修改康养提交
This commit is contained in:
parent
9871cb9ccf
commit
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@ -97,7 +97,7 @@ LightmapSettings:
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--- !u!1 &1877271918
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@ -42047,18 +41911,18 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -99.18575, y: -0.0000076294}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1984713713
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--- !u!114 &1984713713
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@ -42765,7 +42629,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 217, y: 187.79}
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m_AnchoredPosition: {x: 0.00091553, y: 187.79}
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m_SizeDelta: {x: 40, y: 40}
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m_SizeDelta: {x: 40, y: 40}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2005327120
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--- !u!114 &2005327120
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@ -43279,7 +43143,7 @@ GameObject:
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!114 &2016132453
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--- !u!114 &2016132453
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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|
@ -4,6 +4,7 @@ using System.Collections.Generic;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
using static System.Net.Mime.MediaTypeNames;
|
||||||
|
|
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public class TipMangner : MonoBehaviour
|
public class TipMangner : MonoBehaviour
|
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{
|
{
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|
@ -31,6 +32,7 @@ public class TipMangner : MonoBehaviour
|
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// Start is called before the first frame update
|
// Start is called before the first frame update
|
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void Start()
|
void Start()
|
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{
|
{
|
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|
text.text = tips[0];
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Next_BTn.onClick.AddListener(() =>
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Next_BTn.onClick.AddListener(() =>
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{
|
{
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||||||
Next();
|
Next();
|
||||||
|
|
Loading…
Reference in New Issue