using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class FileTeam : MonoBehaviour { public Text Text_Btn; public List ChildObjs=new List (); int i; public void ShowDis () { for (i = 0; i < ChildObjs.Count; i++) ChildObjs[i].SetActive(!ChildObjs[i].activeSelf); } }