ElectricityBusinessHall_Dig.../Assets/Res/Scripts/ResourcePath.cs

14 lines
622 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class ResourcePath
{
public static string _changeHeatmapEffect = "Prefab/FX/ChangeHeatmapEffect";//切换热力图时的动效
public static string _exp3DIcon = "Prefab/UI/Exp3DIcon";//异常3DIcon
public static string _space3DIcon = "Prefab/UI/Space3DIcon";//空间区域3DIcon
public static string _space3DEffect = "Prefab/UI/Space3DEffect";//空间区域3DIcon特效
public static string _camWarn3DIcon = "Prefab/UI/CamWarn3DIcon";//摄像头警告3DIcon
public static string _heatPoint = "Prefab/FX/HeatPoint";//人员热力点
}