CQ_Intelligent-Technology-T.../Assets/Scripts/SelectModel.cs

42 lines
1004 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// 选择进入的课时
/// </summary>
public class SelectModel : MonoBehaviour
{
public static SelectModel Instance;
public Button environment;//环境控制
public Button connected_Devices;//设备互联与系统控制
public Button maintenance;//智能家电与维护
public Region region = Region.None;
private void Awake()
{
Instance = this;
}
void Start()
{
environment.onClick.AddListener(() =>
{
region = Region.;
gameObject.SetActive(false);
});
connected_Devices.onClick.AddListener(() =>
{
region = Region.;
gameObject.SetActive(false);
});
maintenance.onClick.AddListener(() =>
{
region = Region.;
gameObject.SetActive(false);
});
}
void Update()
{
}
}