using System; using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 机柜信息 /// public class CabinetInfor : MonoBehaviour { //public List Cabinets; public Cabinet cabinet; private void Awake() { } // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } [Serializable] public class Cabinet { public string name; public string area; public string row; public string totalNum; public bool isFilled; } }