20231123不需要替换内容

This commit is contained in:
huangjiayu 2023-11-23 09:44:37 +08:00
parent b03a889e0b
commit cc92931286
8 changed files with 227 additions and 217 deletions

View File

@ -123,7 +123,7 @@ Material:
m_Colors: m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 0.9843137, b: 0, a: 1} - _EmissionColor: {r: 0.5882353, g: 0.5882353, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!114 &4586313418104410923 --- !u!114 &4586313418104410923

View File

@ -182,7 +182,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 784674695684760748} m_GameObject: {fileID: 784674695684760748}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.5280001, z: 0.464} m_LocalPosition: {x: -0.001, y: 0.5280001, z: 0.464}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []

View File

@ -19353,7 +19353,7 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 59510595} m_TargetGraphic: {fileID: 59510595}
m_HandleRect: {fileID: 59510594} m_HandleRect: {fileID: 59510594}
m_Direction: 2 m_Direction: 2
m_Value: -0.26495728 m_Value: -0.008547009
m_Size: 0.99999195 m_Size: 0.99999195
m_NumberOfSteps: 0 m_NumberOfSteps: 0
m_OnValueChanged: m_OnValueChanged:
@ -20560,7 +20560,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1} m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 781469600, y: 0.0045641917} m_AnchoredPosition: {x: 16384, y: 0.0036611238}
m_SizeDelta: {x: 318.95, y: 443.74} m_SizeDelta: {x: 318.95, y: 443.74}
m_Pivot: {x: 0.5, y: 1} m_Pivot: {x: 0.5, y: 1}
--- !u!114 &413199003 --- !u!114 &413199003
@ -83838,8 +83838,8 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1327205619} m_TargetGraphic: {fileID: 1327205619}
m_HandleRect: {fileID: 1327205618} m_HandleRect: {fileID: 1327205618}
m_Direction: 0 m_Direction: 0
m_Value: -742323600 m_Value: -5592404.5
m_Size: 0.9967102 m_Size: 0.9999908
m_NumberOfSteps: 0 m_NumberOfSteps: 0
m_OnValueChanged: m_OnValueChanged:
m_PersistentCalls: m_PersistentCalls:
@ -130962,6 +130962,11 @@ PrefabInstance:
propertyPath: m_StaticEditorFlags propertyPath: m_StaticEditorFlags
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 3469991351827903981, guid: 3798e4d0b0b60c74d93f2407fb813c22,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3469991351827903981, guid: 3798e4d0b0b60c74d93f2407fb813c22, - target: {fileID: 3469991351827903981, guid: 3798e4d0b0b60c74d93f2407fb813c22,
type: 3} type: 3}
propertyPath: m_StaticEditorFlags propertyPath: m_StaticEditorFlags
@ -171012,7 +171017,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 441.40015, y: -23.899841} m_AnchoredPosition: {x: 441.40015, y: -23.899902}
m_SizeDelta: {x: 709, y: 664} m_SizeDelta: {x: 709, y: 664}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1332666222344351225 --- !u!114 &1332666222344351225

View File

@ -25,14 +25,17 @@ MonoBehaviour:
m_SupportsTerrainHoles: 1 m_SupportsTerrainHoles: 1
m_StoreActionsOptimization: 0 m_StoreActionsOptimization: 0
m_SupportsHDR: 1 m_SupportsHDR: 1
m_MSAA: 4 m_MSAA: 2
m_RenderScale: 1 m_RenderScale: 1
m_UpscalingFilter: 0
m_FsrOverrideSharpness: 0
m_FsrSharpness: 0.92
m_MainLightRenderingMode: 1 m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 1 m_MainLightShadowsSupported: 0
m_MainLightShadowmapResolution: 4096 m_MainLightShadowmapResolution: 4096
m_AdditionalLightsRenderingMode: 1 m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 8 m_AdditionalLightsPerObjectLimit: 8
m_AdditionalLightShadowsSupported: 1 m_AdditionalLightShadowsSupported: 0
m_AdditionalLightsShadowmapResolution: 4096 m_AdditionalLightsShadowmapResolution: 4096
m_AdditionalLightsShadowResolutionTierLow: 128 m_AdditionalLightsShadowResolutionTierLow: 128
m_AdditionalLightsShadowResolutionTierMedium: 256 m_AdditionalLightsShadowResolutionTierMedium: 256
@ -48,6 +51,8 @@ MonoBehaviour:
m_ShadowDepthBias: 1 m_ShadowDepthBias: 1
m_ShadowNormalBias: 1 m_ShadowNormalBias: 1
m_SoftShadowsSupported: 1 m_SoftShadowsSupported: 1
m_ConservativeEnclosingSphere: 0
m_NumIterationsEnclosingSphere: 64
m_AdditionalLightsCookieResolution: 4096 m_AdditionalLightsCookieResolution: 4096
m_AdditionalLightsCookieFormat: 4 m_AdditionalLightsCookieFormat: 4
m_UseSRPBatcher: 1 m_UseSRPBatcher: 1

View File

@ -2066,247 +2066,247 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Reference Include="UnityEngine"> <Reference Include="UnityEngine">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AIModule"> <Reference Include="UnityEngine.AIModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AccessibilityModule"> <Reference Include="UnityEngine.AccessibilityModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AndroidJNIModule"> <Reference Include="UnityEngine.AndroidJNIModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AnimationModule"> <Reference Include="UnityEngine.AnimationModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AssetBundleModule"> <Reference Include="UnityEngine.AssetBundleModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AudioModule"> <Reference Include="UnityEngine.AudioModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ClothModule"> <Reference Include="UnityEngine.ClothModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.CoreModule"> <Reference Include="UnityEngine.CoreModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.CrashReportingModule"> <Reference Include="UnityEngine.CrashReportingModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.DSPGraphModule"> <Reference Include="UnityEngine.DSPGraphModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.DirectorModule"> <Reference Include="UnityEngine.DirectorModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.GIModule"> <Reference Include="UnityEngine.GIModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.GameCenterModule"> <Reference Include="UnityEngine.GameCenterModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.GridModule"> <Reference Include="UnityEngine.GridModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.HotReloadModule"> <Reference Include="UnityEngine.HotReloadModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.IMGUIModule"> <Reference Include="UnityEngine.IMGUIModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ImageConversionModule"> <Reference Include="UnityEngine.ImageConversionModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.InputModule"> <Reference Include="UnityEngine.InputModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.InputLegacyModule"> <Reference Include="UnityEngine.InputLegacyModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.JSONSerializeModule"> <Reference Include="UnityEngine.JSONSerializeModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.LocalizationModule"> <Reference Include="UnityEngine.LocalizationModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ParticleSystemModule"> <Reference Include="UnityEngine.ParticleSystemModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.PerformanceReportingModule"> <Reference Include="UnityEngine.PerformanceReportingModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.PhysicsModule"> <Reference Include="UnityEngine.PhysicsModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.Physics2DModule"> <Reference Include="UnityEngine.Physics2DModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ProfilerModule"> <Reference Include="UnityEngine.ProfilerModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule"> <Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ScreenCaptureModule"> <Reference Include="UnityEngine.ScreenCaptureModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SharedInternalsModule"> <Reference Include="UnityEngine.SharedInternalsModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SpriteMaskModule"> <Reference Include="UnityEngine.SpriteMaskModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SpriteShapeModule"> <Reference Include="UnityEngine.SpriteShapeModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.StreamingModule"> <Reference Include="UnityEngine.StreamingModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SubstanceModule"> <Reference Include="UnityEngine.SubstanceModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SubsystemsModule"> <Reference Include="UnityEngine.SubsystemsModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TLSModule"> <Reference Include="UnityEngine.TLSModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TerrainModule"> <Reference Include="UnityEngine.TerrainModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TerrainPhysicsModule"> <Reference Include="UnityEngine.TerrainPhysicsModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TextCoreFontEngineModule"> <Reference Include="UnityEngine.TextCoreFontEngineModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreFontEngineModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreFontEngineModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TextCoreTextEngineModule"> <Reference Include="UnityEngine.TextCoreTextEngineModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreTextEngineModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreTextEngineModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TextRenderingModule"> <Reference Include="UnityEngine.TextRenderingModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TilemapModule"> <Reference Include="UnityEngine.TilemapModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UIModule"> <Reference Include="UnityEngine.UIModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UIElementsModule"> <Reference Include="UnityEngine.UIElementsModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UIElementsNativeModule"> <Reference Include="UnityEngine.UIElementsNativeModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UNETModule"> <Reference Include="UnityEngine.UNETModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UmbraModule"> <Reference Include="UnityEngine.UmbraModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityAnalyticsModule"> <Reference Include="UnityEngine.UnityAnalyticsModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityConnectModule"> <Reference Include="UnityEngine.UnityConnectModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityCurlModule"> <Reference Include="UnityEngine.UnityCurlModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityTestProtocolModule"> <Reference Include="UnityEngine.UnityTestProtocolModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestModule"> <Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule"> <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestAudioModule"> <Reference Include="UnityEngine.UnityWebRequestAudioModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestTextureModule"> <Reference Include="UnityEngine.UnityWebRequestTextureModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule"> <Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VFXModule"> <Reference Include="UnityEngine.VFXModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VRModule"> <Reference Include="UnityEngine.VRModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VehiclesModule"> <Reference Include="UnityEngine.VehiclesModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VideoModule"> <Reference Include="UnityEngine.VideoModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.WebGLModule"> <Reference Include="UnityEngine.WebGLModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.WebGLModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.WebGLModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.WindModule"> <Reference Include="UnityEngine.WindModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.XRModule"> <Reference Include="UnityEngine.XRModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor"> <Reference Include="UnityEditor">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.CoreModule"> <Reference Include="UnityEditor.CoreModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.DeviceSimulatorModule"> <Reference Include="UnityEditor.DeviceSimulatorModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.DeviceSimulatorModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.DeviceSimulatorModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.DiagnosticsModule"> <Reference Include="UnityEditor.DiagnosticsModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.DiagnosticsModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.DiagnosticsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.GraphViewModule"> <Reference Include="UnityEditor.GraphViewModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.PackageManagerUIModule"> <Reference Include="UnityEditor.PackageManagerUIModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.QuickSearchModule"> <Reference Include="UnityEditor.QuickSearchModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.QuickSearchModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.QuickSearchModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.SceneTemplateModule"> <Reference Include="UnityEditor.SceneTemplateModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.TextCoreFontEngineModule"> <Reference Include="UnityEditor.TextCoreFontEngineModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreFontEngineModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreFontEngineModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.TextCoreTextEngineModule"> <Reference Include="UnityEditor.TextCoreTextEngineModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreTextEngineModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreTextEngineModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UIBuilderModule"> <Reference Include="UnityEditor.UIBuilderModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIBuilderModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIBuilderModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UIElementsModule"> <Reference Include="UnityEditor.UIElementsModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UIElementsSamplesModule"> <Reference Include="UnityEditor.UIElementsSamplesModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UIServiceModule"> <Reference Include="UnityEditor.UIServiceModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UnityConnectModule"> <Reference Include="UnityEditor.UnityConnectModule">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.Graphs"> <Reference Include="UnityEditor.Graphs">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEditor.Graphs.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\Managed\UnityEditor.Graphs.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.WebGL.Extensions"> <Reference Include="UnityEditor.WebGL.Extensions">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\PlaybackEngines\WebGLSupport\UnityEditor.WebGL.Extensions.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\PlaybackEngines\WebGLSupport\UnityEditor.WebGL.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.WindowsStandalone.Extensions"> <Reference Include="UnityEditor.WindowsStandalone.Extensions">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="Mono.Data.Sqlite"> <Reference Include="Mono.Data.Sqlite">
<HintPath>Assets\Adam\Plugins\Mono.Data.Sqlite.dll</HintPath> <HintPath>Assets\Adam\Plugins\Mono.Data.Sqlite.dll</HintPath>
@ -2393,370 +2393,370 @@
<HintPath>Library\PackageCache\com.unity.collab-proxy@1.15.16\Lib\Editor\PlasticSCM\unityplastic.dll</HintPath> <HintPath>Library\PackageCache\com.unity.collab-proxy@1.15.16\Lib\Editor\PlasticSCM\unityplastic.dll</HintPath>
</Reference> </Reference>
<Reference Include="netstandard"> <Reference Include="netstandard">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\ref\2.1.0\netstandard.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\ref\2.1.0\netstandard.dll</HintPath>
</Reference> </Reference>
<Reference Include="Microsoft.Win32.Primitives"> <Reference Include="Microsoft.Win32.Primitives">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\Microsoft.Win32.Primitives.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\Microsoft.Win32.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.AppContext"> <Reference Include="System.AppContext">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.AppContext.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.AppContext.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Buffers"> <Reference Include="System.Buffers">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Buffers.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Buffers.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections.Concurrent"> <Reference Include="System.Collections.Concurrent">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.Concurrent.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.Concurrent.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections"> <Reference Include="System.Collections">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections.NonGeneric"> <Reference Include="System.Collections.NonGeneric">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.NonGeneric.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.NonGeneric.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections.Specialized"> <Reference Include="System.Collections.Specialized">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.Specialized.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.Specialized.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel"> <Reference Include="System.ComponentModel">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.EventBasedAsync"> <Reference Include="System.ComponentModel.EventBasedAsync">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.EventBasedAsync.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.EventBasedAsync.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.Primitives"> <Reference Include="System.ComponentModel.Primitives">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.Primitives.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.TypeConverter"> <Reference Include="System.ComponentModel.TypeConverter">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.TypeConverter.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.TypeConverter.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Console"> <Reference Include="System.Console">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Console.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Console.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Data.Common"> <Reference Include="System.Data.Common">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Data.Common.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Data.Common.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Contracts"> <Reference Include="System.Diagnostics.Contracts">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Contracts.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Contracts.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Debug"> <Reference Include="System.Diagnostics.Debug">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Debug.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Debug.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.FileVersionInfo"> <Reference Include="System.Diagnostics.FileVersionInfo">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.FileVersionInfo.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.FileVersionInfo.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Process"> <Reference Include="System.Diagnostics.Process">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Process.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Process.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.StackTrace"> <Reference Include="System.Diagnostics.StackTrace">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.StackTrace.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.StackTrace.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.TextWriterTraceListener"> <Reference Include="System.Diagnostics.TextWriterTraceListener">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.TextWriterTraceListener.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.TextWriterTraceListener.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Tools"> <Reference Include="System.Diagnostics.Tools">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Tools.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Tools.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.TraceSource"> <Reference Include="System.Diagnostics.TraceSource">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.TraceSource.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.TraceSource.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Tracing"> <Reference Include="System.Diagnostics.Tracing">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Tracing.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Tracing.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Drawing.Primitives"> <Reference Include="System.Drawing.Primitives">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Drawing.Primitives.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Drawing.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Dynamic.Runtime"> <Reference Include="System.Dynamic.Runtime">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Dynamic.Runtime.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Dynamic.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Globalization.Calendars"> <Reference Include="System.Globalization.Calendars">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.Calendars.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.Calendars.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Globalization"> <Reference Include="System.Globalization">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Globalization.Extensions"> <Reference Include="System.Globalization.Extensions">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.Extensions.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Compression"> <Reference Include="System.IO.Compression">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Compression.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Compression.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Compression.ZipFile"> <Reference Include="System.IO.Compression.ZipFile">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Compression.ZipFile.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Compression.ZipFile.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO"> <Reference Include="System.IO">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem"> <Reference Include="System.IO.FileSystem">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem.DriveInfo"> <Reference Include="System.IO.FileSystem.DriveInfo">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.DriveInfo.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.DriveInfo.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem.Primitives"> <Reference Include="System.IO.FileSystem.Primitives">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.Primitives.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem.Watcher"> <Reference Include="System.IO.FileSystem.Watcher">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.Watcher.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.Watcher.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.IsolatedStorage"> <Reference Include="System.IO.IsolatedStorage">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.IsolatedStorage.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.IsolatedStorage.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.MemoryMappedFiles"> <Reference Include="System.IO.MemoryMappedFiles">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.MemoryMappedFiles.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.MemoryMappedFiles.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Pipes"> <Reference Include="System.IO.Pipes">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Pipes.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Pipes.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.UnmanagedMemoryStream"> <Reference Include="System.IO.UnmanagedMemoryStream">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.UnmanagedMemoryStream.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.UnmanagedMemoryStream.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq"> <Reference Include="System.Linq">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq.Expressions"> <Reference Include="System.Linq.Expressions">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Expressions.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Expressions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq.Parallel"> <Reference Include="System.Linq.Parallel">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Parallel.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Parallel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq.Queryable"> <Reference Include="System.Linq.Queryable">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Queryable.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Queryable.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Memory"> <Reference Include="System.Memory">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Memory.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Memory.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Http"> <Reference Include="System.Net.Http">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.NameResolution"> <Reference Include="System.Net.NameResolution">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.NameResolution.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.NameResolution.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.NetworkInformation"> <Reference Include="System.Net.NetworkInformation">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.NetworkInformation.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.NetworkInformation.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Ping"> <Reference Include="System.Net.Ping">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Ping.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Ping.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Primitives"> <Reference Include="System.Net.Primitives">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Primitives.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Requests"> <Reference Include="System.Net.Requests">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Requests.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Requests.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Security"> <Reference Include="System.Net.Security">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Security.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Security.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Sockets"> <Reference Include="System.Net.Sockets">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Sockets.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Sockets.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.WebHeaderCollection"> <Reference Include="System.Net.WebHeaderCollection">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebHeaderCollection.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebHeaderCollection.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.WebSockets.Client"> <Reference Include="System.Net.WebSockets.Client">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebSockets.Client.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebSockets.Client.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.WebSockets"> <Reference Include="System.Net.WebSockets">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebSockets.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebSockets.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Numerics.Vectors"> <Reference Include="System.Numerics.Vectors">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Numerics.Vectors.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Numerics.Vectors.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ObjectModel"> <Reference Include="System.ObjectModel">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ObjectModel.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ObjectModel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection.DispatchProxy"> <Reference Include="System.Reflection.DispatchProxy">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.DispatchProxy.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.DispatchProxy.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection"> <Reference Include="System.Reflection">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection.Emit"> <Reference Include="System.Reflection.Emit">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection.Emit.ILGeneration"> <Reference Include="System.Reflection.Emit.ILGeneration">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.ILGeneration.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.ILGeneration.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection.Emit.Lightweight"> <Reference Include="System.Reflection.Emit.Lightweight">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.Lightweight.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.Lightweight.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection.Extensions"> <Reference Include="System.Reflection.Extensions">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Extensions.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection.Primitives"> <Reference Include="System.Reflection.Primitives">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Primitives.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Resources.Reader"> <Reference Include="System.Resources.Reader">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.Reader.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.Reader.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Resources.ResourceManager"> <Reference Include="System.Resources.ResourceManager">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.ResourceManager.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.ResourceManager.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Resources.Writer"> <Reference Include="System.Resources.Writer">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.Writer.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.Writer.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.CompilerServices.VisualC"> <Reference Include="System.Runtime.CompilerServices.VisualC">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.CompilerServices.VisualC.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.CompilerServices.VisualC.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime"> <Reference Include="System.Runtime">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Extensions"> <Reference Include="System.Runtime.Extensions">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Extensions.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Handles"> <Reference Include="System.Runtime.Handles">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Handles.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Handles.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.InteropServices"> <Reference Include="System.Runtime.InteropServices">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.InteropServices.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.InteropServices.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.InteropServices.RuntimeInformation"> <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Numerics"> <Reference Include="System.Runtime.Numerics">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Numerics.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Numerics.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Formatters"> <Reference Include="System.Runtime.Serialization.Formatters">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Formatters.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Formatters.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Json"> <Reference Include="System.Runtime.Serialization.Json">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Json.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Json.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Primitives"> <Reference Include="System.Runtime.Serialization.Primitives">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Primitives.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Xml"> <Reference Include="System.Runtime.Serialization.Xml">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Xml.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Xml.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Claims"> <Reference Include="System.Security.Claims">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Claims.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Claims.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Algorithms"> <Reference Include="System.Security.Cryptography.Algorithms">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Algorithms.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Algorithms.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Csp"> <Reference Include="System.Security.Cryptography.Csp">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Csp.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Csp.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Encoding"> <Reference Include="System.Security.Cryptography.Encoding">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Encoding.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Encoding.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Primitives"> <Reference Include="System.Security.Cryptography.Primitives">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Primitives.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.X509Certificates"> <Reference Include="System.Security.Cryptography.X509Certificates">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.X509Certificates.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.X509Certificates.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Principal"> <Reference Include="System.Security.Principal">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Principal.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Principal.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.SecureString"> <Reference Include="System.Security.SecureString">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.SecureString.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.SecureString.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Text.Encoding"> <Reference Include="System.Text.Encoding">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.Encoding.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.Encoding.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Text.Encoding.Extensions"> <Reference Include="System.Text.Encoding.Extensions">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.Encoding.Extensions.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.Encoding.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Text.RegularExpressions"> <Reference Include="System.Text.RegularExpressions">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.RegularExpressions.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.RegularExpressions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading"> <Reference Include="System.Threading">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Overlapped"> <Reference Include="System.Threading.Overlapped">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Overlapped.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Overlapped.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Tasks"> <Reference Include="System.Threading.Tasks">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Tasks.Extensions"> <Reference Include="System.Threading.Tasks.Extensions">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Extensions.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Tasks.Parallel"> <Reference Include="System.Threading.Tasks.Parallel">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Parallel.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Parallel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Thread"> <Reference Include="System.Threading.Thread">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Thread.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Thread.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.ThreadPool"> <Reference Include="System.Threading.ThreadPool">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.ThreadPool.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.ThreadPool.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Timer"> <Reference Include="System.Threading.Timer">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Timer.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Timer.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ValueTuple"> <Reference Include="System.ValueTuple">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ValueTuple.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ValueTuple.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.ReaderWriter"> <Reference Include="System.Xml.ReaderWriter">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.ReaderWriter.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.ReaderWriter.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XDocument"> <Reference Include="System.Xml.XDocument">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XDocument.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XmlDocument"> <Reference Include="System.Xml.XmlDocument">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlDocument.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XmlSerializer"> <Reference Include="System.Xml.XmlSerializer">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlSerializer.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlSerializer.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XPath"> <Reference Include="System.Xml.XPath">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XPath.XDocument"> <Reference Include="System.Xml.XPath.XDocument">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.XDocument.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.InteropServices.WindowsRuntime"> <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
</Reference> </Reference>
<Reference Include="mscorlib"> <Reference Include="mscorlib">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\mscorlib.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\mscorlib.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.Composition"> <Reference Include="System.ComponentModel.Composition">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Core"> <Reference Include="System.Core">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Data"> <Reference Include="System.Data">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Data.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Data.dll</HintPath>
</Reference> </Reference>
<Reference Include="System"> <Reference Include="System">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Drawing"> <Reference Include="System.Drawing">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Drawing.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Drawing.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Compression.FileSystem"> <Reference Include="System.IO.Compression.FileSystem">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.IO.Compression.FileSystem.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.IO.Compression.FileSystem.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net"> <Reference Include="System.Net">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Net.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Net.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Numerics"> <Reference Include="System.Numerics">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Numerics.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Numerics.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization"> <Reference Include="System.Runtime.Serialization">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Runtime.Serialization.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Runtime.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ServiceModel.Web"> <Reference Include="System.ServiceModel.Web">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ServiceModel.Web.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ServiceModel.Web.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Transactions"> <Reference Include="System.Transactions">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Transactions.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Transactions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Web"> <Reference Include="System.Web">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Web.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Web.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Windows"> <Reference Include="System.Windows">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Windows.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Windows.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml"> <Reference Include="System.Xml">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.Linq"> <Reference Include="System.Xml.Linq">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Linq.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Linq.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath> <HintPath>D:\Program Files\Unity\Hub\Edit\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>

View File

@ -6,6 +6,6 @@ EditorBuildSettings:
serializedVersion: 2 serializedVersion: 2
m_Scenes: m_Scenes:
- enabled: 1 - enabled: 1
path: Assets/Scenes/SampleSceneG_URP.unity path: Assets/Scenes/SampleSceneG_URP5.unity
guid: c74794b5d3430714c90fac0c7ad011f0 guid: 81458b866be8c5a4cb8d1e08fdf11d6c
m_configObjects: {} m_configObjects: {}

View File

@ -95,7 +95,7 @@ QualitySettings:
skinWeights: 255 skinWeights: 255
textureQuality: 0 textureQuality: 0
anisotropicTextures: 2 anisotropicTextures: 2
antiAliasing: 4 antiAliasing: 2
softParticles: 0 softParticles: 0
softVegetation: 1 softVegetation: 1
realtimeReflectionProbes: 1 realtimeReflectionProbes: 1

View File

@ -8,7 +8,7 @@ TagManager:
- Default - Default
- TransparentFX - TransparentFX
- Ignore Raycast - Ignore Raycast
- - Box Volume
- Water - Water
- UI - UI
- "\u673A\u67DC" - "\u673A\u67DC"