TestCodeStructure/Assets/Scripts/TestScene1Manager.cs

31 lines
881 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class TestScene1Manager : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown("v"))
{
Bootstrap.Instance.uiManager.ShowPanel<UI_LoadingPanel>(this, E_UI_Layer.System, (panel) =>
{
Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.UpdateProgress, 0.1f);
Bootstrap.Instance.scenesManager.LoadSceneAsyn(this, "TestScene", () =>
{
Debug.Log("¼ÓÔس¡¾°³É¹¦");
Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.UpdateProgress, 0.9f);
});
});
}
}
}