diff --git a/GQ_TongXin/Assembly-CSharp-firstpass.csproj b/GQ_TongXin/Assembly-CSharp-firstpass.csproj index 6d6ef03b5..70e7fb9ca 100644 --- a/GQ_TongXin/Assembly-CSharp-firstpass.csproj +++ b/GQ_TongXin/Assembly-CSharp-firstpass.csproj @@ -22,7 +22,7 @@ <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>Temp\Bin\Debug\</OutputPath> - 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m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -5431,7 +8835,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5114661219260796208} - m_Enabled: 0 + m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -5473,7 +8877,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5234975615026166072} - m_Enabled: 0 + m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -5558,7 +8962,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: -0.42750072} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 375603209} m_Father: {fileID: 1510224494076420275} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -5626,7 +9031,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8250898760909756256} - m_Enabled: 0 + m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -5685,7 +9090,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: 0.5625012} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 2106218763} m_Father: {fileID: 1510224494076420275} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -5713,7 +9119,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: -0.74250126} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 573902779} m_Father: {fileID: 1510224494076420275} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -5728,7 +9135,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: 0.06750035} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1151552266} m_Father: {fileID: 1510224494076420275} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -5743,7 +9151,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: -0.69750106} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1123357840} m_Father: {fileID: 1510224494076420275} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -5819,7 +9228,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: 0.11250043} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 413724506} m_Father: {fileID: 1510224494076420275} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -5891,7 +9301,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162222744157521141} - m_Enabled: 0 + m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -5946,7 +9356,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 72669489574102660} - m_Enabled: 0 + m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -5988,7 +9398,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 358234993320539444} - m_Enabled: 0 + m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -6034,7 +9444,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: -0.6075009} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1895552071} m_Father: {fileID: 1510224494076420275} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -6049,7 +9460,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: 0.42750096} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1695712168} m_Father: {fileID: 1510224494076420275} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -6116,7 +9528,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: -0.652501} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 456552714} m_Father: {fileID: 1510224494076420275} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -6144,7 +9557,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: 0.92250144} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 412445262} m_Father: {fileID: 1510224494076420275} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -6260,7 +9674,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307627159529636617} - m_Enabled: 0 + m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -6368,7 +9782,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2800281542394912468} - m_Enabled: 0 + m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -6479,7 +9893,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: -0.38250065} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 637747030} m_Father: {fileID: 1510224494076420275} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -6490,7 +9905,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7777267133605879824} - m_Enabled: 0 + m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -6564,7 +9979,8 @@ Transform: m_LocalPosition: {x: -0.0000009536743, y: 0, z: 0.8775017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1350493636} m_Father: {fileID: 1510224494076420275} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs new file mode 100644 index 000000000..fdd1a2a84 --- /dev/null +++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs @@ -0,0 +1,26 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +//============================================================ +//支持中文,文件使用UTF-8编码 +//@author #AUTHOR# +//@create #CREATEDATE# +//@company #COMPANY# +// +//@description:给生成设备添加的脚本 +//============================================================ + +public class DeviceItem : MonoBehaviour +{ + + // Use this for initialization + private void Start() + { + + } + + private void OnMouseDown() + { + + } +} diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs.meta b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs.meta new file mode 100644 index 000000000..05739e52a --- /dev/null +++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d7b89f0846fe32f47a9b03dfc844658c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs new file mode 100644 index 000000000..ec45d77a5 --- /dev/null +++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs @@ -0,0 +1,20 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +//============================================================ +//支持中文,文件使用UTF-8编码 +//@author #AUTHOR# +//@create #CREATEDATE# +//@company #COMPANY# +// +//@description:管理所有生成的设备 +//============================================================ + +public class DeviceManager : MonoBehaviour +{ + // Use this for initialization + private void Start() + { + + } +} diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs.meta b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs.meta new file mode 100644 index 000000000..5526826c1 --- /dev/null +++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 394ac453e8e568b4ba7d63049df0399b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_TongXin/Assets/Adam/Scripts/DragController.cs b/GQ_TongXin/Assets/Adam/Scripts/DragController.cs index 006a542a5..433f6977e 100644 --- a/GQ_TongXin/Assets/Adam/Scripts/DragController.cs +++ b/GQ_TongXin/Assets/Adam/Scripts/DragController.cs @@ -26,6 +26,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, //public DragTest1 currentDevice; + public UPosItem currentUPosItem; public UPosManger uPosManger; @@ -91,7 +92,13 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, Destroy(targetObject.gameObject); return; } + if (currentUPosItem.isOccupied) + { + Destroy(targetObject.gameObject); + return; + } int index = uPosManger.CountUPos(targetObject.volume, currentUPosItem.ID); + //Debug.Log("index-------------" + index); if (!CountUPos(targetObject, index)) Destroy(targetObject.gameObject); } @@ -121,8 +128,8 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, private void OnRay(GameObject target) { - target.transform.position = Camera.main.ScreenToWorldPoint(Input.mousePosition + new Vector3(0, 0, 5)); currentUPosItem = null; + target.transform.position = Camera.main.ScreenToWorldPoint(Input.mousePosition + new Vector3(0, 0, 5)); Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit hitInfo; if (Physics.Raycast(ray, out hitInfo)) @@ -132,19 +139,15 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, currentUPosItem = hitInfo.collider.GetComponent<UPosItem>(); if (!EventSystem.current.IsPointerOverGameObject()) { - if (currentUPosItem != null && !currentUPosItem.isOccupied) + if (!currentUPosItem.isOccupied) { target.transform.position = hitInfo.point; - } - else - { } } } else { - currentUPosItem = null; } } } diff --git a/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs b/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs index c4b882ab3..0e7e87a5e 100644 --- a/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs +++ b/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs @@ -17,8 +17,27 @@ public class UPosItem : MonoBehaviour /// </summary> public bool isOccupied = false; public int ID; + + public SpriteRenderer instruct; + + [ContextMenu("Set")] + public void SetValue() + { + //instruct = Instantiate(Resources.Load<SpriteRenderer>("Adam/Instruct"), transform); + //DestroyImmediate(transform.GetChild(0).gameObject); + } + private void Start() { ID = int.Parse(gameObject.name); } + + /// <summary> + /// 设置颜色 + /// </summary> + /// <param name="color"></param> + public void SetInstructColor(Color color) + { + instruct.color = color; + } } diff --git a/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs b/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs index 70a6c1b93..adf77094a 100644 --- a/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs +++ b/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs @@ -48,7 +48,7 @@ public class UPosManger : MonoBehaviour //uPosItems[i].isOccupied = true; } } - + if (startIndex + count > uPosItems.Length) return -1; for (int i = startIndex; i < startIndex + count; i++) { @@ -63,9 +63,19 @@ public class UPosManger : MonoBehaviour public void SetCurrentUPosIsOccupied(int startIndex, int count, bool isEnabel) { - for (int i = startIndex; i < count; i++) + //Debug.Log("startIndex-------------" + startIndex); + //Debug.Log("count-------------" + count); + for (int i = startIndex; i < startIndex+count; i++) { uPosItems[i].isOccupied = isEnabel; + if (isEnabel) + { + uPosItems[i].SetInstructColor(Color.red); + } + else + { + uPosItems[i].SetInstructColor(Color.green); + } } } } diff --git a/GQ_TongXin/Assets/Resources/Adam.meta b/GQ_TongXin/Assets/Resources/Adam.meta new file mode 100644 index 000000000..fc90adb25 --- /dev/null +++ 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