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another_door: {fileID: 177587018}
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another_door: {fileID: 177587018}
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@ -18384,6 +18393,7 @@ MonoBehaviour:
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another_door: {fileID: 177587017}
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@ -25656,6 +25666,7 @@ MonoBehaviour:
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@ -27114,6 +27125,7 @@ MonoBehaviour:
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@ -28503,6 +28515,7 @@ MonoBehaviour:
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@ -29059,6 +29072,7 @@ MonoBehaviour:
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@ -33426,6 +33440,7 @@ MonoBehaviour:
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@ -34362,6 +34377,7 @@ MonoBehaviour:
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@ -34754,6 +34770,7 @@ MonoBehaviour:
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@ -36997,6 +37014,7 @@ MonoBehaviour:
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@ -40868,6 +40886,7 @@ MonoBehaviour:
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@ -42644,6 +42663,7 @@ MonoBehaviour:
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@ -43310,6 +43330,7 @@ MonoBehaviour:
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@ -43362,6 +43383,7 @@ MonoBehaviour:
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@ -46446,6 +46468,7 @@ MonoBehaviour:
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@ -48848,6 +48871,7 @@ MonoBehaviour:
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@ -56897,6 +56921,7 @@ MonoBehaviour:
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@ -67265,6 +67290,7 @@ MonoBehaviour:
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@ -69137,6 +69163,11 @@ MonoBehaviour:
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@ -69554,6 +69585,7 @@ MonoBehaviour:
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@ -72065,6 +72097,7 @@ MonoBehaviour:
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@ -76743,6 +76776,7 @@ MonoBehaviour:
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@ -77039,6 +77073,7 @@ MonoBehaviour:
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@ -79757,6 +79792,7 @@ MonoBehaviour:
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@ -80270,6 +80306,7 @@ MonoBehaviour:
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@ -81424,6 +81461,7 @@ MonoBehaviour:
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@ -81898,6 +81936,7 @@ MonoBehaviour:
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@ -82032,6 +82071,11 @@ MonoBehaviour:
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@ -82089,6 +82133,7 @@ MonoBehaviour:
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@ -86597,6 +86642,7 @@ MonoBehaviour:
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@ -88948,6 +88994,7 @@ MonoBehaviour:
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@ -89616,6 +89663,7 @@ MonoBehaviour:
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is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -90063,6 +90111,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -93288,6 +93337,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -99076,6 +99126,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -99880,6 +99931,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -100802,6 +100854,7 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
clickEventLens: []
|
clickEventLens: []
|
||||||
scaleUI: {fileID: 0}
|
scaleUI: {fileID: 0}
|
||||||
|
lensUI_tranform: {fileID: 0}
|
||||||
lensUI: {fileID: 0}
|
lensUI: {fileID: 0}
|
||||||
button: {fileID: 0}
|
button: {fileID: 0}
|
||||||
text: {fileID: 0}
|
text: {fileID: 0}
|
||||||
|
@ -104742,6 +104795,8 @@ MonoBehaviour:
|
||||||
- {fileID: 739408531}
|
- {fileID: 739408531}
|
||||||
- {fileID: 1857144487}
|
- {fileID: 1857144487}
|
||||||
- {fileID: 1399501713}
|
- {fileID: 1399501713}
|
||||||
|
- {fileID: 648510698}
|
||||||
|
- {fileID: 754700592}
|
||||||
peiDianShi:
|
peiDianShi:
|
||||||
- {fileID: 291230496}
|
- {fileID: 291230496}
|
||||||
- {fileID: 1810368282}
|
- {fileID: 1810368282}
|
||||||
|
@ -107634,6 +107689,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
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|
@ -108078,6 +108134,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
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open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
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another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
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|
@ -109285,6 +109342,7 @@ MonoBehaviour:
|
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m_Name:
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m_Name:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -109895,6 +109953,7 @@ MonoBehaviour:
|
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m_Name:
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m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -110273,6 +110332,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: -90, y: 0, z: 0}
|
close_angle: {x: -90, y: 0, z: 0}
|
||||||
open_angle: {x: -90, y: 0, z: 90}
|
open_angle: {x: -90, y: 0, z: 90}
|
||||||
another_door: {fileID: 1460606174}
|
another_door: {fileID: 1460606174}
|
||||||
|
@ -111410,6 +111470,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
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|
@ -111800,6 +111861,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -115806,6 +115868,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -119131,6 +119194,7 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
clickEventLens: []
|
clickEventLens: []
|
||||||
scaleUI: {fileID: 0}
|
scaleUI: {fileID: 0}
|
||||||
|
lensUI_tranform: {fileID: 0}
|
||||||
lensUI: {fileID: 0}
|
lensUI: {fileID: 0}
|
||||||
button: {fileID: 0}
|
button: {fileID: 0}
|
||||||
text: {fileID: 0}
|
text: {fileID: 0}
|
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|
@ -121579,6 +121643,7 @@ MonoBehaviour:
|
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m_Name:
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m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
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open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
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another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
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|
@ -122105,6 +122170,7 @@ MonoBehaviour:
|
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m_Name:
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m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
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open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
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|
@ -123582,6 +123648,7 @@ MonoBehaviour:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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clickEventLens: []
|
clickEventLens: []
|
||||||
scaleUI: {fileID: 0}
|
scaleUI: {fileID: 0}
|
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|
lensUI_tranform: {fileID: 0}
|
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lensUI: {fileID: 0}
|
lensUI: {fileID: 0}
|
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button: {fileID: 0}
|
button: {fileID: 0}
|
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text: {fileID: 0}
|
text: {fileID: 0}
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|
@ -124653,6 +124720,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: -90, y: 0, z: 0}
|
close_angle: {x: -90, y: 0, z: 0}
|
||||||
open_angle: {x: -90, y: 0, z: -90}
|
open_angle: {x: -90, y: 0, z: -90}
|
||||||
another_door: {fileID: 393557833}
|
another_door: {fileID: 393557833}
|
||||||
|
@ -124747,6 +124815,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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is_open: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
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open_angle: {x: 0, y: 0, z: -90}
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open_angle: {x: 0, y: 0, z: -90}
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another_door: {fileID: 0}
|
another_door: {fileID: 0}
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|
@ -127297,6 +127366,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
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|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
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open_angle: {x: 0, y: 0, z: -90}
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open_angle: {x: 0, y: 0, z: -90}
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another_door: {fileID: 0}
|
another_door: {fileID: 0}
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|
@ -129360,6 +129430,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
|
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is_open: 0
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
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open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
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another_door: {fileID: 0}
|
another_door: {fileID: 0}
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|
@ -134630,6 +134701,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: 90}
|
open_angle: {x: 0, y: 0, z: 90}
|
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another_door: {fileID: 1693561725}
|
another_door: {fileID: 1693561725}
|
||||||
|
@ -146633,6 +146705,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -150205,6 +150278,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -150495,6 +150569,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -151858,6 +151933,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -152584,6 +152660,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -154859,6 +154936,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 1461913098}
|
another_door: {fileID: 1461913098}
|
||||||
|
@ -156384,6 +156462,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: -90, y: 0, z: 0}
|
close_angle: {x: -90, y: 0, z: 0}
|
||||||
open_angle: {x: -90, y: 0, z: -90}
|
open_angle: {x: -90, y: 0, z: -90}
|
||||||
another_door: {fileID: 1015953181}
|
another_door: {fileID: 1015953181}
|
||||||
|
@ -156515,6 +156594,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: 90}
|
open_angle: {x: 0, y: 0, z: 90}
|
||||||
another_door: {fileID: 1447700244}
|
another_door: {fileID: 1447700244}
|
||||||
|
@ -160149,6 +160229,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
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||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -163317,6 +163398,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -165150,6 +165232,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -165655,6 +165738,7 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
clickEventLens: []
|
clickEventLens: []
|
||||||
scaleUI: {fileID: 0}
|
scaleUI: {fileID: 0}
|
||||||
|
lensUI_tranform: {fileID: 0}
|
||||||
lensUI: {fileID: 0}
|
lensUI: {fileID: 0}
|
||||||
button: {fileID: 0}
|
button: {fileID: 0}
|
||||||
text: {fileID: 0}
|
text: {fileID: 0}
|
||||||
|
@ -172167,6 +172251,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -179500,6 +179585,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -180522,6 +180608,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 1232806718}
|
another_door: {fileID: 1232806718}
|
||||||
|
@ -187604,6 +187691,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -187976,6 +188064,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -189615,6 +189704,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -190425,6 +190515,7 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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clickEventLens: []
|
clickEventLens: []
|
||||||
scaleUI: {fileID: 0}
|
scaleUI: {fileID: 0}
|
||||||
|
lensUI_tranform: {fileID: 0}
|
||||||
lensUI: {fileID: 0}
|
lensUI: {fileID: 0}
|
||||||
button: {fileID: 0}
|
button: {fileID: 0}
|
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text: {fileID: 0}
|
text: {fileID: 0}
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|
@ -193928,6 +194019,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
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|
@ -195178,6 +195270,7 @@ MonoBehaviour:
|
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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is_open: 0
|
is_open: 0
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
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||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -195428,7 +195521,7 @@ MonoBehaviour:
|
||||||
xlz_sc:
|
xlz_sc:
|
||||||
xllx_sc:
|
xllx_sc:
|
||||||
arguments:
|
arguments:
|
||||||
token: eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJleHAiOjE2OTQ2NTM0ODQsInVzZXJuYW1lIjoiMTgzMTIzNDU2NzgifQ.dhJdReSewAxx3MlRl5e-ZPRHal75VdcWcPFe94VYZYs
|
token: eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJleHAiOjE2OTQ2OTcxMjEsInVzZXJuYW1lIjoiMTgzMTIzNDU2NzgifQ.DU-CMUu87u2EZLScKoV5NIkoxfG013lNs9nrIh-HCZI
|
||||||
heatThresholdValueMax: 38
|
heatThresholdValueMax: 38
|
||||||
heatThresholdValueMin: 26
|
heatThresholdValueMin: 26
|
||||||
humidityThresholdValueMax: 90
|
humidityThresholdValueMax: 90
|
||||||
|
@ -195571,6 +195664,7 @@ MonoBehaviour:
|
||||||
stagingPanel: {fileID: 803679558}
|
stagingPanel: {fileID: 803679558}
|
||||||
objectToShow: {fileID: 6712461312143127082}
|
objectToShow: {fileID: 6712461312143127082}
|
||||||
objectToShow_add: {fileID: 90559733}
|
objectToShow_add: {fileID: 90559733}
|
||||||
|
roomDoors: []
|
||||||
--- !u!4 &1815567664
|
--- !u!4 &1815567664
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -196329,6 +196423,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
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open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
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||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -198873,6 +198968,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
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open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
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another_door: {fileID: 0}
|
another_door: {fileID: 0}
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|
@ -199621,6 +199717,7 @@ MonoBehaviour:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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clickEventLens: []
|
clickEventLens: []
|
||||||
scaleUI: {fileID: 0}
|
scaleUI: {fileID: 0}
|
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|
lensUI_tranform: {fileID: 0}
|
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lensUI: {fileID: 0}
|
lensUI: {fileID: 0}
|
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button: {fileID: 0}
|
button: {fileID: 0}
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text: {fileID: 0}
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text: {fileID: 0}
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|
@ -199687,6 +199784,7 @@ MonoBehaviour:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
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clickEventLens: []
|
clickEventLens: []
|
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scaleUI: {fileID: 0}
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scaleUI: {fileID: 0}
|
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|
lensUI_tranform: {fileID: 0}
|
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lensUI: {fileID: 0}
|
lensUI: {fileID: 0}
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button: {fileID: 0}
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button: {fileID: 0}
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text: {fileID: 0}
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text: {fileID: 0}
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@ -201753,6 +201851,7 @@ MonoBehaviour:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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clickEventLens: []
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clickEventLens: []
|
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scaleUI: {fileID: 0}
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scaleUI: {fileID: 0}
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|
lensUI_tranform: {fileID: 0}
|
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lensUI: {fileID: 0}
|
lensUI: {fileID: 0}
|
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button: {fileID: 0}
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button: {fileID: 0}
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text: {fileID: 0}
|
text: {fileID: 0}
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@ -202973,6 +203072,7 @@ MonoBehaviour:
|
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m_Name:
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m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
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open_angle: {x: 0, y: 0, z: -90}
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open_angle: {x: 0, y: 0, z: -90}
|
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another_door: {fileID: 0}
|
another_door: {fileID: 0}
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|
@ -207861,6 +207961,7 @@ MonoBehaviour:
|
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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is_open: 0
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is_open: 0
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is_rotating: 0
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
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open_angle: {x: 0, y: 0, z: -90}
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open_angle: {x: 0, y: 0, z: -90}
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another_door: {fileID: 0}
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another_door: {fileID: 0}
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|
@ -208603,6 +208704,7 @@ MonoBehaviour:
|
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m_Name:
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m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
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open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
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another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -212942,6 +213044,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
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open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
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another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
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|
@ -213516,6 +213619,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -213784,6 +213888,7 @@ MonoBehaviour:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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clickEventLens: []
|
clickEventLens: []
|
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scaleUI: {fileID: 0}
|
scaleUI: {fileID: 0}
|
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|
lensUI_tranform: {fileID: 0}
|
||||||
lensUI: {fileID: 0}
|
lensUI: {fileID: 0}
|
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button: {fileID: 0}
|
button: {fileID: 0}
|
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text: {fileID: 0}
|
text: {fileID: 0}
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|
@ -215191,6 +215296,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
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|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -220178,6 +220284,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -221751,6 +221858,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
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close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -222639,6 +222747,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -223483,6 +223592,7 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
clickEventLens: []
|
clickEventLens: []
|
||||||
scaleUI: {fileID: 0}
|
scaleUI: {fileID: 0}
|
||||||
|
lensUI_tranform: {fileID: 0}
|
||||||
lensUI: {fileID: 0}
|
lensUI: {fileID: 0}
|
||||||
button: {fileID: 0}
|
button: {fileID: 0}
|
||||||
text: {fileID: 0}
|
text: {fileID: 0}
|
||||||
|
@ -224017,6 +224127,7 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -226968,6 +227079,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -229176,6 +229288,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
is_open: 0
|
is_open: 0
|
||||||
|
is_rotating: 0
|
||||||
close_angle: {x: 0, y: 0, z: 0}
|
close_angle: {x: 0, y: 0, z: 0}
|
||||||
open_angle: {x: 0, y: 0, z: -90}
|
open_angle: {x: 0, y: 0, z: -90}
|
||||||
another_door: {fileID: 0}
|
another_door: {fileID: 0}
|
||||||
|
@ -292226,6 +292339,7 @@ MonoBehaviour:
|
||||||
sb_bj_page: {fileID: 4362348816834021968}
|
sb_bj_page: {fileID: 4362348816834021968}
|
||||||
dk_xz_page: {fileID: 4362348817005860676}
|
dk_xz_page: {fileID: 4362348817005860676}
|
||||||
dk_bj_page: {fileID: 2126159577475600051}
|
dk_bj_page: {fileID: 2126159577475600051}
|
||||||
|
huaXian: {fileID: 2126159576915401760}
|
||||||
xianlan: {fileID: 1168817491}
|
xianlan: {fileID: 1168817491}
|
||||||
uiToCabinet: {fileID: 4362348816482923669}
|
uiToCabinet: {fileID: 4362348816482923669}
|
||||||
xunJianImg: {fileID: 1453142316}
|
xunJianImg: {fileID: 1453142316}
|
||||||
|
|
|
@ -217,7 +217,7 @@ public class SearchName : MonoBehaviour
|
||||||
}
|
}
|
||||||
//TransparentGlowManage.Inst.transparencyALL(t.ToArray());
|
//TransparentGlowManage.Inst.transparencyALL(t.ToArray());
|
||||||
|
|
||||||
CreateLine createLine = PatternChoose.Inst.transform.Find("ťĎß").GetComponent<CreateLine>();
|
CreateLine createLine = PatternChoose.Inst.huaXian;
|
||||||
//var lines = createLine.xianLan.Find(objs[i].GetComponent<PortQuery>().portList.remark).GetComponent<LineInfor>().lines;
|
//var lines = createLine.xianLan.Find(objs[i].GetComponent<PortQuery>().portList.remark).GetComponent<LineInfor>().lines;
|
||||||
|
|
||||||
|
|
||||||
|
@ -350,7 +350,7 @@ public class SearchName : MonoBehaviour
|
||||||
|
|
||||||
Dictionary<string, string> dic = new Dictionary<string, string>();
|
Dictionary<string, string> dic = new Dictionary<string, string>();
|
||||||
|
|
||||||
CreateLine createLine = PatternChoose.Inst.transform.Find("ťĎß").GetComponent<CreateLine>();
|
CreateLine createLine = PatternChoose.Inst.huaXian;
|
||||||
|
|
||||||
for (int i = 0; i < createLine.list7.Count; i++)
|
for (int i = 0; i < createLine.list7.Count; i++)
|
||||||
{
|
{
|
||||||
|
|
|
@ -26,49 +26,83 @@ public class RoomDoor : MonoBehaviour
|
||||||
|
|
||||||
private void OnMouseDown()
|
private void OnMouseDown()
|
||||||
{
|
{
|
||||||
if (!EventSystem.current.IsPointerOverGameObject() && is_open)
|
if (!EventSystem.current.IsPointerOverGameObject())
|
||||||
{
|
{
|
||||||
DoorClose();
|
if (is_open)
|
||||||
}
|
{
|
||||||
else
|
DoorClose();
|
||||||
{
|
}
|
||||||
DoorOpen();
|
else
|
||||||
|
{
|
||||||
|
DoorOpen();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DoorOpen()
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="_force_open"> ÊÇ·ñÇ¿ÖÆ´ò¿ª</param>
|
||||||
|
public void DoorOpen(bool _force_open = false)
|
||||||
{
|
{
|
||||||
if (!is_rotating)
|
if (_force_open)
|
||||||
{
|
{
|
||||||
Debug.Log("开开始");
|
DOTween.Kill(transform);
|
||||||
//DOTween.Kill(transform, false);
|
|
||||||
is_rotating = true;
|
is_rotating = true;
|
||||||
//DOTween.To(() => transform.localEulerAngles, v => transform.localEulerAngles = v, open_angle, 0.5f).OnComplete(() => { is_rotating = false; is_open = true; });
|
//DOTween.To(() => transform.localEulerAngles, v => transform.localEulerAngles = v, open_angle, 0.5f).OnComplete(() => { is_rotating = false; is_open = true; });
|
||||||
transform.DOLocalRotate(open_angle, 0.5f).OnComplete(() =>
|
transform.DOLocalRotate(open_angle, 0.5f).OnComplete(() =>
|
||||||
{
|
{
|
||||||
Debug.Log("开结束");
|
|
||||||
is_rotating = false; is_open = true;
|
is_rotating = false; is_open = true;
|
||||||
});
|
});
|
||||||
if (another_door)
|
if (another_door)
|
||||||
another_door.DoorOpen();
|
another_door.DoorOpen();
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!is_rotating)
|
||||||
|
{
|
||||||
|
//DOTween.Kill(transform, false);
|
||||||
|
is_rotating = true;
|
||||||
|
//DOTween.To(() => transform.localEulerAngles, v => transform.localEulerAngles = v, open_angle, 0.5f).OnComplete(() => { is_rotating = false; is_open = true; });
|
||||||
|
transform.DOLocalRotate(open_angle, 0.5f).OnComplete(() =>
|
||||||
|
{
|
||||||
|
is_rotating = false; is_open = true;
|
||||||
|
});
|
||||||
|
if (another_door)
|
||||||
|
another_door.DoorOpen();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DoorClose()
|
public void DoorClose(bool _force_close = false)
|
||||||
{
|
{
|
||||||
if (!is_rotating)
|
if (_force_close)
|
||||||
{
|
{
|
||||||
Debug.Log("关开始");
|
DOTween.Kill(transform);
|
||||||
//DOTween.Kill(transform, false);
|
|
||||||
is_rotating = true;
|
is_rotating = true;
|
||||||
//DOTween.To(() => transform.localEulerAngles, v => transform.localEulerAngles = v, close_angle, 0.5f).OnComplete(() => { is_rotating = false; is_open = false; });
|
//DOTween.To(() => transform.localEulerAngles, v => transform.localEulerAngles = v, close_angle, 0.5f).OnComplete(() => { is_rotating = false; is_open = false; });
|
||||||
transform.DOLocalRotate(close_angle, 0.5f).OnComplete(() =>
|
transform.DOLocalRotate(close_angle, 0.5f).OnComplete(() =>
|
||||||
{
|
{
|
||||||
Debug.Log("关结束");
|
|
||||||
is_rotating = false; is_open = false;
|
is_rotating = false; is_open = false;
|
||||||
});
|
});
|
||||||
if (another_door)
|
if (another_door)
|
||||||
another_door.DoorClose();
|
another_door.DoorClose();
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!is_rotating)
|
||||||
|
{
|
||||||
|
//DOTween.Kill(transform, false);
|
||||||
|
is_rotating = true;
|
||||||
|
//DOTween.To(() => transform.localEulerAngles, v => transform.localEulerAngles = v, close_angle, 0.5f).OnComplete(() => { is_rotating = false; is_open = false; });
|
||||||
|
transform.DOLocalRotate(close_angle, 0.5f).OnComplete(() =>
|
||||||
|
{
|
||||||
|
is_rotating = false; is_open = false;
|
||||||
|
});
|
||||||
|
if (another_door)
|
||||||
|
another_door.DoorClose();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -70,7 +70,7 @@ public class UIToCabinet : MonoBehaviour
|
||||||
return;
|
return;
|
||||||
if (ison)
|
if (ison)
|
||||||
{
|
{
|
||||||
CreateLine createLine = PatternChoose.Inst.transform.Find("»Ïß").GetComponent<CreateLine>();
|
CreateLine createLine = PatternChoose.Inst.huaXian;
|
||||||
UI_init();
|
UI_init();
|
||||||
Debug.Log("第" + index);
|
Debug.Log("第" + index);
|
||||||
|
|
||||||
|
@ -203,7 +203,7 @@ public class UIToCabinet : MonoBehaviour
|
||||||
{
|
{
|
||||||
init(Menu.M_数字孪生_线缆连接_展示);
|
init(Menu.M_数字孪生_线缆连接_展示);
|
||||||
//ExtendedFlycam.Inst.QuanJing();
|
//ExtendedFlycam.Inst.QuanJing();
|
||||||
//CreateLine createLine = PatternChoose.Inst.transform.Find("»Ïß").GetComponent<CreateLine>();
|
//CreateLine createLine = PatternChoose.Inst.huaXian;
|
||||||
createLine.OnMenuChanged(Menu.M_数字孪生_线缆连接_展示);
|
createLine.OnMenuChanged(Menu.M_数字孪生_线缆连接_展示);
|
||||||
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_展示);
|
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_展示);
|
||||||
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_展示);
|
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_展示);
|
||||||
|
@ -213,7 +213,7 @@ public class UIToCabinet : MonoBehaviour
|
||||||
{
|
{
|
||||||
init(Menu.M_数字孪生_场景管理);
|
init(Menu.M_数字孪生_场景管理);
|
||||||
//ExtendedFlycam.Inst.QuanJing();
|
//ExtendedFlycam.Inst.QuanJing();
|
||||||
GameManager.Inst.power_open();
|
//GameManager.Inst.power_open();
|
||||||
//GameManager.Inst.objectToShow_add.SetActive(true);
|
//GameManager.Inst.objectToShow_add.SetActive(true);
|
||||||
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
|
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
|
||||||
SN1.hide_menu();
|
SN1.hide_menu();
|
||||||
|
@ -287,7 +287,7 @@ public class UIToCabinet : MonoBehaviour
|
||||||
{
|
{
|
||||||
init(Menu.M_数字孪生_线缆连接_配置);
|
init(Menu.M_数字孪生_线缆连接_配置);
|
||||||
//ExtendedFlycam.Inst.QuanJing();
|
//ExtendedFlycam.Inst.QuanJing();
|
||||||
GameManager.Inst.power_open();
|
//GameManager.Inst.power_open();
|
||||||
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_配置);
|
ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_线缆连接_配置);
|
||||||
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_配置);
|
CabinetUIManager.ChangeMenu(Menu.M_数字孪生_线缆连接_配置);
|
||||||
}
|
}
|
||||||
|
@ -392,7 +392,7 @@ public class UIToCabinet : MonoBehaviour
|
||||||
if (WebInteraction.Inst.isWorkPlay && menu != Menu.M_全景监控_现场作业)
|
if (WebInteraction.Inst.isWorkPlay && menu != Menu.M_全景监控_现场作业)
|
||||||
WebInteraction.Inst.CloseTicket();
|
WebInteraction.Inst.CloseTicket();
|
||||||
|
|
||||||
CreateLine createLine = PatternChoose.Inst.transform.Find("»Ïß").GetComponent<CreateLine>();
|
CreateLine createLine = PatternChoose.Inst.huaXian;
|
||||||
if (!CheckAllChildrenActive(createLine.gameObject) && menu != Menu.M_数字孪生_线缆连接_展示)
|
if (!CheckAllChildrenActive(createLine.gameObject) && menu != Menu.M_数字孪生_线缆连接_展示)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < createLine.transform.childCount; i++)
|
for (int i = 0; i < createLine.transform.childCount; i++)
|
||||||
|
|
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|
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|
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|
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|
guid: 98491c35edffacc4db7b3b3979dbb7fa
|
||||||
|
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|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
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|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
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|
streamingMipmapsPriority: 0
|
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|
vTOnly: 0
|
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|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
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|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
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|
singleChannelComponent: 0
|
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flipbookRows: 1
|
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|
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|
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||||||
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applyGammaDecoding: 0
|
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|
platformSettings:
|
||||||
|
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|
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|
buildTarget: DefaultTexturePlatform
|
||||||
|
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||||||
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|
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|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
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|
crunchedCompression: 0
|
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|
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|
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|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Server
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
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|
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|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
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||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
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|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
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|
nameFileIdTable: {}
|
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|
spritePackingTag:
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|
pSDRemoveMatte: 0
|
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|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
After Width: | Height: | Size: 29 KiB |
|
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|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1831980f7ab6c1848b5dfb3a3cf2201a
|
||||||
|
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|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
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@ -1139,7 +1139,7 @@ public class GameManager : MonoBehaviour
|
||||||
})/*.Select(item => item.gameObject).ToArray()*/;
|
})/*.Select(item => item.gameObject).ToArray()*/;
|
||||||
var P_list = FindObjectGroups(pqs.ToList());
|
var P_list = FindObjectGroups(pqs.ToList());
|
||||||
|
|
||||||
CreateLine createLine = PatternChoose.Inst.transform.Find("画线").GetComponent<CreateLine>();
|
CreateLine createLine = PatternChoose.Inst.huaXian.GetComponent<CreateLine>();
|
||||||
|
|
||||||
createLine.list7.Clear();
|
createLine.list7.Clear();
|
||||||
foreach (var item in P_list)
|
foreach (var item in P_list)
|
||||||
|
@ -1514,7 +1514,8 @@ public class GameManager : MonoBehaviour
|
||||||
|
|
||||||
for (int i = 0; i < roomDoors.Count; i++)
|
for (int i = 0; i < roomDoors.Count; i++)
|
||||||
{
|
{
|
||||||
roomDoors[i].DoorClose();
|
if (roomDoors[i].is_open)
|
||||||
|
roomDoors[i].DoorClose(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1558,7 +1559,8 @@ public class GameManager : MonoBehaviour
|
||||||
|
|
||||||
for (int i = 0; i < roomDoors.Count; i++)
|
for (int i = 0; i < roomDoors.Count; i++)
|
||||||
{
|
{
|
||||||
roomDoors[i].DoorOpen();
|
if(!roomDoors[i].is_open)
|
||||||
|
roomDoors[i].DoorOpen(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1568,7 +1570,6 @@ public class GameManager : MonoBehaviour
|
||||||
/// <param name="cabinet"></param>
|
/// <param name="cabinet"></param>
|
||||||
public void power_open(GameObject cabinet, string type)
|
public void power_open(GameObject cabinet, string type)
|
||||||
{
|
{
|
||||||
Debug.Log("开开始112312321");
|
|
||||||
#region old
|
#region old
|
||||||
//if (type == "前门")
|
//if (type == "前门")
|
||||||
//{
|
//{
|
||||||
|
@ -1627,31 +1628,31 @@ public class GameManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
if (doors.Length > 2)
|
if (doors.Length > 2)
|
||||||
{
|
{
|
||||||
cabinet.transform.GetChild(0).GetComponent<RoomDoor>().DoorOpen();
|
cabinet.transform.GetChild(0).GetComponent<RoomDoor>().DoorOpen(true);
|
||||||
cabinet.transform.GetChild(1).GetComponent<RoomDoor>().DoorOpen();
|
cabinet.transform.GetChild(1).GetComponent<RoomDoor>().DoorOpen(true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
cabinet.transform.GetChild(0).GetComponent<RoomDoor>().DoorOpen();
|
cabinet.transform.GetChild(0).GetComponent<RoomDoor>().DoorOpen(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (type == "后门")
|
else if (type == "后门")
|
||||||
{
|
{
|
||||||
if (doors.Length > 2)
|
if (doors.Length > 2)
|
||||||
{
|
{
|
||||||
cabinet.transform.GetChild(2).GetComponent<RoomDoor>().DoorOpen();
|
cabinet.transform.GetChild(2).GetComponent<RoomDoor>().DoorOpen(true);
|
||||||
cabinet.transform.GetChild(3).GetComponent<RoomDoor>().DoorOpen();
|
cabinet.transform.GetChild(3).GetComponent<RoomDoor>().DoorOpen(true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
cabinet.transform.GetChild(1).GetComponent<RoomDoor>().DoorOpen();
|
cabinet.transform.GetChild(1).GetComponent<RoomDoor>().DoorOpen(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (type == "全开")
|
else if (type == "全开")
|
||||||
{
|
{
|
||||||
for (int i = 0; i < doors.Length; i++)
|
for (int i = 0; i < doors.Length; i++)
|
||||||
{
|
{
|
||||||
doors[i].DoorOpen();
|
doors[i].DoorOpen(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1724,31 +1725,31 @@ public class GameManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
if (doors.Length > 2)
|
if (doors.Length > 2)
|
||||||
{
|
{
|
||||||
cabinet.transform.GetChild(0).GetComponent<RoomDoor>().DoorClose();
|
cabinet.transform.GetChild(0).GetComponent<RoomDoor>().DoorClose(true);
|
||||||
cabinet.transform.GetChild(1).GetComponent<RoomDoor>().DoorClose();
|
cabinet.transform.GetChild(1).GetComponent<RoomDoor>().DoorClose(true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
cabinet.transform.GetChild(0).GetComponent<RoomDoor>().DoorClose();
|
cabinet.transform.GetChild(0).GetComponent<RoomDoor>().DoorClose(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (type == "后门")
|
else if (type == "后门")
|
||||||
{
|
{
|
||||||
if (doors.Length > 2)
|
if (doors.Length > 2)
|
||||||
{
|
{
|
||||||
cabinet.transform.GetChild(2).GetComponent<RoomDoor>().DoorClose();
|
cabinet.transform.GetChild(2).GetComponent<RoomDoor>().DoorClose(true);
|
||||||
cabinet.transform.GetChild(3).GetComponent<RoomDoor>().DoorClose();
|
cabinet.transform.GetChild(3).GetComponent<RoomDoor>().DoorClose(true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
cabinet.transform.GetChild(1).GetComponent<RoomDoor>().DoorClose();
|
cabinet.transform.GetChild(1).GetComponent<RoomDoor>().DoorClose(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (type == " 全开")
|
else if (type == " 全开")
|
||||||
{
|
{
|
||||||
for (int i = 0; i < doors.Length; i++)
|
for (int i = 0; i < doors.Length; i++)
|
||||||
{
|
{
|
||||||
doors[i].DoorClose();
|
doors[i].DoorClose(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -48,6 +48,7 @@ public class PatternChoose : MonoBehaviour
|
||||||
/// 端口编辑窗口
|
/// 端口编辑窗口
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public GameObject dk_bj_page;
|
public GameObject dk_bj_page;
|
||||||
|
public CreateLine huaXian;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 线缆
|
/// 线缆
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -9,7 +9,8 @@ public class ClickEventLens : MonoBehaviour
|
||||||
{
|
{
|
||||||
public List<ClickEventLens> clickEventLens = new List<ClickEventLens>();
|
public List<ClickEventLens> clickEventLens = new List<ClickEventLens>();
|
||||||
public AutoScaleUI scaleUI;
|
public AutoScaleUI scaleUI;
|
||||||
public Transform lensUI;
|
public Transform lensUI_tranform;
|
||||||
|
public LensUI lensUI;
|
||||||
|
|
||||||
public static Transform Camera;
|
public static Transform Camera;
|
||||||
|
|
||||||
|
@ -24,8 +25,9 @@ public class ClickEventLens : MonoBehaviour
|
||||||
{
|
{
|
||||||
mycollider = gameObject.GetComponent<MeshCollider>();
|
mycollider = gameObject.GetComponent<MeshCollider>();
|
||||||
clickEventLens = GameObject.FindObjectsOfType<ClickEventLens>().ToList();
|
clickEventLens = GameObject.FindObjectsOfType<ClickEventLens>().ToList();
|
||||||
lensUI = transform.GetChild(0);
|
lensUI_tranform = transform.GetChild(0);
|
||||||
scaleUI = lensUI.GetComponent<AutoScaleUI>();
|
lensUI = lensUI_tranform.GetComponent<LensUI>();
|
||||||
|
scaleUI = lensUI_tranform.GetComponent<AutoScaleUI>();
|
||||||
button = scaleUI.button;
|
button = scaleUI.button;
|
||||||
text = scaleUI.text;
|
text = scaleUI.text;
|
||||||
material = GetComponent<Renderer>().materials[0];
|
material = GetComponent<Renderer>().materials[0];
|
||||||
|
@ -45,19 +47,20 @@ public class ClickEventLens : MonoBehaviour
|
||||||
else
|
else
|
||||||
mycollider.enabled = false;
|
mycollider.enabled = false;
|
||||||
}
|
}
|
||||||
lensUI.eulerAngles = Camera.eulerAngles;
|
lensUI_tranform.eulerAngles = Camera.eulerAngles;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnMouseEnter()
|
private void OnMouseEnter()
|
||||||
{
|
{
|
||||||
lensUI.gameObject.SetActive(true);
|
lensUI_tranform.gameObject.SetActive(true);
|
||||||
|
lensUI.maodian.position = Input.mousePosition;
|
||||||
if (!isplay)
|
if (!isplay)
|
||||||
ChangeMaterialColor(gameObject, 1);
|
ChangeMaterialColor(gameObject, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnMouseExit()
|
private void OnMouseExit()
|
||||||
{
|
{
|
||||||
lensUI.gameObject.SetActive(false);
|
lensUI_tranform.gameObject.SetActive(false);
|
||||||
if (!isplay)
|
if (!isplay)
|
||||||
ChangeMaterialColor(gameObject, 99);
|
ChangeMaterialColor(gameObject, 99);
|
||||||
}
|
}
|
||||||
|
|
|
@ -41,7 +41,7 @@ public class LensUI : CabinetUIBase
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
maodian.transform.eulerAngles = Camera.eulerAngles;
|
//maodian.transform.eulerAngles = Camera.eulerAngles;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnMenuChanged(Menu menu)
|
public override void OnMenuChanged(Menu menu)
|
||||||
|
|
|
@ -679,59 +679,70 @@ public class ClickEvent : MonoBehaviour
|
||||||
|
|
||||||
if (Menu.M_全景监控_柜门状态 != CabinetUIManager.Instance.current_menu)
|
if (Menu.M_全景监控_柜门状态 != CabinetUIManager.Instance.current_menu)
|
||||||
{
|
{
|
||||||
|
#region old
|
||||||
|
//if (isZoomin)
|
||||||
|
//{
|
||||||
|
// for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++)
|
||||||
|
// {
|
||||||
|
// if (cabine == GameManager.Inst.Cabinets_go[i])
|
||||||
|
// {
|
||||||
|
// if (cabine.transform.Find("门把手") == null || GameManager.Inst.Cabinets_go[i].transform.Find("门把手") == null)
|
||||||
|
// continue;
|
||||||
|
// var door = cabine.transform.Find("门把手").GetComponentInChildren<Door>(true);
|
||||||
|
|
||||||
|
// GameManager.Inst.power_open(cabine, "全开");
|
||||||
|
// //door.TextMeshProUGUI.text = "关门";
|
||||||
|
// door.isopen = !door.isopen;
|
||||||
|
// }
|
||||||
|
// else if (cabine && cabine != GameManager.Inst.Cabinets_go[i])
|
||||||
|
// {
|
||||||
|
// if (GameManager.Inst.Cabinets_go[i].transform.Find("门把手") == null ||
|
||||||
|
// !GameManager.Inst.Cabinets_go[i].activeSelf)
|
||||||
|
// continue;
|
||||||
|
// var door = GameManager.Inst.Cabinets_go[i].transform.Find("门把手").GetComponentInChildren<Door>(true);
|
||||||
|
|
||||||
|
|
||||||
|
// GameManager.Inst.power_close(GameManager.Inst.Cabinets_go[i], "全关");
|
||||||
|
// //door.TextMeshProUGUI.text = "开门";
|
||||||
|
// door.isopen = !door.isopen;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// }
|
||||||
|
// for (int i = 0; i < GameManager.Inst.Racks_go.Count; i++)
|
||||||
|
// {
|
||||||
|
// if (!GameManager.Inst.Racks_go[i].activeSelf)
|
||||||
|
// continue;
|
||||||
|
// if (GameManager.Inst.Racks_go[i].GetComponent<DeviceQuery>().deviceList.modelNum == "6" ||
|
||||||
|
// GameManager.Inst.Racks_go[i].GetComponent<DeviceQuery>().deviceList.modelNum == "7")
|
||||||
|
// GameManager.Inst.Racks_go[i].transform.Find("前盖").gameObject.SetActive(false);
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
//else
|
||||||
|
//{
|
||||||
|
// if (cabine && cabine == gameObject && cabine.transform.Find("门把手"))
|
||||||
|
// {
|
||||||
|
// var door = cabine.transform.Find("门把手").GetComponentInChildren<Door>(true);
|
||||||
|
// //if (door.TextMeshProUGUI.text == "开门") return;
|
||||||
|
// GameManager.Inst.power_close(cabine, "全关");
|
||||||
|
// //door.TextMeshProUGUI.text = "开门";
|
||||||
|
// door.isopen = !door.isopen;
|
||||||
|
// }
|
||||||
|
// for (int i = 0; i < GameManager.Inst.Racks_go.Count; i++)
|
||||||
|
// {
|
||||||
|
// if (GameManager.Inst.Racks_go[i].GetComponent<DeviceQuery>().deviceList.modelNum == "6" ||
|
||||||
|
// GameManager.Inst.Racks_go[i].GetComponent<DeviceQuery>().deviceList.modelNum == "7")
|
||||||
|
// GameManager.Inst.Racks_go[i].transform.Find("前盖").gameObject.SetActive(true);
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
#endregion
|
||||||
if (isZoomin)
|
if (isZoomin)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++)
|
GameManager.Inst.power_close();
|
||||||
{
|
GameManager.Inst.power_open(cabine, "全开");
|
||||||
if (cabine == GameManager.Inst.Cabinets_go[i])
|
|
||||||
{
|
|
||||||
if (cabine.transform.Find("门把手") == null || GameManager.Inst.Cabinets_go[i].transform.Find("门把手") == null)
|
|
||||||
continue;
|
|
||||||
var door = cabine.transform.Find("门把手").GetComponentInChildren<Door>(true);
|
|
||||||
|
|
||||||
GameManager.Inst.power_open(cabine, "全开");
|
|
||||||
//door.TextMeshProUGUI.text = "关门";
|
|
||||||
door.isopen = !door.isopen;
|
|
||||||
}
|
|
||||||
else if (cabine && cabine != GameManager.Inst.Cabinets_go[i])
|
|
||||||
{
|
|
||||||
if (GameManager.Inst.Cabinets_go[i].transform.Find("门把手") == null ||
|
|
||||||
!GameManager.Inst.Cabinets_go[i].activeSelf)
|
|
||||||
continue;
|
|
||||||
var door = GameManager.Inst.Cabinets_go[i].transform.Find("门把手").GetComponentInChildren<Door>(true);
|
|
||||||
|
|
||||||
|
|
||||||
GameManager.Inst.power_close(GameManager.Inst.Cabinets_go[i], "全关");
|
|
||||||
//door.TextMeshProUGUI.text = "开门";
|
|
||||||
door.isopen = !door.isopen;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
for (int i = 0; i < GameManager.Inst.Racks_go.Count; i++)
|
|
||||||
{
|
|
||||||
if (!GameManager.Inst.Racks_go[i].activeSelf)
|
|
||||||
continue;
|
|
||||||
if (GameManager.Inst.Racks_go[i].GetComponent<DeviceQuery>().deviceList.modelNum == "6" ||
|
|
||||||
GameManager.Inst.Racks_go[i].GetComponent<DeviceQuery>().deviceList.modelNum == "7")
|
|
||||||
GameManager.Inst.Racks_go[i].transform.Find("前盖").gameObject.SetActive(false);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (cabine && cabine == gameObject && cabine.transform.Find("门把手"))
|
GameManager.Inst.power_close();
|
||||||
{
|
|
||||||
var door = cabine.transform.Find("门把手").GetComponentInChildren<Door>(true);
|
|
||||||
//if (door.TextMeshProUGUI.text == "开门") return;
|
|
||||||
GameManager.Inst.power_close(cabine, "全关");
|
|
||||||
//door.TextMeshProUGUI.text = "开门";
|
|
||||||
door.isopen = !door.isopen;
|
|
||||||
}
|
|
||||||
for (int i = 0; i < GameManager.Inst.Racks_go.Count; i++)
|
|
||||||
{
|
|
||||||
if (GameManager.Inst.Racks_go[i].GetComponent<DeviceQuery>().deviceList.modelNum == "6" ||
|
|
||||||
GameManager.Inst.Racks_go[i].GetComponent<DeviceQuery>().deviceList.modelNum == "7")
|
|
||||||
GameManager.Inst.Racks_go[i].transform.Find("前盖").gameObject.SetActive(true);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -159,7 +159,7 @@ public class CreateLine : CabinetUIBase
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
Debug.Log("匹配线缆颜色错误 " + e.Message + "\n" + e.StackTrace);
|
Debug.Log("匹配线缆颜色错误 " + e.Message + "\n" + e.StackTrace);
|
||||||
return;
|
init(lineColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
List<Vector3> vector3s = new List<Vector3>();
|
List<Vector3> vector3s = new List<Vector3>();
|
||||||
|
@ -249,15 +249,12 @@ public class CreateLine : CabinetUIBase
|
||||||
{
|
{
|
||||||
init(x);
|
init(x);
|
||||||
});
|
});
|
||||||
//HexToColor(PatternChoose.Inst.xianlan.lineCode_dic[p.portType], (x) =>
|
|
||||||
//{
|
|
||||||
// lineRenderer.endColor = x;
|
|
||||||
//});
|
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
Debug.Log("匹配线缆颜色错误 " + e.Message + "\n" + e.StackTrace);
|
Debug.Log("匹配线缆颜色错误 " + e.Message + "\n" + e.StackTrace);
|
||||||
return;
|
init(lineColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
List<Vector3> vector3s = new List<Vector3>();
|
List<Vector3> vector3s = new List<Vector3>();
|
||||||
|
|
|
@ -10,7 +10,7 @@ using UnityEngine.UI;
|
||||||
[Serializable]
|
[Serializable]
|
||||||
public class LineInfor : MonoBehaviour
|
public class LineInfor : MonoBehaviour
|
||||||
{
|
{
|
||||||
InputField t;
|
//InputField t;
|
||||||
[HideInInspector] public Root root;
|
[HideInInspector] public Root root;
|
||||||
|
|
||||||
public List<Transform> lines = new List<Transform>();
|
public List<Transform> lines = new List<Transform>();
|
||||||
|
@ -20,9 +20,30 @@ public class LineInfor : MonoBehaviour
|
||||||
|
|
||||||
LineRenderer lineRenderer;
|
LineRenderer lineRenderer;
|
||||||
|
|
||||||
|
public float speed = 1f; // 线流动的速度
|
||||||
|
|
||||||
|
private Material material;
|
||||||
|
private Vector2 tiling;
|
||||||
|
private Vector2 offset;
|
||||||
|
private int mainTexProperty;
|
||||||
|
// 线长
|
||||||
|
[SerializeField] private float lineLen;
|
||||||
|
// 密度
|
||||||
|
[SerializeField]
|
||||||
|
private float density = 2f;
|
||||||
|
// 定时器
|
||||||
|
[SerializeField] private float timer = 0;
|
||||||
|
// 频率间隔
|
||||||
|
[SerializeField]
|
||||||
|
private float frequency = 0.03f;
|
||||||
|
//爬行速度
|
||||||
|
[SerializeField]
|
||||||
|
private float moveSpeed = 0.04f;
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
lineRenderer = GetComponent<LineRenderer>();
|
lineRenderer = GetComponent<LineRenderer>();
|
||||||
|
|
||||||
//if (PlayerPrefs.HasKey(this.root.myID))
|
//if (PlayerPrefs.HasKey(this.root.myID))
|
||||||
//{
|
//{
|
||||||
// string json = PlayerPrefs.GetString(root.myID);
|
// string json = PlayerPrefs.GetString(root.myID);
|
||||||
|
@ -31,8 +52,36 @@ public class LineInfor : MonoBehaviour
|
||||||
// this.root.otherID = myObject.otherID;
|
// this.root.otherID = myObject.otherID;
|
||||||
//}
|
//}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
//// 缓存材质实例
|
||||||
|
//material = lineRenderer.material;
|
||||||
|
//// 缓存属性id,防止下面设置属性的时候重复计算名字的哈希
|
||||||
|
//mainTexProperty = Shader.PropertyToID("_MainTex");
|
||||||
|
|
||||||
|
//tiling = new Vector2(20, 0);
|
||||||
|
//offset = new Vector2(0, 0);
|
||||||
|
//// 设置Tiling
|
||||||
|
//material.SetTextureScale(mainTexProperty, tiling);
|
||||||
|
//// 设置Offset
|
||||||
|
//material.SetTextureOffset(mainTexProperty, offset);
|
||||||
|
|
||||||
|
|
||||||
|
//lineLen = (lineRenderer.GetPosition(1) - lineRenderer.GetPosition(0)).magnitude;
|
||||||
|
//// 根据线段长度计算Tiling
|
||||||
|
//tiling = new Vector2(lineLen * density, 0);
|
||||||
|
//// 设置Tiling
|
||||||
|
//material.SetTextureScale(mainTexProperty, tiling);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
|
//if (portType == "电缆线")
|
||||||
|
//{
|
||||||
|
// run_line();
|
||||||
|
//}
|
||||||
//if (!string.IsNullOrEmpty(root.otherID)) return;
|
//if (!string.IsNullOrEmpty(root.otherID)) return;
|
||||||
//root.otherID = t.text;
|
//root.otherID = t.text;
|
||||||
//if (string.IsNullOrEmpty(root.otherID)) return;
|
//if (string.IsNullOrEmpty(root.otherID)) return;
|
||||||
|
@ -41,7 +90,7 @@ public class LineInfor : MonoBehaviour
|
||||||
//PlayerPrefs.SetString(root.myID, json);
|
//PlayerPrefs.SetString(root.myID, json);
|
||||||
//PlayerPrefs.Save();
|
//PlayerPrefs.Save();
|
||||||
|
|
||||||
if (GameManager.Inst.magnifyState)
|
if (GameManager.Inst.magnifyState)
|
||||||
{
|
{
|
||||||
if (lineRenderer.startWidth == lineWidth_min)
|
if (lineRenderer.startWidth == lineWidth_min)
|
||||||
return;
|
return;
|
||||||
|
@ -55,6 +104,27 @@ public class LineInfor : MonoBehaviour
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public void run_line()
|
||||||
|
{
|
||||||
|
// 计算线长度
|
||||||
|
lineLen = (lineRenderer.GetPosition(1) - lineRenderer.GetPosition(0)).magnitude;
|
||||||
|
// 根据线段长度计算Tiling
|
||||||
|
tiling = new Vector2(lineLen * density, 0);
|
||||||
|
|
||||||
|
// 设置Tiling
|
||||||
|
material.SetTextureScale(mainTexProperty, tiling);
|
||||||
|
|
||||||
|
timer += Time.deltaTime;
|
||||||
|
if (timer >= frequency)
|
||||||
|
{
|
||||||
|
timer = 0;
|
||||||
|
offset -= new Vector2(moveSpeed, 0);
|
||||||
|
material.SetTextureOffset(mainTexProperty, offset);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[ContextMenu("查看PlayerPrefs")]
|
[ContextMenu("查看PlayerPrefs")]
|
||||||
void PrintAllPlayerPrefs()
|
void PrintAllPlayerPrefs()
|
||||||
{
|
{
|
||||||
|
@ -64,7 +134,7 @@ public class LineInfor : MonoBehaviour
|
||||||
// 遍历所有的键
|
// 遍历所有的键
|
||||||
foreach (string key in keys)
|
foreach (string key in keys)
|
||||||
{
|
{
|
||||||
string value = PlayerPrefs.GetString(key);
|
string value = PlayerPrefs.GetString(key);
|
||||||
Debug.Log("Key: " + key + ", Value: " + value);
|
Debug.Log("Key: " + key + ", Value: " + value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -93,7 +163,7 @@ public class LineInfor : MonoBehaviour
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="lineWidth"></param>
|
/// <param name="lineWidth"></param>
|
||||||
[ContextMenu("设置LineRenderer宽度")]
|
[ContextMenu("设置LineRenderer宽度")]
|
||||||
public void setLineWidth(float lineWidth)
|
public void setLineWidth(float lineWidth)
|
||||||
{
|
{
|
||||||
lineRenderer.startWidth = lineWidth;
|
lineRenderer.startWidth = lineWidth;
|
||||||
lineRenderer.endWidth = lineWidth;
|
lineRenderer.endWidth = lineWidth;
|
||||||
|
|
Loading…
Reference in New Issue