using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Troubleshooting : MonoBehaviour
{
///
/// 重启按钮
///
public Button Rebootbt;
///
/// 故障面板
///
public GameObject TroubleshootingPanel;
void Start()
{
Rebootbt.onClick.AddListener(() =>
{
Control_Tv.Instance.AudiosTalk("开电视");
Control_Tv.Instance.Tv.GetComponent().enabled = true;
TroubleshootingPanel.SetActive(false);
});
}
void Update()
{
}
}