58 lines
1.3 KiB
C#
58 lines
1.3 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class StudyTips : MonoBehaviour
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{
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public List<string> Tips = new List<string>();
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/// <summary>
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/// ÄÚÈÝÎı¾
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/// </summary>
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public TextMeshProUGUI contenttext;
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/// <summary>
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/// ÉÏÒ»²½
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/// </summary>
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public Button Up;
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/// <summary>
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/// ÏÂÒ»²½
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/// </summary>
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public Button Down;
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private int index = 0;
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void Start()
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{
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contenttext.text = Tips[index];
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Up.onClick.AddListener(() =>
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{
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index--;
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if (index == 0)
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{
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index = 0;
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Up.gameObject.SetActive(false);
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}
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if (index >= 0)
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{
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Down.gameObject.SetActive(true);
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contenttext.text = Tips[index];
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}
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});
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Down.onClick.AddListener(() =>
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{
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index++;
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if (index < Tips.Count)
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{
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Debug.Log(index);
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Up.gameObject.SetActive(true);
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contenttext.text = Tips[index];
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}
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if (index >= Tips.Count-1)
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{
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Down.gameObject.SetActive(false);
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index = Tips.Count - 1;
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}
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});
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}
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}
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