ChangDaoZhanGuan/ChangeDaoScene/Assets/Src/Pic.cs

38 lines
771 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public class Pic : MonoBehaviour,IPointerClickHandler
{
public Transform cameraTarget;
// Start is called before the first frame update
void Start()
{
Cursor.visible = true;
Cursor.lockState = 0;
}
// Update is called once per frame
void Update()
{
}
public void OnPointerClick(PointerEventData eventData)
{
Camera camera = Camera.main;
//Transform cameraTarget = GameObject.Find("8").transform;
cameraTarget.position = transform.position;
camera.transform.position = cameraTarget.position;
}
}