using System.Collections; using System.Collections.Generic; using UnityEngine; public class Model_tip : MonoBehaviour { public GameObject ui_tip; // Start is called before the first frame update void Start() { } void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("MainCamera")) { ui_tip.SetActive(true); Debug.Log("ÏÔʾ"); } } void OnTriggerExit(Collider other) { if (other.gameObject.CompareTag("MainCamera")) { ui_tip.SetActive(false); Debug.Log("Òþ²Ø"); } } // Update is called once per frame void Update() { } }