using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 智能感知
///
public class IntelliSense : MonoBehaviour
{
public static IntelliSense Instance;
///
/// 环境感知面板
///
public GameObject ContextualawarenessPanel;
///
/// 控制信号灯面板
///
public GameObject ControlLightPanel;
public GameObject DrivesPane;
private void Awake()
{
Instance = this;
}
void Start()
{
}
void Update()
{
}
public void AudiosTalk(string str)
{
if (str == "启动激光雷达")
{
ContextualawarenessPanel.SetActive(true);
}
else if (str == "切换信号灯")
{
DrivesPane.SetActive(true);
}
else if (str == "打开驾驶舱")
{
ContextualawarenessPanel.SetActive(true);
}
}
}