GQ_Communicate/GQ_TongXin/Assets/Scripts/Camera/CameraTargetFollowCam.cs

12 lines
305 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraTargetFollowCam : MonoBehaviour
{
void Update()
{
transform.localEulerAngles = new Vector3(0, Camera.main.transform.localEulerAngles.y, Camera.main.transform.localEulerAngles.z);
}
}