TaiZhouChangChu/Assets/Script/Read/FileTeam.cs

16 lines
389 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FileTeam : MonoBehaviour {
public Text Text_Btn;
public List<GameObject> ChildObjs=new List<GameObject> ();
int i;
public void ShowDis ()
{
for (i = 0; i < ChildObjs.Count; i++)
ChildObjs[i].SetActive(!ChildObjs[i].activeSelf);
}
}