GQ_Communicate/GQ_TongXin/Assets/script/红外监测/InfraredUI.cs

40 lines
756 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
[AddComponentMenu("红外监测")]
public class InfraredUI : CabinetUIBase
{
public static Transform Camera;
public Transform maodian;
void Start()
{
Camera = UnityEngine.Camera.main.transform;
}
void Update()
{
maodian.transform.eulerAngles = Camera.eulerAngles;
}
public override void OnMenuChanged(Menu menu)
{
base.OnMenuChanged(menu);
if (menu == Menu.M_全景监控_红外监测)
{
gameObject.SetActive(true);
}
else
{
gameObject.SetActive(false);
}
}
}