45 lines
804 B
C#
45 lines
804 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[Serializable]
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public struct TaskContent
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{
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public string TaskName;
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public float TaskScore;
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public bool TaskState;
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}
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public class TaskControl : MonoBehaviour
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{
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public static TaskControl instance;
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public List<string> allTaskName = new List<string>();
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public List<TaskContent> allTask = new List<TaskContent>();
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public Dictionary<string, TaskContent> currentTasks = new Dictionary<string, TaskContent>();
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void Awake()
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{
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instance = this;
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void AddToTaskList()
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{
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}
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}
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