TaiZhouChangChu/Assets/Script/LookTrans.cs

28 lines
645 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LookTrans : MonoBehaviour
{
public Transform AimTrans;
public Transform[] Trans;
int i;
Quaternion Qua;
Vector3 RotV3 = Vector3.zero;
// Update is called once per frame
void Update()
{
for (i = 0; i < Trans.Length; i++)
{
if (Trans[i].gameObject.activeSelf)
{
Trans[i].LookAt(AimTrans);
RotV3.y = Trans[i].rotation.eulerAngles.y;
Qua.eulerAngles = RotV3;
Trans[i].rotation = Qua;
}
}
}
}