材质修改提交
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@ -63,7 +63,7 @@ Material:
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@ -2263,7 +2263,7 @@ GameObject:
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@ -18593,8 +18593,8 @@ Camera:
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// Available at the Unity Asset Store - http://u3d.as/y3X
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Shader "YD"
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{
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Properties
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{
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_Speed2("Speed2", Float) = 1
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[HideInInspector] _texcoord( "", 2D ) = "white" {}
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CGPROGRAM
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struct Input
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{
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void surf( Input i , inout SurfaceOutputStandard o )
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float mulTime18 = _Time.y * _Speed2;
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float2 panner15 = ( mulTime18 * float2( 0,-1 ) + uv_SmallWaves);
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float mulTime5 = _Time.y * _Speed;
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o.Emission = ( _ArrowColor * tex2D( _JT2, panner2 ).a ).rgb;
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o.Metallic = 0.0;
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ENDCG
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CustomEditor "ASEMaterialInspector"
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value: 5a54035507010c03545c5a2048750e4440164c787e7823627d2a4561e0b73568
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flags: 0
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RecentlyUsedSceneGuid-4:
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RecentlyUsedSceneGuid-3:
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||||
value: 060607535d0d0a5d5b5a5e72497a0c44144e1a7c7b2e24647a7b4d32b7e56169
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||||
flags: 0
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||||
RecentlyUsedSceneGuid-5:
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||||
value: 5757065255045d5e595a5c7b16750f4444154b7a7d7d7f667e714e61b3b13139
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||||
flags: 0
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||||
RecentlyUsedSceneGuid-6:
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||||
RecentlyUsedSceneGuid-4:
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||||
value: 0202035457065d5e590d0f75477a0844144e4b727a7e76337e2b4560e7e16068
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||||
flags: 0
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||||
RecentlyUsedSceneGuid-7:
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||||
RecentlyUsedSceneGuid-5:
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||||
value: 0655560204535c595b0c5a264975084447151a73747e22682c7a4536b7b46d6c
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||||
flags: 0
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||||
RecentlyUsedSceneGuid-8:
|
||||
RecentlyUsedSceneGuid-6:
|
||||
value: 0007075f57530f0d5e0a0f2311270b44404e1b737c7823667c7f1f63b0b06d3d
|
||||
flags: 0
|
||||
RecentlyUsedSceneGuid-7:
|
||||
value: 5b0701045d04590f0b5b597543255e4442164c2f2e7177617a7d1f67e7b3673b
|
||||
flags: 0
|
||||
RecentlyUsedSceneGuid-8:
|
||||
value: 5757065255045d5e595a5c7b16750f4444154b7a7d7d7f667e714e61b3b13139
|
||||
flags: 0
|
||||
RecentlyUsedSceneGuid-9:
|
||||
value: 55070d50560d5e0f5c565e2147700e44414e1d737e2c27342e711e37b6e1676c
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||||
flags: 0
|
||||
|
|
|
|||