TaiZhouChangChu/Assets/Script/Other/ShowDisObjByToggle.cs

34 lines
778 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ShowDisObjByToggle : MonoBehaviour
{
public OperateState OperateCon;
public GameObject[] Objs;
int i;
public void ShowDis(Toggle tog)
{
if (tog.isOn)
{
for (i = 0; i < Objs.Length; i++)
Objs[i].SetActive(true);
}
else
{
for (i = 0; i < Objs.Length; i++)
Objs[i].SetActive(false);
}
}
public GameObject OneObj;
public void ShowDis()
{
OneObj.SetActive(!OneObj.activeSelf);
if (OneObj.activeSelf)
OperateCon.EnterUIOpreation();
else
OperateCon.EnterRoleOpreation();
}
}