GQ_Communicate/GQ_VR/Assets/Best HTTP/Source/SecureProtocol/crypto/BufferedIesCipher.cs

150 lines
3.2 KiB
C#

#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using System.IO;
using BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Engines;
namespace BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto
{
public class BufferedIesCipher
: BufferedCipherBase
{
private readonly IesEngine engine;
private bool forEncryption;
private MemoryStream buffer = new MemoryStream();
public BufferedIesCipher(
IesEngine engine)
{
if (engine == null)
throw new ArgumentNullException("engine");
this.engine = engine;
}
public override string AlgorithmName
{
// TODO Create IESEngine.AlgorithmName
get { return "IES"; }
}
public override void Init(
bool forEncryption,
ICipherParameters parameters)
{
this.forEncryption = forEncryption;
// TODO
throw new NotImplementedException("IES");
}
public override int GetBlockSize()
{
return 0;
}
public override int GetOutputSize(
int inputLen)
{
if (engine == null)
throw new InvalidOperationException("cipher not initialised");
int baseLen = inputLen + Convert.ToInt32(buffer.Length);
return forEncryption
? baseLen + 20
: baseLen - 20;
}
public override int GetUpdateOutputSize(
int inputLen)
{
return 0;
}
public override byte[] ProcessByte(byte input)
{
buffer.WriteByte(input);
return null;
}
public override int ProcessByte(byte input, byte[] output, int outOff)
{
buffer.WriteByte(input);
return 0;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || _UNITY_2021_2_OR_NEWER_
public override int ProcessByte(byte input, Span<byte> output)
{
buffer.WriteByte(input);
return 0;
}
#endif
public override byte[] ProcessBytes(
byte[] input,
int inOff,
int length)
{
if (input == null)
throw new ArgumentNullException("input");
if (inOff < 0)
throw new ArgumentException("inOff");
if (length < 0)
throw new ArgumentException("length");
if (inOff + length > input.Length)
throw new ArgumentException("invalid offset/length specified for input array");
buffer.Write(input, inOff, length);
return null;
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || _UNITY_2021_2_OR_NEWER_
public override int ProcessBytes(ReadOnlySpan<byte> input, Span<byte> output)
{
buffer.Write(input);
return 0;
}
#endif
public override byte[] DoFinal()
{
byte[] buf = buffer.ToArray();
Reset();
return engine.ProcessBlock(buf, 0, buf.Length);
}
public override byte[] DoFinal(
byte[] input,
int inOff,
int length)
{
ProcessBytes(input, inOff, length);
return DoFinal();
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || _UNITY_2021_2_OR_NEWER_
public override int DoFinal(Span<byte> output)
{
byte[] buf = buffer.ToArray();
Reset();
byte[] block = engine.ProcessBlock(buf, 0, buf.Length);
block.CopyTo(output);
return block.Length;
}
#endif
public override void Reset()
{
buffer.SetLength(0);
}
}
}
#pragma warning restore
#endif