using System.Collections; using System.Collections.Generic; using UnityEngine; public class ModelItem : MonoBehaviour { //类型 public ModelType modelType; //设备类型 public DeviceType deviceType; //异常类型 public ExceptionType expType; //ID public string code; //当前楼层索引 public int floorIndex; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } } public enum ModelType { Device,//设备 Worker,//人员 SpacePoint,//空间点 ExpEvent,//异常事件 Model,//模型 Client,//客户 counter//柜台 } public enum DeviceType { NONE,//不为设备 YuShouLiZhongDuan,//预受理终端 JiaoFeiJi,//缴费机 YeWuJi,//业务机 FaPiaoDaYinJi,//发票打印机 GongPai,//工牌 WangShangGuoWangYunZhongDuan,//网上国网云终端 SheXiangTou//摄像头 } /// /// 异常类型 /// public enum ExceptionType { NONE,//无异常 LeavePost,//人员离岗 PeopleGather,//人员聚集 Antislip,//防滑设施未摆放 Temperature,//体温异常 GongDanLinQi,//工单临期 GongDanYuQi,//工单逾期 DeviceExp//设备异常 }