 &&
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currentUPosItem.conf2.module_type == ModuleType.设备/* && currentUPosItem.uPosManager == uPosManger*/)
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SetUPosHighLight(true);
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if (GameManager.Inst.nowCabine && GameManager.Inst.FindParent(currentUPosItem.gameObject, GameManager.Inst.IsDesiredParent) == GameManager.Inst.nowCabine)
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{
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@ -15,6 +15,7 @@ public class SearchData : ScriptableObject
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{
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[SerializeField]
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public List<DeviceData> devices = new List<DeviceData>();
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public List<DeviceDataCard> deviceCards = new List<DeviceDataCard>();
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public string path;
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public string sheetName;
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[ContextMenu("set")]
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@ -22,6 +23,7 @@ public class SearchData : ScriptableObject
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{
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devices.Clear();
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devices = ExcelUtil.GetAllDeviceInfo(path, sheetName);
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//deviceCards = ExcelUtil.GetAllDeviceInfo(path, sheetName);
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}
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@ -75,3 +77,25 @@ public class DeviceData
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/// </summary>
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public string uPos;
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}
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[Serializable]
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public class DeviceDataCard
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{
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/// <summary>
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/// 板卡序号
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/// </summary>
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public string Num;
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/// <summary>
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/// 名称
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/// </summary>
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public string deviceName;
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/// <summary>
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/// 生产厂家
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/// </summary>
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public string manufacturer;
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/// <summary>
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/// 板卡型号
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/// </summary>
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public string deviceType;
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}
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@ -45,8 +45,12 @@ public class UPosManger : MonoBehaviour
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/// <summary>
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/// 计算是否符合放置条件
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/// </summary>
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public int CountUPos(int count, int currentUPosIndex)
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public int CountUPos(int count, int currentUPosIndex, UPosItem currentUPosItem)
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{
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if (currentUPosItem == null || currentUPosItem.uPosManager != this)
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{
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return -1;
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}
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int startIndex = currentUPosIndex - count;
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if (startIndex < 0) startIndex = 0;
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for (int i = currentUPosIndex - 1; i >= startIndex; i--)
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@ -102,8 +106,12 @@ public class UPosManger : MonoBehaviour
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/// <param name="startIndex"></param>
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/// <param name="count"></param>
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/// <param name="isEnabel"></param>
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public void SetUPosInstruct(int startIndex, int count, bool isOnUPos)
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public void SetUPosInstruct(int startIndex, int count, bool isOnUPos, UPosItem currentUPosItem)
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{
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if (currentUPosItem == null || currentUPosItem.uPosManager != this)
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{
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return;
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}
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for (int i = 0; i < uPosItems.Length; i++)
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{
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if (!uPosItems[i].isOccupied)
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@ -6,13 +6,15 @@ using System.Data;
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using System.IO;
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using UnityEngine;
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public static class ExcelUtil
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public static class ExcelUtil
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{
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public static List<DeviceData> GetAllDeviceInfo(string _path, string sheetName)
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//public static List<DeviceDataCard> GetAllDeviceInfo(string _path, string sheetName)
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{
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if (File.Exists(_path))
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{
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List<DeviceData> devices = new List<DeviceData>();
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//List<DeviceDataCard> devices = new List<DeviceDataCard>();
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DataRowCollection dataRowCollection = ReadExcel(_path, sheetName);
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if (dataRowCollection.Count > 1)
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{
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@ -26,8 +28,16 @@ public static class ExcelUtil
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s.deviceNum = dataRowCollection[i][3].ToString();
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s.isInCabinet = dataRowCollection[i][4].ToString();
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s.uPos = dataRowCollection[i][5].ToString();
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//DeviceDataCard s = new DeviceDataCard();
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//s.Num = dataRowCollection[i][0].ToString();
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//s.deviceName = dataRowCollection[i][1].ToString();
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//s.manufacturer = dataRowCollection[i][2].ToString();
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//s.deviceType = dataRowCollection[i][3].ToString();
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devices.Add(s);
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Debug.Log(s.ID);
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//Debug.Log(s.ID);
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//Debug.Log(s.Num);
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}
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return devices;
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}
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@ -44,9 +54,9 @@ public static class ExcelUtil
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}
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}
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/// <summary>
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/// 读取excel文件内容获取行数 列数 方便保存
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@ -22,9 +22,10 @@ Material:
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m_PrefabAsset: {fileID: 0}
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@ -35,7 +36,7 @@ Material:
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@ -55,11 +56,11 @@ Material:
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@ -123,6 +124,6 @@ Material:
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m_Colors:
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@ -42,7 +42,7 @@ Material:
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@ -110,7 +110,7 @@ Material:
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m_Colors:
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@ -59,7 +59,7 @@ Material:
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@ -46,7 +46,7 @@ Material:
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importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
|
@ -1,105 +0,0 @@
|
|||
fileFormatVersion: 2
|
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guid: 9f27b6d1d1c71034f98ae7a62fa6d373
|
||||
ModelImporter:
|
||||
serializedVersion: 21202
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 1
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
|
@ -1,105 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ef9c6704ca93cb94087876ec8593ca6d
|
||||
ModelImporter:
|
||||
serializedVersion: 21202
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 1
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue