21 lines
476 B
C#
21 lines
476 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//============================================================
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//支持中文,文件使用UTF-8编码
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//@author #AUTHOR#
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//@create #CREATEDATE#
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//@company #COMPANY#
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//
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//@description:管理所有生成的设备
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//============================================================
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public class DeviceManager : MonoBehaviour
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{
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// Use this for initialization
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private void Start()
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{
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}
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}
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