using System.Collections; using System.Collections.Generic; using Unity.VisualScripting; using UnityEngine; using UnityEngine.UI; /// /// 下发巡检指令 /// public class IssueInspectionInstructions : MonoBehaviour { public static IssueInspectionInstructions Inst; /// /// 是否初始化数据 /// [HideInInspector] public bool init_data = false; public List