%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1197668828747024202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 49761693436688137} - component: {fileID: 1423031014405945824} - component: {fileID: 6771501891353139811} m_Layer: 8 m_Name: Line005 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &49761693436688137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197668828747024202} m_LocalRotation: {x: 0.82903767, y: -0, z: -0, w: 0.5591929} m_LocalPosition: {x: 0.05014034, y: -0.0071231127, z: 0.06323634} m_LocalScale: {x: 0.4439483, y: 1.5321246, z: 1.532125} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 810927017374379547} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1423031014405945824 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197668828747024202} m_Mesh: {fileID: 3442923855343079542, guid: bea53e191a4a577419c29434632bd14a, type: 3} --- !u!23 &6771501891353139811 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197668828747024202} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cf5586d329d32c54eb0957902257f300, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1867482061313422663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5132430616862063784} - component: {fileID: 3042360407984063580} - component: {fileID: 3568853743271677127} m_Layer: 8 m_Name: Line009 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5132430616862063784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867482061313422663} m_LocalRotation: {x: 0.5948227, y: -0, z: -0, w: -0.8038569} m_LocalPosition: {x: -0.04435289, y: -0.0071231127, z: 0.06323634} m_LocalScale: {x: 0.4439483, y: 1.5321251, z: 1.5321254} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 810927017374379547} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3042360407984063580 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867482061313422663} m_Mesh: {fileID: -4390266199250826968, guid: bea53e191a4a577419c29434632bd14a, type: 3} --- !u!23 &3568853743271677127 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867482061313422663} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cf5586d329d32c54eb0957902257f300, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2279852438428115480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1754995630132405882} - component: {fileID: 306274907323437869} - component: {fileID: 3423720161247065913} m_Layer: 8 m_Name: Line006 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1754995630132405882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2279852438428115480} m_LocalRotation: {x: 0.5948227, y: -0, z: -0, w: -0.8038569} m_LocalPosition: {x: 0.026517034, y: -0.0071231127, z: 0.06323634} m_LocalScale: {x: 0.4439483, y: 1.5321251, z: 1.5321254} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 810927017374379547} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &306274907323437869 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2279852438428115480} m_Mesh: {fileID: -7332506622660098701, guid: bea53e191a4a577419c29434632bd14a, type: 3} --- !u!23 &3423720161247065913 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2279852438428115480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cf5586d329d32c54eb0957902257f300, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &5117019931700119831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719551384119812557} - component: {fileID: 7830402023733535610} - component: {fileID: 2550589507141162256} m_Layer: 8 m_Name: Line004 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &719551384119812557 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5117019931700119831} m_LocalRotation: {x: 0.82903767, y: -0, z: -0, w: 0.5591929} m_LocalPosition: {x: 0.073763646, y: -0.0071231127, z: 0.06323635} m_LocalScale: {x: 0.4439483, y: 1.5321246, z: 1.532125} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 810927017374379547} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7830402023733535610 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5117019931700119831} m_Mesh: {fileID: -1824870671384894608, guid: bea53e191a4a577419c29434632bd14a, type: 3} --- !u!23 &2550589507141162256 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5117019931700119831} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cf5586d329d32c54eb0957902257f300, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &5456600792169391391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 810927017374379547} - component: {fileID: 6194921256825186607} - component: {fileID: 2237488303914612451} - component: {fileID: 1672324953063194087} - component: {fileID: 162923494267359108} - component: {fileID: 3783688008371059200} - component: {fileID: 5411850484779107487} - component: {fileID: 2021408390516558083} - component: {fileID: 4266796686156129087} m_Layer: 8 m_Name: 10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &810927017374379547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5456600792169391391} m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 719551384119812557} - {fileID: 49761693436688137} - {fileID: 1754995630132405882} - {fileID: 8484468422660960626} - {fileID: 4235683916542549726} - {fileID: 5132430616862063784} - {fileID: 2344134250077713118} - {fileID: 5789130171395028163} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90} --- !u!33 &6194921256825186607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5456600792169391391} m_Mesh: {fileID: 2693012856814855960, guid: bea53e191a4a577419c29434632bd14a, type: 3} --- !u!23 &2237488303914612451 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5456600792169391391} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f8fb24370e5eff74c84d665814fea049, type: 2} - {fileID: 2100000, guid: 7a2ef6e935679534a894b0af47440c1c, type: 2} - {fileID: 2100000, guid: cd753e6b09d44ee4ca3ec65fe8b12077, type: 2} - {fileID: 2100000, guid: 4a8a2156a741f7d43b02ad9388c04ec4, type: 2} - {fileID: 2100000, guid: 59b3a1104cbe4ab4c9a9aed7ccbdd810, type: 2} - {fileID: 2100000, guid: a31d6a4dc1517a34f96b04f27f067140, type: 2} - {fileID: 2100000, guid: f7c4b8b2d4dc9ee4c902e550c5b74afa, type: 2} - {fileID: 2100000, guid: a45be4b9b72def74694e593815e129d5, type: 2} - {fileID: 2100000, guid: 1931d6219c3c5314bbd6cc4b7d84fb2d, type: 2} - {fileID: 2100000, guid: 7c48de756ba118743a95ef842e905e0e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &1672324953063194087 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5456600792169391391} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 11640fdcb68030044a769500d95e1506, type: 3} m_Name: m_EditorClassIdentifier: conf2: isUse: 1 module_type: 1 type_card: 0 isUseUPostItem: 0 deviceList: id: deviceName: deviceCode: type: 2 typeStr: deviceType: 1 deviceTypeStr: rackId: shelfId: slotId: devicePosition: machineModel: status: conDeviceName: rackType: openFlag: backDoorFlag: modelNum: 10 occupyNum: 3 residueNum: operationTime: directorName: phone: manufacturer: powerProperties: maintenanceUnit: machineFrameHigh: machineFrameWide: machineFrameThick: slotNum: slotSort: installMethod: affiliationFrame: parentSlotName: slotType: occupyStatus: affiliationSlot: portNum: cardFunction: cardType: runStatus: tmsId: remark: createTime: createName: hight: {fileID: 0} --- !u!114 &162923494267359108 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5456600792169391391} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1fd81313f40351c42bfdc5c8c418e56a, type: 3} m_Name: m_EditorClassIdentifier: listTargets: [] frames: [] PerTier: 42 PerRow: 5 volume: 3 isExit: 0 isClicked: 0 isTarget: 0 isplace: 0 canPut: 0 --- !u!114 &3783688008371059200 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5456600792169391391} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6bdd6e5953a48524db661ab7d81d57d0, type: 3} m_Name: m_EditorClassIdentifier: tmsAlarmLists: [] --- !u!114 &5411850484779107487 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5456600792169391391} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65c073f1f8dbbe64da03bf56cea22ae7, type: 3} m_Name: m_EditorClassIdentifier: isTransparentGlow: 0 meshRenderers: [] materials: [] empty: [] TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3} TransparentGlow_Shader_half: {fileID: 0} original_jigui: [] original_shebei: [] search_u_wei: 0 is_jigui: 0 --- !u!114 &2021408390516558083 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5456600792169391391} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6bc0a67b27552c54e893bf2db7023587, type: 3} m_Name: m_EditorClassIdentifier: volume: 3 selfIcon: {fileID: 21300000, guid: 45219a6f61125d04c9a97471deced078, type: 3} --- !u!64 &4266796686156129087 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5456600792169391391} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 2693012856814855960, guid: bea53e191a4a577419c29434632bd14a, type: 3} --- !u!1 &7205264759701410456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4235683916542549726} - component: {fileID: 9175169230591528956} - component: {fileID: 7395626504575844928} m_Layer: 8 m_Name: Line008 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4235683916542549726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7205264759701410456} m_LocalRotation: {x: 0.5948227, y: -0, z: -0, w: -0.8038569} m_LocalPosition: {x: -0.020729586, y: -0.0071231127, z: 0.06323634} m_LocalScale: {x: 0.4439483, y: 1.5321251, z: 1.5321254} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 810927017374379547} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &9175169230591528956 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7205264759701410456} m_Mesh: {fileID: -2696279837256549028, guid: bea53e191a4a577419c29434632bd14a, type: 3} --- !u!23 &7395626504575844928 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7205264759701410456} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cf5586d329d32c54eb0957902257f300, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &7849973071954809913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8484468422660960626} - component: {fileID: 9027377263237125373} - component: {fileID: 6122074877208638046} m_Layer: 8 m_Name: Line007 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8484468422660960626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7849973071954809913} m_LocalRotation: {x: 0.5948227, y: -0, z: -0, w: -0.8038569} m_LocalPosition: {x: 0.0028937226, y: -0.0071231127, z: 0.06323634} m_LocalScale: {x: 0.4439483, y: 1.5321251, z: 1.5321254} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 810927017374379547} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &9027377263237125373 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7849973071954809913} m_Mesh: {fileID: -7102589008999902672, guid: bea53e191a4a577419c29434632bd14a, type: 3} --- !u!23 &6122074877208638046 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7849973071954809913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cf5586d329d32c54eb0957902257f300, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8356098248506756807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5789130171395028163} m_Layer: 8 m_Name: "\u951A\u70B9" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5789130171395028163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8356098248506756807} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.25000006, z: -0.179} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 810927017374379547} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8366751080070789414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2344134250077713118} - component: {fileID: 1357474425583750954} - component: {fileID: 9189514468175329824} m_Layer: 8 m_Name: Object001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2344134250077713118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8366751080070789414} m_LocalRotation: {x: 0.7071069, y: -0, z: -0, w: 0.70710677} m_LocalPosition: {x: 0.0001791865, y: 0, z: 0.09449385} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 810927017374379547} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1357474425583750954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8366751080070789414} m_Mesh: {fileID: -3292925553009838691, guid: bea53e191a4a577419c29434632bd14a, type: 3} --- !u!23 &9189514468175329824 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8366751080070789414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4dc7c0c9997cc1b45a2ea1687a73d081, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}