GQ_Communicate/GQ_VR/Assets/Editor/DropdowmExEditor.cs

24 lines
648 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEditor;
using UnityEditor.UI;
[CustomEditor(typeof(DropdownEx), true)]
[CanEditMultipleObjects]
public class DropdowmExEditor : DropdownEditor
{
SerializedProperty m_AlwaysCallback;
protected override void OnEnable()
{
base.OnEnable();
m_AlwaysCallback = serializedObject.FindProperty("m_AlwaysCallback");
}
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
EditorGUILayout.PropertyField(m_AlwaysCallback);
serializedObject.ApplyModifiedProperties();
}
}