TaiZhouChangChu/Assets/HighlightingSystemDemo/Scripts/Service/VRHelper.cs

37 lines
781 B
C#

using UnityEngine;
using UnityEngine.VR;
using System.Collections;
using System.Collections.Generic;
[DisallowMultipleComponent]
public class VRHelper : MonoBehaviour
{
static public bool isVRScene = false;
//static private VRDeviceType _vrDeviceType = VRDeviceType.None;
//
void Start()
{
//SetVRDeviceType(VRDeviceType.Split);
isVRScene = true;
}
//
void OnDisable()
{
//SetVRDeviceType(VRDeviceType.None);
isVRScene = false;
}
//
static public void SetVRDeviceType(/*VRDeviceType vrDeviceType*/)
{
//if (_vrDeviceType == vrDeviceType) { return; }
//_vrDeviceType = vrDeviceType;
//VRSettings.loadedDevice = _vrDeviceType;
//bool vr = (_vrDeviceType != VRDeviceType.None);
//VRSettings.showDeviceView = vr;
//VRSettings.enabled = vr;
}
}