29 lines
651 B
C#
29 lines
651 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class InputSet : MonoBehaviour
|
|
{
|
|
public string rightAnswer;
|
|
public GameObject showObj;
|
|
private InputField input;
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
input = this.GetComponent<InputField>();
|
|
input.onValueChanged.AddListener((string content) => { DoRightAction(content); });
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
|
|
private void DoRightAction(string content)
|
|
{
|
|
showObj.SetActive(content == rightAnswer);
|
|
}
|
|
}
|