From f53ecff9b3c51c1d4609b3f951577465ce4719fc Mon Sep 17 00:00:00 2001
From: YangHua <1475658476@qq.com>
Date: Tue, 29 Aug 2023 12:56:09 +0800
Subject: [PATCH] =?UTF-8?q?=E6=B7=BB=E5=8A=A0U=E4=BD=8D=E6=8F=90=E7=A4=BA?=
=?UTF-8?q?=E4=BB=A3=E7=A0=81?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
GQ_TongXin/Assembly-CSharp-firstpass.csproj | 431 +-
GQ_TongXin/Assets/Adam/Scenes/Adam.unity | 3756 ++++++++++++++++-
GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs | 26 +
.../Assets/Adam/Scripts/DeviceItem.cs.meta | 11 +
.../Assets/Adam/Scripts/DeviceManager.cs | 20 +
.../Assets/Adam/Scripts/DeviceManager.cs.meta | 11 +
.../Assets/Adam/Scripts/DragController.cs | 15 +-
GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs | 19 +
GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs | 14 +-
GQ_TongXin/Assets/Resources/Adam.meta | 8 +
.../Assets/Resources/Adam/Instruct.prefab | 86 +
.../Resources/Adam/Instruct.prefab.meta | 7 +
12 files changed, 4018 insertions(+), 386 deletions(-)
create mode 100644 GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs
create mode 100644 GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs.meta
create mode 100644 GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs
create mode 100644 GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs.meta
create mode 100644 GQ_TongXin/Assets/Resources/Adam.meta
create mode 100644 GQ_TongXin/Assets/Resources/Adam/Instruct.prefab
create mode 100644 GQ_TongXin/Assets/Resources/Adam/Instruct.prefab.meta
diff --git a/GQ_TongXin/Assembly-CSharp-firstpass.csproj b/GQ_TongXin/Assembly-CSharp-firstpass.csproj
index 6d6ef03b5..70e7fb9ca 100644
--- a/GQ_TongXin/Assembly-CSharp-firstpass.csproj
+++ b/GQ_TongXin/Assembly-CSharp-firstpass.csproj
@@ -22,7 +22,7 @@
full
false
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4
0169
@@ -47,253 +47,262 @@
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- D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll
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- D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll
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- D:\unity\2021.3.2f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll
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Assets\Demigiant\DemiLib\Core\DemiLib.dll
@@ -305,7 +314,7 @@
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Library\PackageCache\com.unity.testtools.codecoverage@1.0.1\lib\ReportGenerator\ReportGeneratorMerged.dll
@@ -316,371 +325,377 @@
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@@ -6368,7 +9782,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2800281542394912468}
- m_Enabled: 0
+ m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -6479,7 +9893,8 @@ Transform:
m_LocalPosition: {x: -0.0000009536743, y: 0, z: -0.38250065}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children: []
+ m_Children:
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m_Father: {fileID: 1510224494076420275}
m_RootOrder: 29
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -6490,7 +9905,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7777267133605879824}
- m_Enabled: 0
+ m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -6564,7 +9979,8 @@ Transform:
m_LocalPosition: {x: -0.0000009536743, y: 0, z: 0.8775017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children: []
+ m_Children:
+ - {fileID: 1350493636}
m_Father: {fileID: 1510224494076420275}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs
new file mode 100644
index 000000000..fdd1a2a84
--- /dev/null
+++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs
@@ -0,0 +1,26 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+//============================================================
+//支持中文,文件使用UTF-8编码
+//@author #AUTHOR#
+//@create #CREATEDATE#
+//@company #COMPANY#
+//
+//@description:给生成设备添加的脚本
+//============================================================
+
+public class DeviceItem : MonoBehaviour
+{
+
+ // Use this for initialization
+ private void Start()
+ {
+
+ }
+
+ private void OnMouseDown()
+ {
+
+ }
+}
diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs.meta b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs.meta
new file mode 100644
index 000000000..05739e52a
--- /dev/null
+++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: d7b89f0846fe32f47a9b03dfc844658c
+MonoImporter:
+ externalObjects: {}
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+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs
new file mode 100644
index 000000000..ec45d77a5
--- /dev/null
+++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs
@@ -0,0 +1,20 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+//============================================================
+//支持中文,文件使用UTF-8编码
+//@author #AUTHOR#
+//@create #CREATEDATE#
+//@company #COMPANY#
+//
+//@description:管理所有生成的设备
+//============================================================
+
+public class DeviceManager : MonoBehaviour
+{
+ // Use this for initialization
+ private void Start()
+ {
+
+ }
+}
diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs.meta b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs.meta
new file mode 100644
index 000000000..5526826c1
--- /dev/null
+++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 394ac453e8e568b4ba7d63049df0399b
+MonoImporter:
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+ serializedVersion: 2
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+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
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diff --git a/GQ_TongXin/Assets/Adam/Scripts/DragController.cs b/GQ_TongXin/Assets/Adam/Scripts/DragController.cs
index 006a542a5..433f6977e 100644
--- a/GQ_TongXin/Assets/Adam/Scripts/DragController.cs
+++ b/GQ_TongXin/Assets/Adam/Scripts/DragController.cs
@@ -26,6 +26,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
//public DragTest1 currentDevice;
+
public UPosItem currentUPosItem;
public UPosManger uPosManger;
@@ -91,7 +92,13 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
Destroy(targetObject.gameObject);
return;
}
+ if (currentUPosItem.isOccupied)
+ {
+ Destroy(targetObject.gameObject);
+ return;
+ }
int index = uPosManger.CountUPos(targetObject.volume, currentUPosItem.ID);
+ //Debug.Log("index-------------" + index);
if (!CountUPos(targetObject, index))
Destroy(targetObject.gameObject);
}
@@ -121,8 +128,8 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
private void OnRay(GameObject target)
{
- target.transform.position = Camera.main.ScreenToWorldPoint(Input.mousePosition + new Vector3(0, 0, 5));
currentUPosItem = null;
+ target.transform.position = Camera.main.ScreenToWorldPoint(Input.mousePosition + new Vector3(0, 0, 5));
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hitInfo;
if (Physics.Raycast(ray, out hitInfo))
@@ -132,19 +139,15 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
currentUPosItem = hitInfo.collider.GetComponent();
if (!EventSystem.current.IsPointerOverGameObject())
{
- if (currentUPosItem != null && !currentUPosItem.isOccupied)
+ if (!currentUPosItem.isOccupied)
{
target.transform.position = hitInfo.point;
- }
- else
- {
}
}
}
else
{
- currentUPosItem = null;
}
}
}
diff --git a/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs b/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs
index c4b882ab3..0e7e87a5e 100644
--- a/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs
+++ b/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs
@@ -17,8 +17,27 @@ public class UPosItem : MonoBehaviour
///
public bool isOccupied = false;
public int ID;
+
+ public SpriteRenderer instruct;
+
+ [ContextMenu("Set")]
+ public void SetValue()
+ {
+ //instruct = Instantiate(Resources.Load("Adam/Instruct"), transform);
+ //DestroyImmediate(transform.GetChild(0).gameObject);
+ }
+
private void Start()
{
ID = int.Parse(gameObject.name);
}
+
+ ///
+ /// 设置颜色
+ ///
+ ///
+ public void SetInstructColor(Color color)
+ {
+ instruct.color = color;
+ }
}
diff --git a/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs b/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs
index 70a6c1b93..adf77094a 100644
--- a/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs
+++ b/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs
@@ -48,7 +48,7 @@ public class UPosManger : MonoBehaviour
//uPosItems[i].isOccupied = true;
}
}
-
+
if (startIndex + count > uPosItems.Length) return -1;
for (int i = startIndex; i < startIndex + count; i++)
{
@@ -63,9 +63,19 @@ public class UPosManger : MonoBehaviour
public void SetCurrentUPosIsOccupied(int startIndex, int count, bool isEnabel)
{
- for (int i = startIndex; i < count; i++)
+ //Debug.Log("startIndex-------------" + startIndex);
+ //Debug.Log("count-------------" + count);
+ for (int i = startIndex; i < startIndex+count; i++)
{
uPosItems[i].isOccupied = isEnabel;
+ if (isEnabel)
+ {
+ uPosItems[i].SetInstructColor(Color.red);
+ }
+ else
+ {
+ uPosItems[i].SetInstructColor(Color.green);
+ }
}
}
}
diff --git a/GQ_TongXin/Assets/Resources/Adam.meta b/GQ_TongXin/Assets/Resources/Adam.meta
new file mode 100644
index 000000000..fc90adb25
--- /dev/null
+++ b/GQ_TongXin/Assets/Resources/Adam.meta
@@ -0,0 +1,8 @@
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+folderAsset: yes
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diff --git a/GQ_TongXin/Assets/Resources/Adam/Instruct.prefab b/GQ_TongXin/Assets/Resources/Adam/Instruct.prefab
new file mode 100644
index 000000000..141b4c4fb
--- /dev/null
+++ b/GQ_TongXin/Assets/Resources/Adam/Instruct.prefab
@@ -0,0 +1,86 @@
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diff --git a/GQ_TongXin/Assets/Resources/Adam/Instruct.prefab.meta b/GQ_TongXin/Assets/Resources/Adam/Instruct.prefab.meta
new file mode 100644
index 000000000..aa7f4a485
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