using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using System; public class Order : MonoBehaviour { public Task TaskCon; DateTime dtNow; public string Str_ServiceCode;//业务单号 public string Str_Company;//预约单位 public string Str_CarNum;//车牌号 public string Str_Driver;//司机姓名 public string Str_Phone;//司机电话 public InputField Input_ServiceCode;//业务单号 public InputField Input_Company;//预约单位 public InputField Input_CarNum;//车牌号 public InputField Input_Driver;//司机姓名 public InputField Input_Phone;//司机电话 public InputField Input_Time;//时间 //一条记录 public string ReserveCode;//预约单号 public Text Text_One_ReserveCode; public Text Text_One_Company;//公司 public Text Text_One_ServiceCode;//业务单号 public Text Text_One_Kind;//预约类型 public Text Text_One_Car;//车牌号 public Text Text_One_Phone;//手机号 void Start() { } public void Show() { Input_Time.text = DateTime.Now.ToString ();//自动显示预约时间 } //提交 public void Submit() { Str_ServiceCode = Input_ServiceCode.text;//业务单号 Str_Company = Input_Company.text;//预约单位 Str_CarNum = Input_CarNum.text;//车牌号 Str_Driver = Input_Driver.text;//司机姓名 Str_Phone = Input_Phone.text;//司机电话 //预约单号 dtNow = DateTime.Now; ReserveCode = dtNow.Year.ToString(); if (dtNow.Month < 10) ReserveCode += "0" + dtNow.Month.ToString(); else ReserveCode += dtNow.Month.ToString(); if (dtNow.Day < 10) ReserveCode += "0" + dtNow.Day.ToString(); else ReserveCode += dtNow.Day.ToString(); ReserveCode += UnityEngine.Random.Range(100, 200); } //显示一条记录 public void ShowOne() { Text_One_ReserveCode.text = ReserveCode;//预约单号 Text_One_Company.text = Str_Company; Text_One_ServiceCode.text = Str_ServiceCode; Text_One_Kind.text = TaskCon.Courses[TaskCon.InputKind];//选择的预约类型 Text_One_Car.text = Str_CarNum;//车牌 Text_One_Phone.text = Str_Phone;//手机号 } }