TestCodeStructure/Assets/Scripts/TestScripts/TestScene1Manager.cs

33 lines
947 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class TestScene1Manager : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown("v"))
{
Bootstrap.Instance.uiManager.ShowPanel<UI_LoadingPanel>(E_UI_Layer.System, (panel) =>
{
///2 为进度条速度
Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.UpdateProgress, 1f);
Bootstrap.Instance.scenesManager.LoadSceneAsyn("TestScene", () =>
{
Debug.Log("加载TestScene 场景成功");
///5 为进度条速度
Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.UpdateProgress, 5f);
});
});
}
}
}