修改环境材质
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6648613d9b
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@ -47,7 +47,7 @@ ModelImporter:
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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generateSecondaryUV: 1
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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@ -47,7 +47,7 @@ ModelImporter:
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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generateSecondaryUV: 1
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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@ -47,7 +47,7 @@ ModelImporter:
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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generateSecondaryUV: 1
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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@ -47,7 +47,7 @@ ModelImporter:
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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generateSecondaryUV: 1
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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@ -65,9 +65,9 @@ Material:
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- _DetailNormalMapScale: 1
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- _DstBlend: 10
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- _GlossMapScale: 1
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- _Glossiness: 0
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- _Glossiness: 0.458
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- _GlossyReflections: 1
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- _Metallic: 0
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- _Metallic: 0.313
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- _Mode: 3
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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@ -77,6 +77,6 @@ Material:
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- _UVSec: 0
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- _ZWrite: 0
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m_Colors:
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- _Color: {r: 0.8741656, g: 0.9592555, b: 0.94824237, a: 0.5}
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- _Color: {r: 0.15873088, g: 0.38679248, b: 0.35478386, a: 0.015686275}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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@ -63,7 +63,7 @@ Material:
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _GlossMapScale: 1
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- _Glossiness: 0
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- _Glossiness: 0.695
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- _GlossyReflections: 1
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- _Metallic: 0
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- _Mode: 0
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@ -75,6 +75,6 @@ Material:
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.9245283, g: 0.8893045, b: 0.8416696, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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@ -63,7 +63,7 @@ Material:
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _GlossMapScale: 1
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- _Glossiness: 0
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- _Glossiness: 0.3
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- _GlossyReflections: 1
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- _Metallic: 0
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- _Mode: 0
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@ -63,9 +63,9 @@ Material:
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _GlossMapScale: 1
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- _Glossiness: 0
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- _Glossiness: 0.55
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- _GlossyReflections: 1
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- _Metallic: 0
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- _Metallic: 0.586
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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@ -47,7 +47,7 @@ ModelImporter:
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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generateSecondaryUV: 1
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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@ -47,7 +47,7 @@ ModelImporter:
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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generateSecondaryUV: 1
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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@ -47,7 +47,7 @@ ModelImporter:
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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generateSecondaryUV: 1
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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@ -47,7 +47,7 @@ ModelImporter:
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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generateSecondaryUV: 1
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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@ -47,7 +47,7 @@ ModelImporter:
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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generateSecondaryUV: 1
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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@ -47,7 +47,7 @@ ModelImporter:
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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generateSecondaryUV: 1
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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@ -4,7 +4,7 @@
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QualitySettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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m_CurrentQuality: 5
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m_CurrentQuality: 3
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m_QualitySettings:
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- serializedVersion: 2
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name: Very Low
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@ -18,7 +18,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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blendWeights: 1
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skinWeights: 1
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textureQuality: 1
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anisotropicTextures: 0
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antiAliasing: 0
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@ -40,6 +40,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Low
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@ -53,7 +54,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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blendWeights: 2
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skinWeights: 2
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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@ -75,6 +76,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Medium
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@ -88,7 +90,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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blendWeights: 2
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skinWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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@ -110,10 +112,11 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: High
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pixelLightCount: 2
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pixelLightCount: 5
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shadows: 2
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shadowResolution: 1
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shadowProjection: 1
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@ -123,7 +126,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 2
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skinWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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@ -145,6 +148,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Very High
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@ -158,7 +162,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 4
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skinWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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@ -180,6 +184,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Ultra
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@ -193,7 +198,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 4
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skinWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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@ -215,6 +220,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 2
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@ -223,8 +229,9 @@ QualitySettings:
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Nintendo Switch: 5
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PS4: 5
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PSP2: 2
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Server: 0
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Stadia: 5
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Standalone: 5
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Standalone: 3
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WebGL: 3
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Windows Store Apps: 5
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XboxOne: 5
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@ -14,7 +14,7 @@ TagManager:
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- "\u673A\u67DC"
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- "\u8DDF\u968FUI"
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- "\u6A21\u578B"
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-
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- "\u706F"
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-
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-
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-
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