Merge branch 'master' of http://172.16.1.12/gaoguozheng/GQ_Communicate
This commit is contained in:
commit
b8b5a8801e
|
@ -17,8 +17,9 @@ public class ExtractMaterials : EditorWindow
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|||
{
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||||
string assetPath = AssetDatabase.GUIDToAssetPath(strs[i]);
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||||
//Debug.Log(assetPath); //具体到fbx的路径
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||||
//string materialFolder = Path.GetDirectoryName(assetPath) + "/Materials";
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||||
string materialFolder = AssetDatabase.GUIDToAssetPath("GameAssets/Materials/") + "/Materials";
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||||
string materialFolder = Path.GetDirectoryName(assetPath) + "/Materials";
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||||
//string materialFolder = Application.dataPath + "GameAssets/Materials/1";
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||||
//Debug.Log(materialFolder);
|
||||
// 如果不存在该文件夹则创建一个新的
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||||
if (!AssetDatabase.IsValidFolder(materialFolder))
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||||
{
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||||
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@ -35,7 +36,7 @@ public class ExtractMaterials : EditorWindow
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string path = System.IO.Path.Combine(materialFolder, item.name) + ".mat";//提取后的名字
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||||
if (System.IO.File.Exists(path))
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||||
{
|
||||
Debug.Log("该材质已存在");
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||||
Debug.Log("该材质已存在:" + path);
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var assetImporter = AssetImporter.GetAtPath(assetPath);
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var clone = AssetDatabase.LoadAssetAtPath(path, typeof(Object));
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@ -1,129 +0,0 @@
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@ -36,7 +22,7 @@ Material:
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@ -56,11 +42,11 @@ Material:
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@ -124,6 +110,19 @@ Material:
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@ -35,7 +22,7 @@ Material:
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@ -59,7 +46,7 @@ Material:
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@ -124,5 +111,18 @@ Material:
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Reference in New Issue