14 lines
604 B
C#
14 lines
604 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public static class ResourcePath
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{
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public static string _changeHeatmapEffect = "Prefab/ChangeHeatmapEffect";//切换热力图时的动效
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public static string _exp3DIcon = "Prefab/Exp3DIcon";//异常3DIcon
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public static string _space3DIcon = "Prefab/Space3DIcon";//空间区域3DIcon
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public static string _space3DEffect = "Prefab/Space3DEffect";//空间区域3DIcon特效
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public static string _camWarn3DIcon = "Prefab/CamWarn3DIcon";//摄像头警告3DIcon
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public static string _heatPoint = "Prefab/HeatPoint";//人员热力点
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}
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