using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using static BaseConf;
public class InsertAndUnplug : MonoBehaviour
{
public Conf2 conf2;
public Vector3 startPos_local;
public Vector3 startRot_local;
///
/// 是否为初始状态
///
public bool isStart = true;
///
/// 是否在运动
///
public bool isMove = false;
//public Color color_open;
//public Color color_close;
// Start is called before the first frame update
void Start()
{
if (GetComponent())
conf2 = GetComponent().conf2;
startPos_local = transform.localPosition;
startRot_local = transform.localEulerAngles;
}
// Update is called once per frame
void Update()
{
}
}