using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class DeviceInfor
{
///
/// 设备类型
///
[Header("设备类型")] public DeviceType devtype;
///
/// 端口位置集
///
[Header("端口位置集")] public List ports=new List();
///
/// 区域
///
[Header("区域")] public string area;
///
/// 列
///
[Header("列")] public string row;
///
/// 层
///
[Header("层")] public string tier;
///
/// 当前设备所有端口线的信息
///
public List> lineInfors;
}
///
/// 当前设备类型
///
public enum DeviceType
{
dev1, dev2, dev3
}
public class Contact
{
public List strings;
}