using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 机柜信息
///
public class CabinetInfor : MonoBehaviour
{
//public List Cabinets;
public Cabinet cabinet;
private void Awake()
{
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
[Serializable]
public class Cabinet
{
public string name;
public string area;
public string row;
public string totalNum;
public bool isFilled;
}
}