GQ_Communicate/GQ_TongXin/Assets/Scripts/WJ/RobotManager.cs

43 lines
714 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RobotManager : MonoBehaviour
{
public static RobotManager Instance { get; private set; }
public Animator animator;
public GameObject robot_object;
private void Awake()
{
Instance = this;
}
public void ShowRobot()
{
robot_object.SetActive(true);
}
public void HideRobot()
{
robot_object.SetActive(false);
}
public void DoAnimation()
{
animator.SetBool("move", true);
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}