472 lines
16 KiB
C#
472 lines
16 KiB
C#
using Newtonsoft.Json.Linq;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Net.Http;
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using System.Net.Http.Headers;
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using System.Security.Cryptography;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.Networking;
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/// <summary>
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///整合JSON
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/// </summary>
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public static class CombineJSON
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{
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//public static List<string> jsons = new List<string>();
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public static Dictionary<string, string> jsonsDic = new Dictionary<string, string>();
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#region 直连
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/// <summary>
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/// 获取所有设备API
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/// </summary>
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/// <returns></returns>
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public static string GetCombineJSON()
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{
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//创建一个JArray对象,用于存储多个JSON 对象
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JArray jsonArray = new JArray();
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// 解析JSON字符串,并添加到JArray
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foreach (var item in jsonsDic.Values)
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{
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var jsonObj = JObject.Parse(item);
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jsonArray.Add(jsonObj);
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}
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//创建一个包含JArray的JObject对象
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JObject resultObj = new JObject();
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resultObj["data"] = jsonArray;
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//将整合后的JSON输出成字符串
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string resultJson = resultObj.ToString();
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return resultJson;
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}
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/// <summary>
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/// POST修改数据的请求
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/// </summary>
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/// <param name="apiUrl"></param>
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/// <param name="newData"></param>
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/// <returns></returns>
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/// <exception cref="Exception"></exception>
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public static async Task<string> UpdateJson_POST(string apiUrl, string token, string newData)
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{
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var client = new HttpClient();
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var request = new HttpRequestMessage
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{
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Method = HttpMethod.Post,
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RequestUri = new Uri(apiUrl),
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Headers =
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{
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{ "X-Token", token },
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},
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Content = new StringContent(newData)
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{
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Headers =
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{
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ContentType = new MediaTypeHeaderValue("application/json")
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}
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}
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};
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using (var response = await client.SendAsync(request))
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{
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response.EnsureSuccessStatusCode();
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var body = await response.Content.ReadAsStringAsync();
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return body;
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}
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}
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/// <summary>
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/// POST获取数据的请求
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/// </summary>
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/// <param name="apiUrl"></param>
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/// <param name="token"></param>
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/// <returns></returns>
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public static async Task<string> GetJson_POST(string apiUrl, string token)
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{
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using (HttpClient httpClient = new HttpClient())
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{
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Debug.Log(apiUrl + "=aaaaaa=");
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var client = new HttpClient();
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var request = new HttpRequestMessage
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{
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Method = HttpMethod.Post,
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RequestUri = new Uri(apiUrl),
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Headers =
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{
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{ "X-Token", token },
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},
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};
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using (var response = await client.SendAsync(request))
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{
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Debug.Log(apiUrl + "=bbbbbbb=");
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response.EnsureSuccessStatusCode();
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var body = await response.Content.ReadAsStringAsync();
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Debug.Log(body);
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return (body);
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}
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}
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}
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/// <summary>
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/// 获取GET接口
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/// </summary>
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/// <param name="apiUrl"></param>
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/// <returns></returns>
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public static async Task<string> GetJson_GET(string apiUrl)
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{
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using (var httpClient = new HttpClient())
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{
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using (var response = await httpClient.GetAsync(apiUrl))
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{
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if (response.IsSuccessStatusCode)
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{
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string jsonResult = await response.Content.ReadAsStringAsync();
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// 处理返回的JSON数据
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Debug.Log(jsonResult);
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return jsonResult;
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}
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else
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{
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Debug.Log("请求GET接口失败: " + response.StatusCode);
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return null;
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}
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}
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}
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}
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#endregion
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#region 协程调用接口
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/// <summary>
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/// POST获取数据的请求(无参)
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/// </summary>
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/// <param name="apiUrl"></param>
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/// <param name="token"></param>
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/// <param name="callback"></param>
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/// <returns></returns>
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public static IEnumerator GetJson_POST(string apiUrl, string token, Action<string> callback)
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{
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//using (UnityWebRequest request = UnityWebRequest.Post(apiUrl, ""))
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UnityWebRequest request = new UnityWebRequest(apiUrl, "POST");
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{
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request.SetRequestHeader("X-Token", token);
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request.SetRequestHeader("Content-Type", "application/json");
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DownloadHandlerBuffer dH = new DownloadHandlerBuffer();
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request.downloadHandler = dH;
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//request.timeout = 15;
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yield return request.SendWebRequest();
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if (!request.isNetworkError && !request.isHttpError)
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{
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// 等待一帧
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yield return null;
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// 检查请求是否已完成
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while (!request.isDone)
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{
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yield return null;
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}
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//if (request.downloadHandler.text != null)
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if (!string.IsNullOrEmpty(request.downloadHandler.text))
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//byte[] responseData = request.downloadHandler.data;
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//if (responseData != null && responseData.Length > 0)
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{
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string responseText = request.downloadHandler.text;
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//responseText = Decrypt(responseText);
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//Debug.Log(responseText);
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//string responseText = Encoding.UTF8.GetString(responseData);
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callback(responseText);
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}
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else
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{
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Debug.Log(apiUrl + " request.downloadHandler.text为null");
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callback.Invoke(null);
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}
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}
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else
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{
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Debug.Log(apiUrl + " 请求POST接口失败: " + request.error + "\nURL: " + apiUrl + "\nrequest.downloadHandler:" + /*Decrypt*/(request.downloadHandler.text));
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callback.Invoke(null);
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}
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}
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}
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/// <summary>
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/// POST数据的请求(有参)
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/// </summary>
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/// <param name="apiUrl"></param>
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/// <param name="token"></param>
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/// <param name="newData"></param>
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/// <param name="onComplete"></param>
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/// <returns></returns>
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public static IEnumerator UpdateJson_POST(string apiUrl, string token, string newData, Action<string> callback)
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{
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newData = Encrypt(newData);
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//using (UnityWebRequest request = new UnityWebRequest(apiUrl, "POST"))
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UnityWebRequest request = new UnityWebRequest(apiUrl, "POST");
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{
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request.SetRequestHeader("X-Token", token);
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request.SetRequestHeader("Content-Type", "application/json");
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byte[] bodyRaw = System.Text.Encoding.UTF8.GetBytes(newData);
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DownloadHandlerBuffer dH = new DownloadHandlerBuffer();
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request.uploadHandler = new UploadHandlerRaw(bodyRaw);
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request.downloadHandler = new DownloadHandlerBuffer();
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request.downloadHandler = dH;
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//request.timeout = 15;
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yield return request.SendWebRequest();
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if (request.result == UnityWebRequest.Result.Success)
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{
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// 等待一帧
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yield return null;
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// 检查请求是否已完成
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while (!request.isDone)
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{
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yield return null;
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}
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//if (request.downloadHandler.text != null)
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if (!string.IsNullOrEmpty(request.downloadHandler.text))
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//byte[] responseData = request.downloadHandler.data;
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//if (responseData != null && responseData.Length > 0)
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{
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string responseText = request.downloadHandler.text;
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//responseText = Decrypt(responseText);
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//string responseText = Encoding.UTF8.GetString(responseData);
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callback?.Invoke(responseText);
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}
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else
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{
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Debug.Log(apiUrl + " request.downloadHandler.text为空");
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callback.Invoke(null);
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}
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}
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else
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{
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Debug.Log(apiUrl + " 请求POST接口失败: " + request.error + "\nURL: " + apiUrl + "\nrequest.downloadHandler:" + /*Decrypt*/(request.downloadHandler.text));
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callback.Invoke(null);
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}
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}
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}
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/// <summary>
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/// 获取GET接口
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/// </summary>
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/// <param name="apiUrl"></param>
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/// <returns></returns>
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public static IEnumerator GetJson_GET(string apiUrl, Action<string> callback)
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{
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using (UnityWebRequest request = UnityWebRequest.Get(apiUrl))
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{
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yield return request.SendWebRequest();
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if (!request.isNetworkError && !request.isHttpError)
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{
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if (request.downloadHandler.text != null)
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{
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string jsonResult = request.downloadHandler.text;
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//Debug.Log(jsonResult);
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callback?.Invoke(jsonResult);
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}
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else
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{
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Debug.Log("request.downloadHandler.text为null");
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callback.Invoke(null);
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}
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}
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else
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{
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Debug.Log("请求GET接口失败: " + request.error);
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callback.Invoke(null);
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}
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}
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}
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public static IEnumerator GetJson_GET(string apiUrl, string token, Action<string> callback)
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{
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//using (UnityWebRequest request = UnityWebRequest.Get(apiUrl))
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UnityWebRequest request = UnityWebRequest.Get(apiUrl);
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{
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request.SetRequestHeader("X-Token", token);
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DownloadHandlerBuffer dH = new DownloadHandlerBuffer();
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request.downloadHandler = dH;
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//request.timeout = 15;
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yield return request.SendWebRequest();
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if (request.result == UnityWebRequest.Result.Success)
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{
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// 等待一帧
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yield return null;
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// 检查请求是否已完成
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while (!request.isDone)
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{
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yield return null;
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}
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//string responseBody = request.downloadHandler.text;
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//if (request.downloadHandler.text != null)
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if (!string.IsNullOrEmpty(request.downloadHandler.text))
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// byte[] responseData = request.downloadHandler.data;
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//if (responseData != null && responseData.Length > 0)
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{
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string responseText = request.downloadHandler.text;
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//string responseText = Encoding.UTF8.GetString(responseData);
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callback?.Invoke(responseText);
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}
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else
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{
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Debug.Log(apiUrl + " request.downloadHandler.text为空");
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callback.Invoke(null);
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}
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}
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else
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{
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Debug.Log(apiUrl + " 请求Get接口失败: " + request.error + "\nURL: " + apiUrl + "\nrequest.downloadHandler:" + request.downloadHandler.text);
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callback.Invoke(null);
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}
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}
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}
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public static IEnumerator GetJson_POST(string apiUrl, string token, int looptime, Action<string> callback)
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{
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while (true)
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{
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UnityWebRequest request = new UnityWebRequest(apiUrl, "POST");
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{
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request.SetRequestHeader("X-Token", token);
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request.SetRequestHeader("Content-Type", "application/json");
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DownloadHandlerBuffer dH = new DownloadHandlerBuffer();
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request.downloadHandler = dH;
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request.timeout = 15;
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yield return request.SendWebRequest();
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if (!request.isNetworkError && !request.isHttpError)
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{
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// 等待一帧
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yield return null;
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// 检查请求是否已完成
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while (!request.isDone)
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{
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yield return null;
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}
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//if (request.downloadHandler.text != null)
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if (!string.IsNullOrEmpty(request.downloadHandler.text))
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// byte[] responseData = request.downloadHandler.data;
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//if (responseData != null && responseData.Length > 0)
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{
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string responseText = request.downloadHandler.text;
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//Debug.Log(responseText);
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//string responseText = Encoding.UTF8.GetString(responseData);
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callback(responseText);
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}
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else
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{
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Debug.Log("request.downloadHandler.text为null");
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}
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}
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else
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{
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Debug.Log("请求POST接口失败: " + request.error + "\nURL: " + apiUrl + "\nrequest.downloadHandler:" + request.downloadHandler.text);
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}
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}
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yield return new WaitForSeconds(looptime);
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}
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}
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#endregion
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public static Texture2D Base64StringToTexture(string base64Str)
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{
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try
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{
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//将base64头部信息替换
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base64Str = base64Str.Replace("data:image/png;base64,", "").Replace("data:image/jgp;base64,", "")
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.Replace("data:image/jpg;base64,", "").Replace("data:image/jpeg;base64,", "");
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byte[] bytes = Convert.FromBase64String(base64Str);
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Texture2D texture = new Texture2D(10, 10);
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texture.LoadImage(bytes);
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return texture;
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}
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catch (Exception ex)
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{
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return null;
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}
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}
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public static string Decrypt(string cipherText, string key = "1234567890adbcde", string iv = "1234567890hjlkew")
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{
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//return cipherText;
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try
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{
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byte[] keyBytes = Encoding.UTF8.GetBytes(key);
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byte[] ivBytes = Encoding.UTF8.GetBytes(iv);
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using (var aesAlg = System.Security.Cryptography.Aes.Create())
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{
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aesAlg.Key = keyBytes;
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aesAlg.IV = ivBytes;
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aesAlg.Mode = System.Security.Cryptography.CipherMode.CBC;
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aesAlg.Padding = System.Security.Cryptography.PaddingMode.None; // Set to None initially
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var decryptor = aesAlg.CreateDecryptor(aesAlg.Key, aesAlg.IV);
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byte[] cipherBytes = Convert.FromBase64String(cipherText);
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using (var msDecrypt = new System.IO.MemoryStream(cipherBytes))
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{
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using (var csDecrypt = new System.Security.Cryptography.CryptoStream(msDecrypt, decryptor, System.Security.Cryptography.CryptoStreamMode.Read))
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{
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using (var srDecrypt = new System.IO.StreamReader(csDecrypt))
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{
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return srDecrypt.ReadToEnd();
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}
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}
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}
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}
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}
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catch (Exception ex)
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{
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Debug.LogError("Decryption Error: " + ex.Message);
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return null;
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}
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}
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public static string Encrypt(string plainText, string key = "1234567890adbcde", string iv = "1234567890hjlkew")
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{
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//return plainText;
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using (AesManaged aesAlg = new AesManaged())
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{
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aesAlg.Key = Encoding.UTF8.GetBytes(key);
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aesAlg.IV = Encoding.UTF8.GetBytes(iv);
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ICryptoTransform encryptor = aesAlg.CreateEncryptor(aesAlg.Key, aesAlg.IV);
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byte[] encryptedBytes;
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using (var msEncrypt = new System.IO.MemoryStream())
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{
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using (var csEncrypt = new CryptoStream(msEncrypt, encryptor, CryptoStreamMode.Write))
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{
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byte[] plainBytes = Encoding.UTF8.GetBytes(plainText);
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csEncrypt.Write(plainBytes, 0, plainBytes.Length);
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}
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encryptedBytes = msEncrypt.ToArray();
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}
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return Convert.ToBase64String(encryptedBytes);
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}
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}
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}
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