CQ_Intelligent-Technology-T.../Assets/Scripts/智能家居/Troubleshooting.cs

30 lines
640 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Troubleshooting : MonoBehaviour
{
/// <summary>
/// ÖØÆô°´Å¥
/// </summary>
public Button Rebootbt;
/// <summary>
/// ¹ÊÕÏÃæ°å
/// </summary>
public GameObject TroubleshootingPanel;
void Start()
{
Rebootbt.onClick.AddListener(() =>
{
Control_Tv.Instance.AudiosTalk("¿ªµçÊÓ");
Control_Tv.Instance.Tv.GetComponent<BoxCollider>().enabled = true;
TroubleshootingPanel.SetActive(false);
});
}
void Update()
{
}
}