From f53ecff9b3c51c1d4609b3f951577465ce4719fc Mon Sep 17 00:00:00 2001 From: YangHua <1475658476@qq.com> Date: Tue, 29 Aug 2023 12:56:09 +0800 Subject: [PATCH] =?UTF-8?q?=E6=B7=BB=E5=8A=A0U=E4=BD=8D=E6=8F=90=E7=A4=BA?= =?UTF-8?q?=E4=BB=A3=E7=A0=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- GQ_TongXin/Assembly-CSharp-firstpass.csproj | 431 +- GQ_TongXin/Assets/Adam/Scenes/Adam.unity | 3756 ++++++++++++++++- GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs | 26 + .../Assets/Adam/Scripts/DeviceItem.cs.meta | 11 + .../Assets/Adam/Scripts/DeviceManager.cs | 20 + .../Assets/Adam/Scripts/DeviceManager.cs.meta | 11 + .../Assets/Adam/Scripts/DragController.cs | 15 +- GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs | 19 + GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs | 14 +- GQ_TongXin/Assets/Resources/Adam.meta | 8 + .../Assets/Resources/Adam/Instruct.prefab | 86 + .../Resources/Adam/Instruct.prefab.meta | 7 + 12 files changed, 4018 insertions(+), 386 deletions(-) create mode 100644 GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs create mode 100644 GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs.meta create mode 100644 GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs create mode 100644 GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs.meta create mode 100644 GQ_TongXin/Assets/Resources/Adam.meta create mode 100644 GQ_TongXin/Assets/Resources/Adam/Instruct.prefab create mode 100644 GQ_TongXin/Assets/Resources/Adam/Instruct.prefab.meta diff --git a/GQ_TongXin/Assembly-CSharp-firstpass.csproj b/GQ_TongXin/Assembly-CSharp-firstpass.csproj index 6d6ef03b5..70e7fb9ca 100644 --- a/GQ_TongXin/Assembly-CSharp-firstpass.csproj +++ b/GQ_TongXin/Assembly-CSharp-firstpass.csproj @@ -22,7 +22,7 @@ full false Temp\Bin\Debug\ - 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m_Children: [] + m_Children: + - {fileID: 1350493636} m_Father: {fileID: 1510224494076420275} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs new file mode 100644 index 000000000..fdd1a2a84 --- /dev/null +++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs @@ -0,0 +1,26 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +//============================================================ +//支持中文,文件使用UTF-8编码 +//@author #AUTHOR# +//@create #CREATEDATE# +//@company #COMPANY# +// +//@description:给生成设备添加的脚本 +//============================================================ + +public class DeviceItem : MonoBehaviour +{ + + // Use this for initialization + private void Start() + { + + } + + private void OnMouseDown() + { + + } +} diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs.meta b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs.meta new file mode 100644 index 000000000..05739e52a --- /dev/null +++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceItem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d7b89f0846fe32f47a9b03dfc844658c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs new file mode 100644 index 000000000..ec45d77a5 --- /dev/null +++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs @@ -0,0 +1,20 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +//============================================================ +//支持中文,文件使用UTF-8编码 +//@author #AUTHOR# +//@create #CREATEDATE# +//@company #COMPANY# +// +//@description:管理所有生成的设备 +//============================================================ + +public class DeviceManager : MonoBehaviour +{ + // Use this for initialization + private void Start() + { + + } +} diff --git a/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs.meta b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs.meta new file mode 100644 index 000000000..5526826c1 --- /dev/null +++ b/GQ_TongXin/Assets/Adam/Scripts/DeviceManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 394ac453e8e568b4ba7d63049df0399b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/GQ_TongXin/Assets/Adam/Scripts/DragController.cs b/GQ_TongXin/Assets/Adam/Scripts/DragController.cs index 006a542a5..433f6977e 100644 --- a/GQ_TongXin/Assets/Adam/Scripts/DragController.cs +++ b/GQ_TongXin/Assets/Adam/Scripts/DragController.cs @@ -26,6 +26,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, //public DragTest1 currentDevice; + public UPosItem currentUPosItem; public UPosManger uPosManger; @@ -91,7 +92,13 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, Destroy(targetObject.gameObject); return; } + if (currentUPosItem.isOccupied) + { + Destroy(targetObject.gameObject); + return; + } int index = uPosManger.CountUPos(targetObject.volume, currentUPosItem.ID); + //Debug.Log("index-------------" + index); if (!CountUPos(targetObject, index)) Destroy(targetObject.gameObject); } @@ -121,8 +128,8 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, private void OnRay(GameObject target) { - target.transform.position = Camera.main.ScreenToWorldPoint(Input.mousePosition + new Vector3(0, 0, 5)); currentUPosItem = null; + target.transform.position = Camera.main.ScreenToWorldPoint(Input.mousePosition + new Vector3(0, 0, 5)); Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit hitInfo; if (Physics.Raycast(ray, out hitInfo)) @@ -132,19 +139,15 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, currentUPosItem = hitInfo.collider.GetComponent(); if (!EventSystem.current.IsPointerOverGameObject()) { - if (currentUPosItem != null && !currentUPosItem.isOccupied) + if (!currentUPosItem.isOccupied) { target.transform.position = hitInfo.point; - } - else - { } } } else { - currentUPosItem = null; } } } diff --git a/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs b/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs index c4b882ab3..0e7e87a5e 100644 --- a/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs +++ b/GQ_TongXin/Assets/Adam/Scripts/UPosItem.cs @@ -17,8 +17,27 @@ public class UPosItem : MonoBehaviour /// public bool isOccupied = false; public int ID; + + public SpriteRenderer instruct; + + [ContextMenu("Set")] + public void SetValue() + { + //instruct = Instantiate(Resources.Load("Adam/Instruct"), transform); + //DestroyImmediate(transform.GetChild(0).gameObject); + } + private void Start() { ID = int.Parse(gameObject.name); } + + /// + /// 设置颜色 + /// + /// + public void SetInstructColor(Color color) + { + instruct.color = color; + } } diff --git a/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs b/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs index 70a6c1b93..adf77094a 100644 --- a/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs +++ b/GQ_TongXin/Assets/Adam/Scripts/UPosManger.cs @@ -48,7 +48,7 @@ public class UPosManger : MonoBehaviour //uPosItems[i].isOccupied = true; } } - 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