using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class Button_UI_Show : MonoBehaviour { public Image Alarm_img; public TextMeshProUGUI Alarm_type; public TextMeshProUGUI Alarm_name; public TextMeshProUGUI Alarm_time; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }