24 lines
548 B
C#
24 lines
548 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class C1 : MonoBehaviour
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{
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[SerializeField]
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public RobotMap RobotMap = null;
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// Start is called before the first frame update
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void Start()
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{
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//RobotMap RobotMap1=new RobotMap();
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//RobotMap1.info = new RobotMapInfo();
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//RobotMap = RobotMap1;
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Debug.LogError($"RobotMap£º{RobotMap != null}£¬RobotMap.info£º{RobotMap.info != null}");
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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