CQ_Intelligent-Technology-T.../Assets/Scripts/康养仿真/KangYangMangner.cs

45 lines
1.3 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class KangYangMangner : MonoBehaviour
{
public Button ManagementAndMonitoring;//健康管理与检测
public Button RehabilitationAndAuxiliary;//康复与辅助设备
public Button EnvironmentAndInteraction;//环境与交互
public Button EmergencyResponseAndSafety;//紧急响应与安全
public kangYangRegion kangYangregion = kangYangRegion.None;
public static KangYangMangner Instance;
private void Awake()
{
Instance = this;
}
void Start()
{
ManagementAndMonitoring.onClick.AddListener(() =>
{
kangYangregion = kangYangRegion.;
gameObject.SetActive(false);
});
RehabilitationAndAuxiliary.onClick.AddListener(() =>
{
kangYangregion = kangYangRegion.;
gameObject.SetActive(false);
});
EnvironmentAndInteraction.onClick.AddListener(() =>
{
kangYangregion = kangYangRegion.;
gameObject.SetActive(false);
});
EmergencyResponseAndSafety.onClick.AddListener(() =>
{
kangYangregion = kangYangRegion.;
gameObject.SetActive(false);
ClickKangYangdevice.Instance.EmergencyResponse();
});
}
}