37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
using Adam;
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using HUD;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//============================================================
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//支持中文,文件使用UTF-8编码
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//@author YangHua
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//@create 20230531
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//@company Adam
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//
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//@description:
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//============================================================
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namespace Focus
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{
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public class ThreeDUIClick : MonoBehaviour
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{
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public HUDController hudController;
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// Use this for initialization
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private void Start()
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{
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for (int i = 0; i < hudController.modelInformations.Count; i++)
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{
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for (int j = 0; j < hudController.modelInformations[i].tations.Count; j++)
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{
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int modelIndex = i;
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int tationIndex = j;
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hudController.modelInformations[i].tations[j].transform.GetChild(0).GetComponent<StationInformation>().onClick.AddListener(() =>
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{
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CameraMgr.Instance.GotoView(hudController.modelInformations[modelIndex].tations[tationIndex].transform, 20f);
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});
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}
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}
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}
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}
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}
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