using System.Collections; using System.Collections.Generic; using UnityEngine; public enum ImageType { None, 行人, 红绿灯, 车辆 } public class LookAtCamera : MonoBehaviour { public ImageType imageType = ImageType.None; public GameObject chirenimage; void Start() { chirenimage = transform.GetChild(0).gameObject; if (transform.parent.gameObject.CompareTag("People")) { imageType = ImageType.行人; } if (transform.parent.gameObject.CompareTag("Car")) { imageType = ImageType.车辆; } if (transform.parent.gameObject.CompareTag("红绿灯")) { imageType = ImageType.红绿灯; } } void Update() { transform.LookAt(Camera.main.transform); } }