using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.Networking;
using static DeviceQuery;
using static PortQuery;
using UnityEngine.Timeline;
using AutoMapper;
public class GameManager : MonoBehaviour
{
static GameManager _inst;
public static GameManager Inst => _inst;
///
/// 接口地址
///
public webURL Jk_URL;
///
/// 登录后返回
///
public string token;
//[Header("机柜点位集合")]
//public List Cabinets_POS;
[Header("机柜区域集合")]
public List Cabinet_quYu;
[Header("设备-查询接口")] public DeviceQuery.Root root_AllDevice;
/////
///// 场景所有机柜
/////
// public List Cabinets_go;
///
/// 场景所有机柜
///
[Header("场景所有机柜")] public List Cabinets_go;
///
/// 场景所有机柜信息
///
public List Cabinets;
///
/// 场景所有机框
///
[Header("场景所有机框信息")] public List Racks_go;
///
/// 场景所有机框信息
///
public List Racks;
///
/// 场景所有机槽
///
[Header("场景所有机槽信息")] public List MachineSlots_go;
///
/// 场景所有机槽信息
///
public List MachineSlots;
///
/// 场景所有板卡
///
[Header("场景所有板卡信息")] public List TmsCards_go;
///
/// 场景所有板卡信息
///
public List TmsCards;
[Header(""), Header("端口-查询接口")] public PortQuery.Root root_AllPort;
///
/// 场景所有端口
///
[Header("场景所有端口信息")] public List TmsPorts_go;
///
/// 场景所有端口信息
///
public List TmsPorts;
[HideInInspector]public int nowLayerMask = 6;
[Header("当前设备ID")] public string nowDeviceID;
private void Awake()
{
if (_inst != null && _inst != this)
{
Destroy(this.gameObject);
}
else
{
_inst = this;
DontDestroyOnLoad(this.gameObject);
}
Jk_URL = new webURL();
}
public IEnumerator dsaklj()
{
yield return StartCoroutine(LoadJSON(Application.streamingAssetsPath + "/设备查询.json"));
}
private async void OnEnable()
{
//StartCoroutine(dsaklj());//测试
//return;//测试
#region 正式
await deleteInit();
TransparentGlowManage.Inst.addScript();
await initAsync();//正式
if (root_AllDevice.data == null) return;
#region 加载场景所有设备
//设备信息分类-保存
foreach (var item in root_AllDevice.data)
{
//(机柜)
if (item.type == "1")
{
Cabinets.Add(item);
}
//(机框)
if (item.type == "2" && item.deviceType == "1")
{
Racks.Add(item);
}
//(机槽)
else if (item.type == "2" && item.deviceType == "2")
{
MachineSlots.Add(item);
}
//(板卡)
else if (item.type == "2" && item.deviceType == "3")
{
TmsCards.Add(item);
}
}
//读取机柜配置
#region 单独机柜
//if (Cabinets_POS != null)
//{
// for (int i = 0; i < Cabinets_POS.Count; i++)
// {
// for (int j = 0; j < Cabinets.Count; j++)
// {
// if (Cabinets_POS[i].name == Cabinets[j].devicePosition && Cabinets[j].type == "1")
// {
// GameObject go;
// try
// {
// go = Instantiate(Resources.Load("古泉站换流站机房/" + ""));//??
// }
// catch (Exception e)
// {
// Debug.Log("模型生成错误:" + e.Message);
// break;
// }
// var n = Cabinets_POS[i].name.Split('-');//拆分区域-编号
// go.name = Cabinets_POS[i].name;
// go.transform.SetParent(Cabinet_quYu[CengJi(n[0])]);
// go.transform.position = Cabinets_POS[i].position;
// go.transform.rotation = Cabinets_POS[i].rotation;
// go.GetComponent().deviceList = root_AllDevice.data[j];
// Cabinets_go.Add(go);
// break;
// }
// }
// }
//}
#endregion
//读取机柜配置
if (Cabinets_go != null)
{
for (int i = 0; i < Cabinets_go.Count; i++)
{
var n = Cabinets_go[i].GetComponent().deviceList;
for (int j = 0; j < Cabinets.Count; j++)
{
if (n.devicePosition == Cabinets[j].devicePosition)
{
n = Cabinets[j];
Cabinets_go[i].GetComponent().deviceList = n;
//AssignFields(n, Cabinets[j]);
break;
}
}
}
}
//动态加载设备(机框)
for (int i = 0; i < Racks.Count; i++)
{
foreach (var item in Cabinets_go)
{
/*if (item.deviceType == "1")
{
}*/
if (item.GetComponent().deviceList.id == Racks[i].rackId)
{
//获取模型编号
string modelNum = Racks[i].modelNum;
//获取U位
var U = Racks[i].devicePosition;
GameObject go;
try
{
go = Instantiate(Resources.Load("古泉站机房模型90个型号/" + modelNum));
//写入机框配置
go.GetComponent().deviceList = Racks[i];
Racks_go.Add(go);
Renderer renderer = go.GetComponentInChildren();
if (renderer)
{
var initrot = go.transform.rotation;
go.transform.rotation = Quaternion.identity;
var bounds = renderer.bounds;
var a = go.AddComponent();
a.isTrigger = false;
a.center = bounds.center - go.transform.position;
a.size = bounds.size;
//a.transform.rotation = Quaternion.identity; //重置其旋转为默认值
go.transform.rotation = initrot;
}
Vector3 center = renderer.bounds.center;
go.transform.position = item.transform.Find("U位/" + U).position;
//go.transform.rotation = item.transform.Find("U位/" + U).rotation;
go.name = Racks[i].deviceName;
go.transform.SetParent(item.transform.Find("U位/" + U));
break;
}
catch (Exception e)
{
Debug.Log("模型生成错误:" + item.name + "\n" + e.Message);
break;
}
}
}
}
//动态加载设备(机槽)
for (int i = 0; i < Racks_go.Count; i++)//遍历机框
{
//机框下所有设备
var jc = Racks_go[i].transform.GetComponentsInChildren().ToList();
for (int j = 0; j < jc.Count; j++)
{
//如果是机槽
if (jc[j].deviceList.deviceType == "2")
{
MachineSlots_go.Add(jc[j].gameObject);
}
}
}
//读取机槽配置
for (int i = 0; i < MachineSlots_go.Count; i++)
{
DeviceQuery DP;
DP = MachineSlots_go[i].transform.parent.GetComponent();//机槽父物体
if (!DP) continue;
foreach (var item in MachineSlots)
{
//机槽在机框里
/*if (item.deviceType == "2")
{
}*/
if (DP.deviceList.deviceType == "1" && item.shelfId == DP.deviceList.id)
{
MachineSlots_go[i].GetComponent().deviceList = item;
break;
}
}
}
//动态加载设备(板卡)
for (int i = 0; i < MachineSlots_go.Count; i++)//遍历机槽
{
//机槽下所有设备
var bk = MachineSlots_go[i].transform.GetComponentsInChildren().ToList();
for (int j = 0; j < bk.Count; j++)
{
//如果是板卡
if (bk[j].deviceList.deviceType == "3")
{
TmsCards_go.Add(bk[j].gameObject);
}
}
}
for (int i = 0; i < Racks_go.Count; i++)//遍历机框
{
//机框下所有设备
var bk = Racks_go[i].transform.GetComponentsInChildren().ToList();
for (int j = 0; j < bk.Count; j++)
{
//如果是板卡
if (bk[j].deviceList.deviceType == "3")
{
TmsCards_go.Add(bk[j].gameObject);
}
}
}
//读取板卡配置
for (int i = 0; i < TmsCards_go.Count; i++)
{
DeviceQuery DP;
DeviceQuery D;
DP = TmsCards_go[i].transform.parent.GetComponent();//板卡父物体
//D = TmsCards_go[i].transform.GetComponent();//板卡
if (!DP) continue;
foreach (var item in TmsCards)
{
/*if (item.deviceType == "3")
{
}*/
//板卡在机槽里
if (DP.deviceList.deviceType == "2" && item.slotId == DP.deviceList.id)
{
TmsCards_go[i].GetComponent().deviceList = item;
break;
}
//板卡在机框里
else if (DP.deviceList.deviceType == "1" && item.shelfId == DP.deviceList.id)
{
TmsCards_go[i].GetComponent().deviceList = item;
break;
}
}
}
/***********************************************************/
//端口信息-保存
foreach (var item in root_AllPort.data)
{
TmsPorts.Add(item);
}
//动态加载设备(端口)
for (int i = 0; i < TmsCards_go.Count; i++)//遍历板卡
{
//板卡下所有设备
var dk = TmsCards_go[i].transform.GetComponentsInChildren().ToList();
for (int j = 0; j < dk.Count; j++)
{
TmsPorts_go.Add(dk[j].gameObject);
}
}
for (int i = 0; i < Racks_go.Count; i++)//遍历机框
{
//机框下所有设备
var dk = Racks_go[i].transform.GetComponentsInChildren().ToList();
for (int j = 0; j < dk.Count; j++)
{
TmsPorts_go.Add(dk[j].gameObject);
}
}
for (int i = 0; i < MachineSlots.Count; i++)//遍历机槽
{
//机槽下所有设备
var dk = MachineSlots_go[i].transform.GetComponentsInChildren().ToList();
for (int j = 0; j < dk.Count; j++)
{
TmsPorts_go.Add(dk[j].gameObject);
}
}
//读取端口配置
for (int i = 0; i < TmsPorts_go.Count; i++)
{
DeviceQuery DP;
DP = TmsPorts_go[i].transform.parent.GetComponent();
if (!DP) continue;
foreach (var item in TmsPorts)
{
if (item.deviceId == DP.deviceList.id)
{
TmsPorts_go[i].GetComponent().portList = item;
break;
}
}
}
#endregion
#endregion
////Debug.Log(transform.Find("22 (2)").childCount);
//GameObject go = GameObject.Instantiate(Resources.Load("23 (1)"));
////go.name = go.name.Replace("(Clone)", "");
////var deviceQuery = go.AddComponent();
////deviceQuery.deviceList = root.data[0];
//go.transform.SetParent(Cabinets[0].transform);
//Renderer renderer = go.GetComponentInChildren();
//Vector3 center = renderer.bounds.center;
//go.transform.position = Cabinets[0].transform.position;
//go.transform.rotation = Cabinets[0].transform.rotation;
////go.transform.position = new Vector3(go.transform.position.x, go.transform.position.y- center.y, go.transform.position.z);
}
///
/// 场景模型数据初始化
///
public async Task deleteInit()
{
for (int i = 0; i < Racks_go.Count; i++)
{
DestroyImmediate(Racks_go[i]);
}
for (int i = 0; i < MachineSlots_go.Count; i++)
{
DestroyImmediate(MachineSlots_go[i]);
}
for (int i = 0; i < TmsCards_go.Count; i++)
{
DestroyImmediate(TmsCards_go[i]);
}
for (int i = 0; i < TmsPorts_go.Count; i++)
{
DestroyImmediate(TmsPorts_go[i]);
}
Cabinets.Clear();
Racks_go.Clear();
Racks.Clear();
MachineSlots_go.Clear();
MachineSlots.Clear();
TmsCards_go.Clear();
TmsCards.Clear();
TmsPorts_go.Clear();
TmsPorts.Clear();
}
IEnumerator LoadJSON(string url)
{
UnityWebRequest www = UnityWebRequest.Get(url);
yield return www.SendWebRequest();
if (www.result != UnityWebRequest.Result.Success)
{
Debug.Log(www.error);
}
else
{
string jsonData = www.downloadHandler.text;
// 解析JSON数据
ParseJSON(jsonData);
}
}
void ParseJSON(string jsonString)
{
// 使用JsonUtility类解析JSON数据到自定义的类对象
root_AllDevice = JsonConvert.DeserializeObject(jsonString);
// 现在你可以访问dataObject中的数据了
//Debug.Log("Name: " + dataObject.name);
//Debug.Log("Age: " + dataObject.age);
}
///
/// 获取层级
///
///
///
public int CengJi(string s)
{
int cj = 0;
switch (s)
{
case "A":
cj = 0;
break;
case "B":
cj = 1;
break;
case "C":
cj = 2;
break;
case "D":
cj = 3;
break;
case "E":
cj = 4;
break;
case "F":
cj = 5;
break;
case "G":
cj = 6;
break;
case "H":
cj = 7;
break;
case "I":
cj = 8;
break;
default:
break;
}
return cj;
}
///
/// 根据配置生成线缆
///
[ContextMenu("根据配置生成线缆")]
public void FindPortPos()
{
var pqs = Array.FindAll(GameObject.FindObjectsOfType(), itme =>
{
PortQuery pq = itme.GetComponent();
if (!string.IsNullOrEmpty(pq.portList.id))
return true;
else
return false;
//return true;
})/*.Select(item => item.gameObject).ToArray()*/;
var P_list = FindObjectGroups(pqs.ToList());
CreateLine createLine = PatternChoose.Inst.transform.Find("画线").GetComponent();
createLine.list7.Clear();
foreach (var item in P_list)
{
createLine.list7.Add(item[0].transform);
createLine.list7.Add(item[1].transform);
}
createLine.F7();
}
public List> FindObjectGroups(List objects)
{
List> objectGroups = new List>();
for (int i = 0; i < objects.Count; i++)
{
PortQuery objectA = objects[i];
for (int j = i + 1; j < objects.Count; j++)
{
PortQuery objectB = objects[j];
if (objectA.portList.conDevice == objectB.portList.deviceId && objectA.portList.port == objectB.portList.conPort &&
objectB.portList.conDevice == objectA.portList.deviceId && objectB.portList.port == objectA.portList.conPort)
{
bool isDuplicate = false;
foreach (List group in objectGroups)
{
if (group.Contains(objectA) || group.Contains(objectB))
{
isDuplicate = true;
break;
}
}
if (!isDuplicate)
{
List newGroup = new List();
newGroup.Add(objectA);
newGroup.Add(objectB);
objectGroups.Add(newGroup);
}
}
}
}
return objectGroups;
}
///
/// 查询所有设备
///
///
///
public async Task initAsync()
{
var jsonResult = await CombineJSON.GetJson_POST(Jk_URL.sb_cx, token);
root_AllDevice = JsonConvert.DeserializeObject(jsonResult);
var jsonResult1 = await CombineJSON.GetJson_POST(Jk_URL.dk_cx, token);
root_AllPort = JsonConvert.DeserializeObject(jsonResult1);
//return root;
}
public void AssignFields(T target, U source)
{
Type typeTarget = typeof(T);
Type typeSource = typeof(U);
PropertyInfo[] propertiesTarget = typeTarget.GetProperties();
PropertyInfo[] propertiesSource = typeSource.GetProperties();
foreach (PropertyInfo propertyTarget in propertiesTarget)
{
PropertyInfo propertySource = Array.Find(propertiesSource, p => p.Name == propertyTarget.Name);
if (propertySource != null)
{
object propertyValue = propertySource.GetValue(source);
propertyTarget.SetValue(target, propertyValue);
}
}
}
#region MyRegion
[ContextMenu("改位置")]
public async void dsa()
{
foreach (var item in Cabinets)
{
RedactDevice redactDevice = new RedactDevice();
int a = int.Parse(item.deviceCode.Split('R')[1]);
string b = "";
string nub = "";
if (a <= 8) { b = "I-"; nub = (a % 8).ToString().PadLeft(2, '0'); }
else if (a <= 16) { b = "H-"; nub = ((a - 8) % 8).ToString().PadLeft(2, '0'); }
else if (a <= 24) { b = "G-"; nub = ((a - 16) % 8).ToString().PadLeft(2, '0'); }
else if (a <= 32) { b = "F-"; nub = ((a - 24) % 8).ToString().PadLeft(2, '0'); }
else if (a <= 40) { b = "E-"; nub = ((a - 32) % 8).ToString().PadLeft(2, '0'); }
else if (a <= 48) { b = "D-"; nub = ((a - 40) % 8).ToString().PadLeft(2, '0'); }
else if (a <= 56) { b = "C-"; nub = ((a - 48) % 8).ToString().PadLeft(2, '0'); }
else if (a <= 64) { b = "B-"; nub = ((a - 56) % 8).ToString().PadLeft(2, '0'); }
else if (a <= 72) { b = "A-"; nub = ((a - 64) % 8).ToString().PadLeft(2, '0'); }
if (nub == "00") nub = "08";
item.devicePosition = b + nub;
MapperConfiguration config = new MapperConfiguration(cfg =>
{
cfg.CreateMap();
cfg.CreateMap();
});
IMapper mapper = config.CreateMapper();
var objB = mapper.Map(item);
//redactDevice.mybody = ObjectConverter.Convert(item);
redactDevice.mybody = objB;
await redactDevice.saveJson();
await Task.Delay(500); // 等待5秒钟
}
}
#endregion
public static class ObjectConverter
{
public static TTarget Convert(TSource source)
{
Type targetType = typeof(TTarget);
Type sourceType = typeof(TSource);
PropertyInfo[] targetProperties = targetType.GetProperties();
PropertyInfo[] sourceProperties = sourceType.GetProperties();
var targetInstance = Activator.CreateInstance(targetType);
foreach (var targetProperty in targetProperties)
{
var sourceProperty = Array.Find(sourceProperties, p => p.Name == targetProperty.Name);
if (sourceProperty != null && sourceProperty.PropertyType == targetProperty.PropertyType)
{
var value = sourceProperty.GetValue(source);
var targetSetMethod = targetProperty.GetSetMethod();
if (targetSetMethod != null)
{
targetSetMethod.Invoke(targetInstance, new object[] { value });
}
}
}
return (TTarget)targetInstance;
}
}
///
/// 接口地址
///
[System.Serializable]
public class webURL
{
///
/// 设备-查询URL
///
[Header("设备-查询URL")] public string sb_cx;
///
/// 设备-新增URL
///
[Header("设备-新增URL")] public string sb_xz;
///
/// 设备-删除URL
///
[Header("设备-删除URL")] public string sb_sc;
///
/// 设备-编辑URL
///
[Header("设备-编辑URL")] public string sb_bj;
///
/// 端口-查询URL
///
[Header("端口-查询URL")] public string dk_cx;
///
/// 端口-新增URL
///
[Header("端口-新增URL")] public string dk_xz;
///
/// 端口-删除URL
///
[Header("端口-删除URL")] public string dk_sc;
///
/// 端口-编辑URL
///
[Header("端口-编辑URL")] public string dk_bj;
///
/// 环境-查询URL
///
[Header("环境-查询URL")] public string hj_cx;
///
/// 告警-查询URL
///
[Header("告警-查询URL")] public string gj_cx;
///
/// 工作票-查询URL
///
[Header("工作票-查询URL")] public string gzp_cx;
///
/// 检修票-查询URL
///
[Header("检修票-查询URL")] public string jxp_cx;
public webURL()
{
string ct = "http://988ze4.natappfree.cc/";
sb_cx = ct + "machineRoom/device/queryList";
sb_xz = ct + "machineRoom/device/save";
sb_sc = ct + "machineRoom/device/delete";
sb_bj = ct + "machineRoom/device/updateById";
dk_cx = ct + "machineRoom/port/queryList";
dk_xz = ct + "machineRoom/port/save";
dk_sc = ct + "machineRoom/port/delete";
dk_bj = ct + "machineRoom/port/updateById";
hj_cx = ct + "machineRoom/tmsPoint/queryList";
gj_cx = ct + "machineRoom/tmsAlarm/queryList";
gzp_cx = ct + "machineRoom/tmsWorkTicket/queryList";
jxp_cx = ct + "machineRoom/tmsOverhaulTicket/queryList";
}
}
}