CQ_Intelligent-Technology-T.../Assets/Scripts/LookAtCamera.cs

36 lines
805 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum ImageType
{
None,
,
绿,
}
public class LookAtCamera : MonoBehaviour
{
public ImageType imageType = ImageType.None;
public GameObject chirenimage;
void Start()
{
chirenimage = transform.GetChild(0).gameObject;
if (transform.parent.gameObject.CompareTag("People"))
{
imageType = ImageType.;
}
if (transform.parent.gameObject.CompareTag("Car"))
{
imageType = ImageType.;
}
if (transform.parent.gameObject.CompareTag("红绿灯"))
{
imageType = ImageType.绿;
}
}
void Update()
{
transform.LookAt(Camera.main.transform);
}
}