调整踢脚线渲染
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9faccd0023
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@ -22,18 +22,15 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: gq_21 1
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m_Name: gq_21 1
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_ValidKeywords:
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m_ValidKeywords: []
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- _SURFACE_TYPE_TRANSPARENT
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m_InvalidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 1
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m_CustomRenderQueue: 3000
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m_CustomRenderQueue: 2000
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stringTagMap:
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stringTagMap:
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RenderType: Transparent
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RenderType: Opaque
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disabledShaderPasses:
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disabledShaderPasses: []
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- DepthOnly
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- SHADOWCASTER
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serializedVersion: 3
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serializedVersion: 3
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m_TexEnvs:
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m_TexEnvs:
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@ -100,11 +97,11 @@ Material:
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- _BumpScale: 1
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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- _Cull: 0
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- _Cutoff: 0.5
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 10
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- _DstBlend: 0
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- _EnvironmentReflections: 1
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- _EnvironmentReflections: 1
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- _GlossMapScale: 1
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- _GlossMapScale: 1
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- _Glossiness: 0.754
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- _Glossiness: 0.754
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@ -118,11 +115,11 @@ Material:
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- _Smoothness: 0.5
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- _Smoothness: 0.5
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- _SmoothnessTextureChannel: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _WorkflowMode: 1
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- _ZWrite: 0
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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@ -9,18 +9,15 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: gq_22 1
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m_Name: gq_22 1
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_ValidKeywords:
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m_ValidKeywords: []
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- _SURFACE_TYPE_TRANSPARENT
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m_InvalidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_DoubleSidedGI: 1
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m_CustomRenderQueue: 3000
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m_CustomRenderQueue: 2000
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stringTagMap:
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stringTagMap:
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RenderType: Transparent
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RenderType: Opaque
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disabledShaderPasses:
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disabledShaderPasses: []
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- DepthOnly
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- SHADOWCASTER
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m_SavedProperties:
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m_SavedProperties:
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serializedVersion: 3
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serializedVersion: 3
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m_TexEnvs:
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m_TexEnvs:
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@ -87,11 +84,11 @@ Material:
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- _BumpScale: 1
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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- _Cull: 0
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- _Cutoff: 0.5
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 10
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- _DstBlend: 0
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- _EnvironmentReflections: 1
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- _EnvironmentReflections: 1
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- _GlossMapScale: 1
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- _GlossMapScale: 1
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- _Glossiness: 0
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- _Glossiness: 0
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@ -105,11 +102,11 @@ Material:
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- _Smoothness: 0.5
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- _Smoothness: 0.5
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- _SmoothnessTextureChannel: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SpecularHighlights: 1
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- _SrcBlend: 5
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- _SrcBlend: 1
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- _Surface: 1
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- _Surface: 0
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- _UVSec: 0
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- _UVSec: 0
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- _WorkflowMode: 1
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- _WorkflowMode: 1
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- _ZWrite: 0
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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